Nephlei

Shandari's page

103 posts. Alias of Seth86.


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Female Sylph Kineticist

She glides forward till she could see the toad, a disgusted shiver runs through her at the slimy creature, before she zaps it with electricity

Zap!: 1d20 + 8 ⇒ (16) + 8 = 24
BZZT!: 1d6 + 4 ⇒ (3) + 4 = 7


Female Sylph Kineticist

Shandari stays a bit back, watching with bated breath as her companions sneak up on the house

"Scary place when it's like this outside" she whispers softly to those around her


Female Sylph Kineticist

so she has an ability, that's 2 actions, that I can give people a free half stride movement. That's roughly 10-15ft. Depending on their base speed

The sylph blooded girl envokes the winds around her to give her friends a much needed boost before she too tries to hop the fence

Acro: 1d20 + 7 ⇒ (15) + 7 = 22


Female Sylph Kineticist

Survival: 1d20 + 5 ⇒ (11) + 5 = 16

Knowing a few things about tracking, she tries her best to try and follow their trail. She was more versed when it came to boats and fish, but she was taught a few things about land based tracking by her father


Female Sylph Kineticist

"Oh. The kids are gone. Bad timing. Lots of bad and spooky things happening. We should go get them, yes?" she looks hopefully at the rest of the group


Female Sylph Kineticist

1d20 ⇒ 6

'Well, if you say so, though I think we should go at least help the locked up people as soon as possible" though she was happy to see the children were safe


Female Sylph Kineticist

Same. Was completely out of sync


Female Sylph Kineticist

she's sylph. She's just over 60yr old. She's barely an adult. But teenagers would count as kids to her too

She starts to charge up her electricity, ready to blast them if they so much as flinch to make an aggressive action towards the children


Female Sylph Kineticist

Very few things could make the Sylph angry, but this was one of them. Seeing the children cowering, dark clouds begins to form, her very skin darkening like a thunder storm, as her normal happy static begin to sound like rather ominous weather. Her hands clenched as they too sparked, ready to unleash Weathery wrath


Female Sylph Kineticist

sounds good. Clear then tea house.

"Kwan is right, don't want bad guys sneaking up on us. That's no fun at all" she puts her hand on his shoulder to show agreement


Female Sylph Kineticist

"If not, I'm willing to add some spice to your bath" she smiles, and as to emphasize, crackling of electricity dances about her hair and fingers


Female Sylph Kineticist

"That's a bad no no, to fight innocent people because you got given some grub. Could just ask, dad makes a mean fish pie, happy to have shared" she crosses her arms and pouts


Female Sylph Kineticist

My life was a bit chaotic. Apologies.


Female Sylph Kineticist

"Yes. Here to help. Had to fight the whole kitchen, which was rather odd, trying not to become food. Now I know what veggies feel like. But here to help" she adds with a smiling voice


Female Sylph Kineticist

"I see a roof. No smiling faces. Unless I'm blind, am I blind? No, I still see you very well. Hmmm. Curious" she tilts her head. About as she looks from them to the roof to them again


Female Sylph Kineticist

"That was not right. We are suppose to cook WITH the things, not be cooked BY them" she pouts as she looks at the cuts and bruises on her person


Female Sylph Kineticist

With the implements ontop of her, she forms what looks to be a sword made of lightning, almost in an instant as she takes a swipe at it

Crackle!: 1d20 + 8 ⇒ (16) + 8 = 24
Bzzzt: 1d6 + 4 ⇒ (3) + 4 = 7

Before she takes a quick shift backwards (step)


Female Sylph Kineticist

its prob the same here. especially those that have had it or got the vaxx for it. so your initial thoughts are "oh, i have the flu" 2 weeks later.... oh, maybe i have THAT flu, best go check it


Female Sylph Kineticist

Been sick for like 2 weeks. I may have the C. Going to check today

I'll take my turn asap


Female Sylph Kineticist

She lets loose another crackling blast of electricity

Zap: 1d20 + 8 ⇒ (15) + 8 = 23
Bzzzt : 1d6 + 4 ⇒ (6) + 4 = 10

sorry guys last few days I had to get up early. As 4am


Female Sylph Kineticist

I am still here. I just didn't want her to set off the combat. She isn't the stealthy type in the verbal sense


Female Sylph Kineticist

not really something she would use, but I'll put it in my inventory if noone claims it

She whispers to her companions "Very odd. But it could work on its singing voice. Though I guess it believes it's alone. Lots of people sing when they are alone "


Female Sylph Kineticist

"So many shinies. But we need the guard people to be able to protect themselves too." as she takes a quick glance at all the gear


Female Sylph Kineticist

Shandari helps best she can to remove the remains of the enemies they fought


Female Sylph Kineticist

been really busy and I forget to reply to some of my games.

