Ajbal Kimon

Shu Hartomes's page

6 posts. Organized Play character for CanisDirus (Contributor).


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Vigilant Seal

| HP 120/120 | AC 29 (31) | Shield H 14 (16) | Shield HP 120/120 | Fort +15; Ref +10*; Will +12 (+3 Reflex vs. damaging effects) | Perception: +10 | Focus Point 1/1 | Hero Point 2/3 | NG Male Human (Garundi) Champion (Redeemer) of Pharasma 8
The Dire GM wrote:
Menas Redwall wrote:

Next spell: Mirror Image!

That crit was a close one. 26 AC with my shield up but frightened and flat-footed did me in.

Yar. I was cringing and kept using alt-tab back and forth between the gameplay thread and your character sheet trying to see if I could figure out any way for that not to be a crit. Sorry about that!

You know, if I were there...

Vigilant Seal

| HP 120/120 | AC 29 (31) | Shield H 14 (16) | Shield HP 120/120 | Fort +15; Ref +10*; Will +12 (+3 Reflex vs. damaging effects) | Perception: +10 | Focus Point 1/1 | Hero Point 2/3 | NG Male Human (Garundi) Champion (Redeemer) of Pharasma 8

I found out our GM was in the hospital for a couple of days this week, but should be back by tomorrow. Just wanted to let you all know.

Vigilant Seal

| HP 120/120 | AC 29 (31) | Shield H 14 (16) | Shield HP 120/120 | Fort +15; Ref +10*; Will +12 (+3 Reflex vs. damaging effects) | Perception: +10 | Focus Point 1/1 | Hero Point 2/3 | NG Male Human (Garundi) Champion (Redeemer) of Pharasma 8

3 glyphs present here, so no matter what everyone's starting with "two, no less than two." (very old joke depending on what folks have read, heh).

I'm not getting any credit for this one, but I'm all-in to help the team succeed! I've played and GM'd, so I'll stay out of suggesting any courses of action and strategic decisions, but I'll play it straight in tactical situations for certain!

Vigilant Seal

| HP 120/120 | AC 29 (31) | Shield H 14 (16) | Shield HP 120/120 | Fort +15; Ref +10*; Will +12 (+3 Reflex vs. damaging effects) | Perception: +10 | Focus Point 1/1 | Hero Point 2/3 | NG Male Human (Garundi) Champion (Redeemer) of Pharasma 8

I am here the same as FireclawDrake. Here to help make the table and make sure everyone gets back alive!

Vigilant Seal

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Barnabas Eckleworth III wrote:
I saw someone mention a shield with a hardness 10. That's insane. Where would you get an item like that? Or is there a spell or item enchantment for it.

A level 4 Champion (or a level 3 Champion in a home game where the GM allows access to level 4 items) with a Divine Shield Ally (level 3 Champion ability) and a Minor Sturdy Shield (Level 4, common item, 100gp) can wield that item with Hardness 10 and 96 hit points (BT 48).

Now that the Lost Omens books are legal for organized play, though, my PFS Champion (soon-to-be Lastwall Knight) will have that hardness up to 12* in defense of his friends and fellow Pathfinders in short order! ;)

* Everstand Stance feat

Hope that helps!

Vigilant Seal

Ascalaphus wrote:

From what I'm seeing in actual gameplay, shields are really popular for the AC and rarely used for blocking damage. Mainly, because a lot of characters are picking up shields who don't even have the Shield Block ability.

The most peculiar may be monks, because shield-bearing monks have never really been a thing before. But they work pretty well.

With the way the math stacks up in PFS scenarios, I'm starting to hear a lot of "well your monster hit me but didn't crit me because I had my shield raised". 2 AC is a lot in this game.

As a Champion with a shield ally and a sturdy shield who just avoided nearly 70 damage (thanks to Hardness 10) last night in the Lands of the Linnorm Kings while protecting several spellcasters, I would like to slightly break with this opinion. :P