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Shaggoz Giantkiller and Gwynbar's page
28 posts. Alias of silverhair2008.
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It has been a busy few months what with trying to explore all of our granted territory and trying to maintain a kingdom. During our explorations we have encountered some Barghests, a Hydra, some raging bears, confronted the Will’O’Wisps nest on Candlemere Island, some more Shambling Mounds, and a Green Dragon.
The raging bears turned out to be that way because a ring we had found earlier and sold turned out to be cursed. Seems it worked as an Animal Friendship ring but wound up turning the animals against the one wearing the ring. We found the body of the Ranger who had bought the ring somewhere. We finally put an end to the ring by burning it. Once we cleared Candlemere Island of the Will’O’Wisps we found an altar dedicated to older gods that weren’t very nice. Our plan is to possibly reconsecrate the temple but we cannot accomplish that yet. So for now the island is off limits to anyone.
We finally got around to exploring the area around the Stronghold. I wild shaped into a hawk and took a look around. The main entrance is carved into a cliffside and above the entrance is a tower with no entrance on top or from outside. Lynx did some checking and found a small entrance. He went through it to find there were some Kobolds waiting for him. He escaped and we went in what turned out to be the back door into the Stronghold. It was a terrific fight and we lost Lynx. Morvious’ pits helped a great deal in evening the score. By going in the back way we avoided the many traps that had been set up in the main entrance. Now we can approach the Lycanthropes we encountered up north and offer them a place away from other humans and that they can control access to. Yes it will be good for the kingdom too in that we will have a fortress on our southern boundary manned by lycanthropes.
We finished out exploring the rest of the area to just north of Mivon which is our southern boundary. We found a nest of Tatzelwyrms and a couple of rather large Hydras. König helped out by Glitterdusting one of the Hydras so that made the fight easier some what. We also ran across a group of Winter Wolves with some Worgs. After Searos dropped a Fireball in the midst of the group the Worgs decided they didn’t want any part of our group. Gwynbar and the Eidelon were dropped to seriously hurt before we were able to overcome the Winter Wolves.
We have finally reached the point where we can visit our neighbors to the easterly direction. König and I were not amused when they sent us some Centaur skins as a gift. I think he plans to have a rather serious discussion with their leader about the appropriateness of their gift.
We have been working on our "Kingdom" for about 3 years, and are at size 43. We are just starting to explore the area southeast of us as the map indicates. The mountains are called the Nomen Heights.

When we got back to the capital we heard about some disturbing news from Oleg’s. Berek told us about a group of women that were causing an uproar at Oleg’s. So we went up there and König used his disguise ability to appear as a woman, and went in search of this group. He found it and discovered that they were led by a Cleric of Gyronna. Turns out that Gyronna is the Goddess of discord. He got invited to a meeting and was told where and when to be. We all went to the location and found a small group in a cellar under a barn. They weren’t too thrilled to see all of us and tried to harm us. I went sort of ballistic on them and used a Flame Strike on the group. Turns out there were only three that really needed to be taken out. Zhairiel got to most of the ones that I had harmed and brought them back. So it turns out that I overreacted to what I perceived as a threat. Have to watch what I do from now on. We decided to let the members go free. Now we will just have to see if they return to start another group.

