| Shmoogie |
I'm building an archtype for the unchained monk for a very specific purpose.
I'm thinking about running a solitaire game using pathfinder about a "demigod hero" by using a 4th level character with one mythic tier instead of four 1st level characters. I'm going to do this by taking a level 1 character and adding three levels of unchained monk, and then using the "starting gear" for level 4 and putting it into a magic "tatoo"-type item and calling it a birthmark or something. Given that I'm using the mythic adventures system; I'm planning on using slow progression and then simply running the AP, adjusting difficulty only when it seems needed.
Only, for a better experience; I want to tweak things based off of what I need/don't need as a solo 5th level character doing 1st level content. Here's what I'm coming up with;
- Base attack bonus progression like a wizard instead of a fighter
- Good Will saves (so all good saves)
- Hit Dice d12s instead of d10s
- Wisdom-based stuff is effected by Charisma instead (this is thematic, not a min/max move; the character is probably going to be a spell-sage)
- not restricted to lawful characters
- starting at level 3, bonus ki points equal to 1/2 level; probably call ki points power points instead because nonstalgia
- I'm guessing that by counting things by how many "feats" they equal and dividing the difference among the levels it's a good start; that's how I got what I got so far. Still, input please?
I'm probably not going to progress in this unchained monk archtype beyond level 3, but if I did I'd look at some of the other things from the immortal class from basic could be adapted by changing the unchained monk's stuff around.
As is, though, as i mentioned above; are all those changes balanced as an archtype? The change in base attack bonus is too big a change for me to eyeball confidently. Thoughts? Please let me know... It's for solitare play but I do want it to be balanced with the other unchained-power-level classes.
I've been thinking what I like from different systems lately; I might just do a complete (basic edition D&D) Immortal conversion as a monk archtype anyway, but I figure this is a good start for now.