Vaultbreaker

Shohiraj's page

40 posts. Alias of Vasari.


Race

Human

Classes/Levels

unchained rogue HP 45/45 | AC 19 T 15 FF 14 CMD 21 | F+3 R+10 W+6 | Init +5 Perc+14

Size

Medium

Alignment

Neutral

Languages

Common, Kelish

Strength 12
Dexterity 20
Constitution 12
Intelligence 12
Wisdom 14
Charisma 12

About Shohiraj

Character Sheet:

DEFENSE
AC: 13 Touch AC: 13 Flat AC: 10
Initiative: +1
HP: 11
Fortitude: +4 Reflex: +3 Will +4
CMD: 18 (21 vs grapple)

OFFENSE
Speed: 30'
CMB: +6
Melee: +1 Sap +11 1d6+6 nonlethal
Range: mwk light crossbow +11 1d8 (19-20/x2); 60' range

Skill Ranks(r):
Acrobatics +15
Bluff +11
Climb +7
Diplomacy +7
Disable Device +22
Disguise +11
Escape Artist +9
Knowledge local +11
Perception +14
Sense Motive +12
Sleight of Hand +17
Stealth +15
Use Magic Device +11

Feats: Deft Hands, Extra Rogue Talent, Iron Will, Quick Draw, Sap Adept, Weapon Finesse

Class Abilities
Danger Sense (Ex) Shohiraj gains a +2 bonus on Reflex saves to avoid traps and a +2 dodge bonus to AC against attacks made by traps. She also gains a +2 bonus on Perception checks to avoid being surprised by a foe.

Debilitating Injury (Ex) Whenever Shohiraj deals sneak attack damage to a target, she can also apply one of the following penalties for 1 round. Bewildered: The target takes a –2 to AC against all attacks, and an additional –2 penalty to AC against Shohiraj’s attacks.

Disoriented: The target takes a –2 penalty on all attack rolls, and an additional –2 penalty on all attack rolls against Shohiraj.

Hampered: All of the target’s speeds are reduced by half (minimum 5 feet), and the target cannot take a 5-foot step.

Deft Palm (Ex) Shohiraj can make a Sleight of Hand check to conceal a weapon in plain sight, even while she is being observed.

Eyes of Keen Sight These lenses grant Shohiraj low-light vision and a +2 bonus on Perception checks. These effects are already included in her stat block.

Fast Stealth (Ex) Shohiraj can move at full speed while using the Stealth skill without penalty.

Rogue’s Edge (Ex) Shohiraj can use the Disguise skill to create a disguise in 1d3 minutes.

Sap Adept Whenever Shohiraj uses a nonlethal bludgeoning weapon, such as a sap, to deal nonlethal sneak attack damage, she gains a +8 bonus on her damage roll.

Sneak Attack As the Core Rulebook rogue ability of the same name, except Shohiraj can sneak attack creatures with concealment, but not creatures with total concealment.

Trap Spotter (Ex) Whenever Shohiraj comes within 10 feet of a trap, she can attempt an immediate Perception check to notice the trap. The GM should roll this check in secret.

Underhanded (Ex) Shohiraj gains a +4 bonus on Sleight of Hand checks to conceal a weapon. Once per day, when she makes a sneak attack on the surprise round using a concealed weapon that her opponent did not know about, her sneak attack dice automatically deal maximum damage.

Cold weather outfit (free), greataxe 20 gp, climber's kit 80 gp, potion of cure light wounds 50 gp