We went toward where the Green Kobolds were supposed to be farming for the Stronghold. Lynx went up to the edge of the ridge to see what he could see in the area. He saw a few apparently Half-orcs and one Giant with several Kobolds working in adjacent fields.
König and I went running around the hill yelling that there was a group of fighters from the Baron on the way. That allowed us to get close without being too obvious. When we got close I stopped by the gate and there was a Half-orc that entered the building then came out with a Silver Raven in hand. König saw him and called out that he had more information before the Silver Raven is sent off. So the other Half-orc held off and König cast cacophonous call and the other Half-orc couldn’t do anything but gag. About the time König cast his spell the giant, Munguk that we had met before came around the building with a great big rock in hand. In his barely understandable dialect he said, “Me save you.” That’s when the rest of our party came around the other side of the hill and charged in to help take out the other Half-orcs. Munguk threw a rock at Fenwick, König cast Hold Person on the giant and it worked. I tried taking out the Half-orc I was standing behind. Gwynbar came up to give me a flank and to help. Lynx came in and began trying to take down some of the Half-orcs, Morvious and his Eidolon took out a few, and Zhairiel came riding in to attack Munguk. The Kobolds were called into some caves by an older looking Kobold, and there was a landslide that closed up one of the entrances into what we guessed was their lair. After taking out the Half-orcs, Lynx took a powder keg up to the landslide and was setting it to explode when it went off in his hands nearly. It appeared that the Kobolds had a way of knowing where he was. Morvious cast Black Tentacles into the other entrance so we didn’t need to worry about being blindsided.
We finished off all the Kobolds and Half-orcs and were gathering up their supplies when Morvious heard a loud roar from the direction of the east. But it appeared to be moving toward the Northwest, toward Ferskur. We mounted our horses and went to see if we could track the creature. We found the trail. It was a set of large footprints and there were trees, saplings really, that had been knocked over.
After following for a while we arrived in town to see some damage had been done to one house, the Guildhall, The Monument, and the Castle. Then the trail went back southeast. So we followed it. It appeared to lead in a direction that we were going to go in anyway. Into the vicinity of where we thought Vurn’s camp was. When we arrived we found several dead bodies and tracks that led to a cave entrance. Lynx went into the cave and found a huge Shambling Mound that attacked him. We tried to enter the cave by another entrance that we had found to try surrounding the Shambling Mound. While all of that was happening the huge Owlbear attacked. Strangely enough it was wearing barding of some type, and was extremely agitated.
It took all we had to take out the Owlbear. As we explored the rest of the cave we found Vurn hiding in a small nook. Fenwick and König took care of him. Lynx found a baby Owlbear by its mother. The mother was dead. We found a nest of large spiders and burned them out. We got a fair haul from this camp.
We went back to our capital with the baby Owlbear. We are having a tough time keeping it calm enough to handle it. We are thinking of offering to sell it to someone that wants one for a zoo or to train. We don’t have to time or inclination to try training it.
While we were out this time we did some more exploring of our area. We haven’t claimed much territory yet, but are getting familiar with surrounding areas.

We continued exploring the tomb and found the final chamber. It was an awful fight. But we prevailed and returned to Ferskur.
In the meantime König's wizard,Berek Ornholdt, had made a discovery of his own. He had managed to find out the source of poison in our own kingdom. A certain disreputable character named Synthy. We found where he held his meetings and tried infiltrating the place, but when Gwynbar and I walked in the jig was up. König had disguised himself as a different race altogether and acted as a well to do merchant wanting to rid himself of some competition. Synthy got nervous but agreed to meet again in 4 hours. So we went a had König place disguises on most of the others. I wild-shaped into a house cat and wandered into the tavern. König was met but not by Synthy. A new meet was arranged down by the Witches Hut near the waterfront. König and Fenwick went to meet, with me as a cat trailing along. The others were hidden nearby. Synthy's companions were very present but moved off at a signal from him. I followed them but tried to stay hidden. When our agreed oon signal was given Synthy was attacked, and I cast a spell on his companion's taking out 3 of them at once. We captured Synthy and took him back to the castle where we charmed him for information about the Stronghold. For he was the information gatherer we had heard about.
After some planning we talked about taking out the Stronghold's food source, then taking out the other bandit gang near by.