The Sylph takes another electric shot at the enemy

Zap!: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26
Bzzzt: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8


Female Sylph Kineticist

She works up some rather sever static before she launches it at a Jenkin (1) once the others are ready to do the same

Zap: 1d20 + 8 ⇒ (12) + 8 = 20
Bzzzt: 1d6 + 4 ⇒ (4) + 4 = 8


Female Sylph Kineticist

"We were fortunate to have been too far, I too do not like the idea of splitting up. What if the evil mist comes back? We will get lost!"


Female Sylph Kineticist

Shandari thanks them with a curtsy as she almost wafts into the safety of the building

"Glad we could help" she chimes in with a smile


Female Sylph Kineticist
GM Cody wrote:
Gotcha thank you, my bad! looks like weapon infusion makes the damage piercing to match the longbow shape. I'll add in 4 more damage to the swarm for your attack that hit earlier.

no worries, thanks. And not really. I can choose to do. For cases where the enemy may be immune to electricity (in Shandari case


Female Sylph Kineticist

weapon infusion. So she's treating her attack as a longbow


Female Sylph Kineticist

Hearing her friends' cries, she once again tries to hit the creatures attacking them

Zap Shot: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
Bzzt: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9


Female Sylph Kineticist

already posted my action. Though a sad looking miss


Female Sylph Kineticist

A bow of air and thundering clouds forms in her hands, as she pulls back an arrow of electricity forms, she then fires it at the closest enemy to her engaged friends, then closes the distance some more

shoot, move (but not closer than 30ft)

Zap: 1d20 + 8 ⇒ (3) + 8 = 11
Bzzz: 1d6 + 4 ⇒ (3) + 4 = 7


Female Sylph Kineticist

Shandari would run, 1 round of running gets me into firing range of the roaches


Female Sylph Kineticist

"A whole building?! That's a neat trick!" she wonders in awe. But when they reach the scene, she shakes her head "This is sad, even to me" she comments


Female Sylph Kineticist

looks fine to me


Female Sylph Kineticist

"That's a good idea, good thing I can only shock things. So others can get those" she chimes in


Female Sylph Kineticist

"We'd be happy to help find him, children are usually a delight. Playing and laughing. Don't want that to go missing" she offers cheerfully


Female Sylph Kineticist

here you go


Female Sylph Kineticist

As for Shandari

Class Feat Weapon Infusion. Basically helps me increase my range, while giving me lightning arrows from a bow made of air

Skill Feat Predict weather. I think it's thematic for a Fisherman's Daughter


Female Sylph Kineticist

I believe we could choose one or the other. Hence I went with racial

But if that's not the case, I'll change over


Female Sylph Kineticist

"Pa always said even ghost stories had some grain of truth to them." she nods at this statement "But I'm happy to see stories come to life! Maybe if I have children I can tell them the same ones!"


Female Sylph Kineticist

"Oh, no more bad mist!" she claps her hands excitedly

I don't think there are archetypes that fit well with keni. And I think it was either or. And for my level 2: Weapon Infusion and Predict Weather


Female Sylph Kineticist

"Very well, I don't mind, we go give the coin go back to the bank people" she smiles cheerfully


Female Sylph Kineticist

"I like silly names, it makes people smile. Though it was kind confusing for a while. I was wondering if they did count the cows after stealing them. Wonder how many they got. I'd like to ask them next time" she ponders out loud


Female Sylph Kineticist

Society: 1d20 + 1 ⇒ (9) + 1 = 10
Farming: 1d20 + 4 ⇒ (18) + 4 = 22

She stifles a laugh as she hears the words and looks at her other companions close to her

"They're silly, Abacus is counting, abactor is stealing"


Female Sylph Kineticist

I often buy a mule and call him Hoarse

Shandari bobs her head while listening to their silly rhyme. Almost clapping along, but luckily this time remembers she's suppose to non intrusive


Female Sylph Kineticist

the baldness was the confusion, I'm sure of it

Shandari nods "I can easily give people a bit of a wind at their backs if needed. But other than that, I'm more adept at giving support from range"


Female Sylph Kineticist

She gives Kwan a tight hug as thanks as the cuts and bruises fade away under his care


Female Sylph Kineticist

to be honost, i figured Shandari worships the elements, not sure what that would be for in general, so go with the flow her from my side