Priestess of Nethys

Shannon Rosenthal's page

159 posts. Organized Play character for Colin_Mercer.


Full Name

Shannon Rosenthal

Race

| HP 36/36 | AC 21 T 13 FF 18 | CMB +8, CMD 21 | F +8, R +6, W +7 | Init +4 | Perc +0

Classes/Levels

| Speed 20ft | Smite Evil 0/2, LoH 1/4 | Active conditions: None

Gender

”Shannon” Female Human LG Paladin 4

Alignment

LG

Deity

Iomedae

Strength 18
Dexterity 14
Constitution 13
Intelligence 10
Wisdom 10
Charisma 14

About Shannon Rosenthal

Combat Stat:

Initiative +4 (+2 Dex, +2 trait)
Armor Class 21 (10 + 2 DEX, +7 armor, +1 dodge, +1 shield)
Fort +8 (+4 base, +1 CON, 1 resistance, 2 divine grace)
Ref +6 (+1 base, +2 DEX, 1 resistance, 2 divine grace)
Will +7 (+4 base, +0 WIS, 1 resistance, 2 divine grace)

HP 36 (10+6*3+4*1CON+4 FCB)
BAB +4
CMB +8 (4 STR, 4 BAB)
CMD 21 (4 STR, 4 BAB, 2 DEX, 1 dodge)
Speed 20 ft

Attack Power Attack on by default
+1 Adamantine Glaive +7 (d10+13 S, x3)
Mwk Cold Iron Longsword +7 (d8+12 S, 19-20/x2)
Mwk Cold Iron Morningstar +7 (d8+12, P and B)
Mwk Cold Iron Glaive +7 (d10+12, S, x3)
Darkwood Comp. Longbow +6 (d8+2 P, x3)
Alchemical Warhammer +6 (d8+4 B, x3)
Cold Iron Spiked Gauntlet +6 (d4+4 P)

Human Racial Feature:

Bonus feat
Bonus skill

Traits:

Reactionary: init +2
Magical Knack: Paladin CL+2

Weapon Proficiency: Simple Weapon, Martial Weapon
Armor Proficiency: Light Armor, Medium Armor, Heavy Armor, Shield

Paladin 4:
Aura of Good: moderate
Detect Evil: at will; move action to concentrate as if studied for 3 rounds
Smite Evil 2/day: CHA to attack and deflection AC, paladin lvl to bonus, ignore all DR. Double damage bonus on first hit on undead, evil outsider, and dragon
Divine Grace: add CHA mod to saving throw
Lay On Hands 4/day: swift action self heal 2d6, standard to heal other; can damage undead
Aura of Courage: immune to fear, 10ft aura of +4 morale for save vs fear
Divine Health: immune to all disease
Mercy: remove fatigue along with lay on hands
Channel Positive Energy: spend 2 LoH to channel like cleric

Feats:

Power Attack
Dodge
Combat Reflex

Skills:

Acrobatic -1 (2 DEX, -3 ACP)
Appraise +0
Bluff +2 (2 CHA)
Climb +0 (3 STR, -3 ACP)
Craft(Alchemy) untrained
Diplomacy +9 (4 rank, 3 class skill, 2 CHA)
Disable Device untrained
Disguise +2 (2 CHA)
Escape Artist -1 (2 DEX, -3 ACP)
Fly -1 (2 DEX, -3 ACP)
Handle Animal untrained
Heal +0
Intimidate +2 (2 CHA)
Knowledge(Arcana) untrained
Knowledge(Dungeoneering) untrained
Knowledge(Engineering) untrained
Knowledge(Geography) untrained
Knowledge(History) untrained
Knowledge(Local) untrained
Knowledge(Nature) untrained
Knowledge(Nobility) untrained
Knowledge(Planes) untrained
Knowledge(Religion) untrained
Linguistic untrained
Perception +0
Ride -1 (2 DEX, -3 ACP)
Sense Motive +0
Sleight of Hand untrained
Spellcraft untrained
Stealth +3 (4 ranks, 2 DEX, -3 ACP)
Survival +0
Swim +0 (3 STR, -3 ACP)
Use Magic Device +9 (4 rank,3 class skill, 2 CHA) //Dark Archive S10 faction journal card give class skill

Languages:

Common, Tien

Equipments:

Weapon & Armor
+1 Adamantine Glaive
Mwk Cold Iron Longsword
Mwk Cold Iron Morningstar
Mwk Cold Iron Glaive
Darkwood Composite Longbow (2 STR)
Alchemical Silver Warhammer
Cold Iron Spiked Gauntlet
+1 Breastplate
Mwk Buckler
Wand
Wand of Cure Light Wound
Wand of Shield
Wand of Endure Element
Scroll
N/A
Magic Item
Cloak of Resistance +1
Mundane
Backpack
Peasant’s Outfit
Spell Component Pouch

XP: 10