Roach entered after Searos threw a lit pebble into the hallway. He got about 20 feet in with Zhairiel and Searos right behind him when he suddenly disappeared along with Zhairiel. That left Searos in front and he saw some skeletal creatures that had been standing in alcoves begin moving toward him. I and Gwynbar II tried to get around him but couldn’t because by then one of the creatures was right in front of Searos. König made a guess that these were Crypt Things that had a onetime use of teleport. We saw only two until we got closer to the chamber then noticed there were 4 of them. So we guessed that we had two more teleports to deal with. That proved correct as Searos disappeared. I had Gwynbar II retreat as he couldn’t get passed the Crypt Thing blocking the hallway, which by the way was only 5 feet wide. König and Fenwick got teleported away also. Morvious and I managed to take out the remaining Crypt Things and then we started looking for our companions. It had been a fearsome fight and in the midst we forgot about the Whisper Scarf pieces we shared. As we were fighting the last of the Crypt Things König came into the central area and helped finish them off. There were two chambers off of each side of the central chamber that held sarcophagi. We went into the other chamber from the one König had entered from and started checking for secret tunnels. We found one and thought to try the Whisper scarf. We got answer from Searos who told us he had found Roach’s body. It seems Roach had neglected to arm himself with either Sunrods or a bludgeoning weapon. I tried to suggest to him earlier that he needed to carry a weapon of each type of damage just in case. I think I will be more persuasive with whoever takes his place. We might even get him raised. I don’t know yet.
Searos joined us and we then managed to contact Zhairiel and find out which way to go to get to them. We had to swim through water. Morvious summoned a Squid and I summoned a Crocodile to go before us to take out any threats. Searos helped Morvious swim, but I couldn’t keep up. We finally found Zhairiel, Fenwick, and Gwynbar II in what could only be said to be the treasure room. We rested and got ready to return to daylight.

After we dealt with the Hermit as we were searching his camp we found a map of an old cairn of a Barbarian noble. There was a mention of a miraculous sword that might still be in the cairn. So we went back to the capital. While we were sorting out the gear we had found we returned the spear and gave the statue to a noble woman who was looking for something similar. Morvious went to the marketplace to pick up some supplies and was attacked by an assassin. The rest of us were doing other things so we all didn't come to help. I heard that the Assassin had taken Morvious to near death. Roach was near by and went to give him a potion to stabilize and cure him. She got away but Searos and Roach got fairly good looks at her. One thing they recognized was a symbol of Asmodeous. That led to some questions directed toward Morvious. It seemed rather strange that two Chelaxian's had recognized or attacked Morvious. We went back to the castle and had a talk. We heard that Morvious had been a Hellknight of the Rack. He had had a crisis of faith that had led to him leaving the order. We found out that Hellknight's don't accept resignations and will be continuing to track him down and eliminate him. We will deal with that when it comes.
The next day we left the city to journey to the cairn in the east. We found one that looked similar to the one west of Oleg's. There was a small hole in the mound over the cairn. König looked in and didn't see anything but some statues in a central area. Searos tossed a pebble with light on it into the passageway, and Roach entered.

As we were off exploring some new territory we ran across a couple of Wyverns. They were pretty nasty but not nasty enough. We saw a cave opening and went to maybe rest up there, but it had some previous tenants, a couple of Hodags. One was REALLY BIG! That one gave us some trouble. When the littler one came out and was finally put down we found a spear in the cave. When we checked out the hide we found a scar from where we think the spear had lodged. We got back to Oleg’s and found the owner of the spear. He had been telling everyone he knew about the Hodag he had speared. No one believed him, but they do now. On our way to Oleg’s the trail we were on had a couple of Shambling mounds that decided we were a tempting meal of choice. We gave them some indigestion and picked up some Shambling Mound Sap for a local Alchemist with a discount on potions.
The next month during our regular exploration time we ran across an old abandoned Elven Keep. It was infested with rats until we found a way to rid ourselves of them. We met Wraith again, but he didn’t last too long after we talked to him rather harshly. König told me about a creature we had never seen before. He called it a Faloreen (?). It seems he gave her a suggestion to remove herself from combat. She did, all the way away. Zhairiel had an encounter with an unseen opponent that would hit her but couldn’t be seen. Morvious tried a spell to help him see invisible objects or people, but he couldn’t even see anything. We found some really nice Elven made furniture and a nice Elven statue, which were too heavy to carry. So we went back to Ferskur to get our wagon. There were a couple of mouthy individuals trying to stir up our people. I wanted to shoot them with Sleep arrows, but König stopped me. So I just stood behind the crowd looking mean and waited for something to give me an excuse. You know it’s better to seek forgiveness than to ask for permission. We took both troublemakers into custody. Questioned them to find out who sent them and why, then had a closed trial and publicly hung them. Some people didn’t like that we didn’t try them in open court. But we had figured out that they were Bards and didn’t want to have them able to use their Bardic influence on the judges or the jury.
We got the wagon and went back to the keep. The one tower that had small scale furniture in it looked like a tornado had gone through it and smashed everything. Whatever it was has a mean temper. We loaded up the statue and furniture and as we were traveling back we felt that we were being watched. It turned out to be true. A very old man who seemed a little out of sorts was following us. He offered Morvious some berries. Morvious was going to try some but König stopped him from trying any of the offered Blue Whinnis berries. Morvious had already had an encounter with them during our first visit to the Elven Keep. He got himself a good little nap. A later encounter with the Hermit as we started referring to him introduced us to Cat, a rather large Mountain Lion. Finally I guess the Hermit had had enough and he attacked us. Roach was going for Cat when I yelled at him to not kill Cat. I had been without Gwynbar long enough to want to find another companion. So he moved to attack the Hermit and that left Searos open to Cat’s attack. I am sure Searos had heard me ask Roach not to kill the cat, but he had been hurt and was very angry. I don’t like Searos when he gets angry. Anyway, the Hermit was taken out and Searos reduced the cat to unconsciousness. I went to stabilize it and tie it up. I’ll spend some time trying to gain his trust and see if he is amiable to join me as my companion.
We explored some more territory and got ready to claim more area for the Kingdom. I think we will go up toward Oleg’s and get some more farmland to help support our Kingdom. I keep you posted.

