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Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition Subscriber
The Phlogistonic Regulator Armor Modification only gives 1/2 your level in resistance to Fire / Cold; however, the other resistance based armor modifications: Metallic Reactance (Acid/Electricity), Harmonic Oscillator (Sonic) and Otherworldly Protection (Vitality/Void) all give a resistance of 3 + 1/2 your level. Is this intentional or is this an errata that hasn't been fixed yet?
Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition Subscriber
I didn't see where it had been posted, but does anybody know if there are plans to release a Spell Card box that has all the stuff that was published in Dark Archives, Gods & Magic, etc... These spells are becoming more common at the table and the lack of cards is being felt.
Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition Subscriber
So, Planar Focus (Cold) causes 1d4 cold damage per two levels to anyone who attacks the Hunter and/or their companion while it's active. The way it reads is that it inflicts this damage on every attack, whether or not they even hit. So a 10th lvl Hunter / companion with Cold up who is attacked by something with 3 attacks is going to inflict 15d4 cold damage to the attacker even if they miss by a mile with their melee attacks. This seems hideously broken and overpowered to me. I've scoured the forums trying to find some kind of clarification about this. It makes far more sense to me that the damage only gets inflicted if either A) the attacker actually hits you, or B) the damage is only inflicted once a round on each attacker regardless of the number of attacks made. Is there an official ruling on this that I just haven't found yet? I am including the exact wording of the ability below for the sake of clarity: "Cold: Creatures that attack you with natural attacks or
..... now that I re-read it, it seems to be pretty indicative of a 'once per round' damage per attacker....but that they do not need to actually hit you. Opinions?
Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition Subscriber
So, here's something that is coming up in our WotR campaign. We have a Life Oracle with the Life Link revelation, who also has the Mythic Ability of DR 5/Epic. Would the DR apply vs. the damage being received from the Life Link? My assumption is No, however in the write up of Life Link, it merely says "Each round at the start of your turn, if the bonded creature is wounded for 5 or more hit points below its maximum hit points, it heals 5 hit points and you take 5 hit points of damage." This is vague enough to warrant inquiry and discussion I think. If DR does apply, it would make the Oracle able to heal 5 HP/round to every bonded ally with no ill effect. That seems a bit uber to me, but opinions may vary and I'm not sure if the designers considered this as a possibility.
Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition Subscriber
I recently placed and received the noted order (#3646088), however, one of the items had been switched for another item. Specifically, I ordered the Gargantuan Blue Dragon (as I am running a desert campaign) and opened my order to find the Gargantuan Green Dragon. I plan to place a new order in a day or two in an attempt to acquire the Gargantuan Blue Dragon, but I wanted to just bring the snafu to your attention in case there is some sort of inventory correction that you will need to make on your end. Thank you, Max
Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition Subscriber
I'm getting ready to place my order for a brick and some additional boosters, but I'm not sure if I want the Large or Standard Boosters. Does anybody have knowledge of which minis will be considered "large" and be included in the large boosters? Trolls and Ogres I can use, but I've no need of six giant cave spiders. LOL |
