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Shash's page
36 posts. Organized Play character for Saashaa.
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male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Yes, very much appreciated.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Sash stands in the background grinning widely.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Nom!: 1d20 + 5 ⇒ (5) + 5 = 10
Nom!: 1d20 + 1 ⇒ (9) + 1 = 10
Sash rushes in to gnaw on some bones.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash continues to search carefully for the Urgathoan.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Ref: 1d20 + 4 ⇒ (18) + 4 = 22
Will: 1d20 + 3 ⇒ (3) + 3 = 6
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Sash would like to sneak in to fine the Uragthoan. A little unsure of how to go about that.
Climb?: 1d20 + 1 ⇒ (18) + 1 = 19
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Sash would like to sneak in to find the Uragthoan. A little unsure of how to go about that.
Climb?: 1d20 + 1 ⇒ (20) + 1 = 21
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash sneaks back to the others. "There be two zombies inside. And side entrance."
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Sash grins his typical grin and creeps toward the back wall.
Steelth: 1d20 + 5 ⇒ (12) + 5 = 17
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Perception: 1d20 + 2 ⇒ (1) + 2 = 3
Shash enthusiastically scampers down into the depths with the others. He is definitely happier about the fog than they.
Athletics: 1d20 + 1 ⇒ (19) + 1 = 20
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Sash follows from behind.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Sash looks disgusted at the ooze and begins slowly following the blood trail.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Sash looks between the bedroom and the hallway and then back to the group quizzically.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Athletics: 1d20 + 1 ⇒ (20) + 1 = 21
Shash giggles slightly as he climbs up the wall as if it were a ladder.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash stays in the shadows of the alley nearby.
Stealth: 1d20 + 5 ⇒ (16) + 5 = 21
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
With a similar low growl, Shash dives at the guard, teeth bared.
bite: 1d20 + 5 ⇒ (17) + 5 = 22
nom: 1d6 + 4 ⇒ (5) + 4 = 9
Intimidate 'Your Next' on caster: 1d20 + 3 ⇒ (1) + 3 = 4
bite caster: 1d20 + 5 - 5 ⇒ (18) + 5 - 5 = 18
noms?: 1d6 + 4 ⇒ (5) + 4 = 9
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash rushes around the corner, flanking the kobold engaged with Jawari, teeth bareed. He lunges...
Bite: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
nom!: 1d6 + 4 ⇒ (3) + 4 = 7
if I can get sink attack from being concealed?: 1d6 ⇒ 3
Intimidate 'Your next' if red goes down: 1d20 + 3 ⇒ (15) + 3 = 18
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash then moves forward crouched and presses himself against the wall. He grins widely for what he is about to do.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash attempts to remove the trap once more.
Thievery: 1d20 + 5 ⇒ (19) + 5 = 24
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Thievery: 1d20 + 5 ⇒ (4) + 5 = 9
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash sneaks up and quickly deals with the trap door.
Thievery: 1d20 + 5 ⇒ (20) + 5 = 25
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Sneaking
Shash keeps to the dimmer parts of the path, blending in like the cat from the famous bard's play. His teeth being the last to be seen, and maybe the first as well.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash grins broadly when Thulgrum gestures.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Underworld: 1d20 + 1 ⇒ (18) + 1 = 19
Shash smiles a wide smile. "Kobolds don't like bright light. There will be traps. And I will kill their leader. Done"
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash stays near the back of the room maintaining his creepy, sharp toothed smile.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
A bit too excited, Shash pounces on yellow.
rarg!: 1d20 + 5 ⇒ (12) + 5 = 17
noms: 1d6 + 4 + 1d6 ⇒ (4) + 4 + (3) = 11
assuming that takes yellow down..
Shash aggressively begins pursuit of blue, with a blood dripping smile.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash hops from the roof onto green, biting viciously upon collision.
Acrobatics?: 1d20 + 5 ⇒ (8) + 5 = 13 Dunno if this is necessary
Attack: 1d20 + 5 ⇒ (18) + 5 = 23
1d6 + 4 + 1d6 ⇒ (3) + 4 + (3) = 10
If this downs green...
Shash looks hungrily at blue, blood from green dripping from his sharp teeth.
Using my reaction to use You're next to demoralize blue
Intimidate: 1d20 + 3 ⇒ (19) + 3 = 22
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash grins wider and whispers, "I'll be waiting from above," as he goes out the front and begins climbing onto the building.
Athletics: 1d20 + 1 ⇒ (15) + 1 = 16
Stealth: 1d20 + 5 ⇒ (12) + 5 = 17
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
The goblin begins rubbing his hand excitedly, "I likes traps and abushes."
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
"Yeeess?" Shash says creepily, teeth still bared
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Shash quietly smiles with his big, sharp teeth.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
Society: 1d20 + 1 ⇒ (5) + 1 = 6
A goblin wearing thick leather armor but no weapon in sight opens the mouth on his oversized head, "I not know 'bout Bloody Barbers, but.." He trails of for a couple seconds smiling, "I make people talk.." His teeth seem abnormally sharp for a goblin.
male Goblin Criminal Rogue 1 | HP : 11/11 | AC/TAC 17/15 | Fort +4, Ref +6, Will +3 | Init +4 | Perc +2
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