When we got home we heard about a young man from Oleg's that was on his way to Ferskur to begin his apprenticeship as blacksmith. Apparently he didn't make it and his parents were very worried. So we went out again to try to find him. We followed his trail which led to a small island in the middle of the Murque River just as it entered the Candlemere Lake. The entire island was surrounded by a pallisade. I cast Water Breathing on the party and we walked across the bottom of the river while Zhairien rode around on the surface of the water to draw attention. We went over the wall and took on the tribe of Lizardfolk. We found Tyg the young man in one of the huts guarded by two monitor lizards and a Will'o'Wisp. Fenwick and Zhairiel, and König took down the Lizard King. Roach and I got attacked by other Lizardfolk and we finally drove off the Will'O'Wisp to rescue Tyg. We got back to Ferskur and worked toward adding to the size of the Kingdom. We added in a couple of areas that had something that would help expand our treasury. I'll keep you posted as our adventures continue.

Before we went to see King Sootscale, while we were in town we heard about some butchered sheep and a couple of missing villagers. After some checking around we heard about a stranger in town that practically stays in his room at night but gets blind drunk before going to bed. Normally that doesn’t raise much attention, but with the missing people and nerves on edge anything out of the ordinary is suspicious. We went to have a talk with him but he wasn’t around. We got in his room and found a piece of an ear with an earring in it, and tracks leading out the window.
It was decided that we were possibly dealing with someone that was a lycanthrope. So Morvious went down to the Old Beldame's hut asking for some Wolfbane. We figured that if we found the guy and he had been afflicted earlier that the Wolfbane might counteract the curse. It was worth a try anyway.
When Morvious got back we managed to track the guy down sitting under a tree outside of town with a jug. We talked and found out he had been bitten by a wolf a few weeks earlier. Morvious created a tea of the Wolfbane and gave it to the man. After he drank it he convulsed in pain and thrashed around for a bit. But we stayed with him during the last night of the full moon and he didn’t change. So the Wolfbane did the track.
After seeing the Sootscale tribe, we continued to create a road to Oleg’s and added his uniqueness to our collective. We spent some time on the northern border claiming land for the kingdom and building some buildings at Oleg’s.
We were on the way back to Ferskur when we ran across a local ranch near the river ford that had been attacked. We took a look to see what had happened. The cattle had been torn apart and the bodies of the family had been dragged into the yard. We spotted some movement in the house. When we approached three trolls came out and attacked. Roach had Searos cast the Greater Invisibility spell on him and he went searching. We had taken a couple of Trolls down when 4 more joined the melee. I forgot I was not a front line fighter and wound up falling unconscious a couple of times. I should remember I am our only divine caster with full access to spells. I had not figured to deal with Trolls this far north so I was not prepared. I will be from now on. We did manage to destroy the Trolls and found a few items that are very interesting. We continued on our way home.

Morvious had created a pit when we were originally attacked by the Winter Wolves and the Dire Wolves prior to Howl-of-the-North-Wind attacking. Once Howl ran off with Zhairiel in close pursuit the pit ended with the Winter Wolf being brought to ground level and we made short work of him. Then we all got on our horses and gave quick pursuit of Howl and Zhairiel. We found Zhairiel sitting on the ground beside her horse. We took a few minutes to heal Zhairiel, her horse, and König before continuing on after Howl.
Along the way we almost ran our horses into exhaustion, so we took a break and I took time to cast a spell. It was Eagle Eyes that allowed me to send a sensor above me to about 600 feet and look all around to see what I could see. I looked along the trail we were following that had a faint blood trail in it. I noticed a couple of Worgs and a Winter Wolf waiting to surprise us, but we turned the tables on them.
As we approached König and Morvious called out in an intimidating voice, “Howl-of-the-North-Wind is running from us. Do you really want to tangle with us?” After taking a few minutes to think about that there were about 6-8 Worgs that left the Winter Wolf standing there blocking our way forward. We moved to engage and another Winter Wolf appeared. After the first one was taken down, König moved to attack the second Winter Wolf. That one decided that König was an easier target than any of the rest of us. Morvious called some glowing Leopards to attack the Winter Wolf. Just as soon as one faded away another glowing Leopard appeared. We ended that threat and continued on.
My sensor still couldn’t find anything more than the faint blood trail, but we began hearing the howl of Howl-of-the-North-Wind and some answering howls. Roach and I had to slow down as our horses were getting tired. The rest ran on and found Howl loping forward. Howl turned and attacked Zhairiel, but failed to survive. König skinned Howl to have his hide made into a rug for the throne room.
We went back to Ferskur to rest up for one night before going to see King Sootscale of the Kobolds. As we approached Mikmak came to meet us and led us into the caverns to see King Sootscale. When we got to the King, we noticed 5 newcomers were attempting to talk to the King. He didn’t look too comfortable in their presence. There were one Half-orc, a Kobold in robes, a Satyr, and two Trolls. It turns out that they were emissaries for a group called the Stronghold. They were offering the Sootscales the opportunity to join their group. We countered their offer and King Sootscale seemed very appreciative of that fact. I wonder if we will see them again. I think it might be almost definite, because I recall Howl-of-the-North-Wind mentioning something about the Stronghold.
We took the mushrooms to the Old Beldame and got her reward. we went back to Ferskur to spend some time building our kingdom and improving some lands for roads and farm land. Our kingdom is growing slowly but surely. We are working toward Oleg's for the trade and ease of travel.
We received a message from King Sootscale that we wished to see us. On the way there we were attacked by Howl-of-the-Wind with some tag along Worgs. We managed to reduce the other Worgs and Winter Wolves while Zhairiel challenged Howl. The two of them ran off into the forest as0Awl tried to evade us.

After the episode with the Scythe Tree we went back to see the Dryad and were given 6 Feather Tokens of Tree. We don't know where or how they will be used but we will keep them. We traveled on and began to hear some noise similar to whining and barks. It turns out a Brush Thylacine had fallen into a pit. I stepped to the edge to try calming it and fell in. Luckily I had managed to calm it. I had a Feather Tree Token and used it to create an Oak tree and we climbed out. The Thylacine went its own way and we went ours.
We finally arrived in the area of the Tatzlwurms. That was a very frustrating fight. The Tatzlwurms had 4 little ones that tried to help take us down. But it didn't help. We finished them off and took one adult head to Oleg's for the reward, sold the little ones.
On our arrival back at Ferskur we checked on the progress of rebuilding the fort. The actual site of our capital is still being talked about. We traveled around to the southwest along the shore of the Tuskwater lake. We came upon a hut that had several gardens around it and a couple of scarecrows. One had a Crow sitting on it. The hut belonged to an old lady named Old Beldame. She said she can enhance armor and weapons and other things. She asked if we ran across any Black Rattlecap mushrooms to gather some for her, and she would pay us for them. We went on arounjd the lake and found a mud pit that had several patches of Black Rattlecap mushrooms. When we tried to get to the mushrooms two Tendriculos. As they moved to attack they crushed several of the mushrooms that we needed. we tried several attack methods but discovered that swords didn't do much damage. Between the Scorching Hands spells, Magic Missile, and my few +1 Flaming arrows we managed to take them down and gathered the mushrooms.

One thing that was sort of unexpected was the commission to create a kingdom in the Stolen Lands. As we were traveling back to Oleg’s we discussed what were we to call our kingdom and who would do what job. The kingdom name is Vlast. Our first city and temporary capital is the old Stag Lord’s fort which will be called Ferskur. Our permanent capital will probably be called Endurunin, we haven’t figured out where that will be. The Swordlord’s gave us craftsman and supplies to begin construction of our kingdom.
As far as the job’s went, König is willing to take on the job of Ruler. Here are the other Jobs:
Counselor = Morvious
General = Zhairiel
Grand Diplomat = Akiros
High Priest = Jhod
Magister = Searos
Marshal = Shaggoz
Treasurer = Oleg
Warden = Fenwick
We had to talk Akiros, Jhod, and Oleg into taking the job’s. They were finally willing to take an attempt to try doing the jobs. We started the craftsman getting the fort ready for conversion. It will take them about a month to complete the transition, so we are doing some more exploring.
Just after leaving the fort we ran across an expedition of Gnomes who were having trouble getting across a river. We helped them get set up. Then we went on and ran across a Dryad that asked for our help in keeping an evil tree from destroying the area. It turned out that the tree was something called a Scythe Tree. It was semi-immune to slashing weapons, but took bludgeoning and piercing damage. I used a spell that did some Bludgeoning damage and made the terrain difficult to travel through. We did manage to take it down. Now maybe we can travel to the area that supposedly has some Tatzelwurm’s in it. We have been diverted lately, but we are taking actions to continue on. I’ll post more later.
I have something to talk to the party about that might help in taking down opponents. I am also hearing rumors of threats against Zhairiel.

Roach went down for a look around, but didn't see anything. When Zhairiel, Fenwick, and the Eidelon went down there they spotted a Badger on the ceiling in the upper corner of one of the chambers. The Badger wriggled his front paws and poof a Spider swarm appeared at the bottom of the stairs. Most of us tried passing through the swarm until we could get it dispersed. Then the Badger cast another spell, turned out to be stinking Cloud. Again most of us were nauseated. I left the area, and so did Searos and Morvius. The badger tried walking on the ceiling to escape. When he reached ground level he tried to shapechange into an eagle and fly away. Between Morvius and Searos they brought the Eagle down but when he hit the ground it was an old man that landed.
We loaded up some of the lead trade bars, the clothes, and jewelry that we found and left Akiros to watch the fort with a warning of if he left when we saw him next he would not get a second chance to surrender. We left for the ford across the river and went toward Nettle's Crossing. We threw the Stag Lord's body into the river and saw Nettle's rise from the river grab the body and drag it under. A +1 Ranseur washed up on the shore. We traveled on toward Oleg's with the Stag Lord's head in a waterproof bag to try keeping the stink down. At Oleg's we unloaded the wagon, gathered up Jhod for the trip back to the fort. We had asked Jhod to prepare to consecrate the area around the fort to try removing the undead. We got back to see three new bodies hanging along the road. It seems they tried to enter the fort and Akiros eliminated them. Jhod did his consecrating and did remove the undead menace from the hilltop fort.

There was one big ugly fellow that threatened to beat Morvius if he touched his toys. Morvius said he wouldn't and came back downstairs. Auchs (Ox) followed him down and tried to attack Morvius' Eidelon. With a couple of critical hits Auchs hit the floor like a ton of bricks.
One of the others went over to cut the ropes holding the cage door to the Owlbear (named Beaky) to let him out to get at us. A couple of the guards were passed out drunk so we left them alone and concentrated on the ones still standing.
König got some to sleep and others to laughing their guts out. One turned invisible and escaped on a horse. I tried to entangle the horse but the escapee flagged the poor animal til it escaped the entangle. Darn it!
Our intrepid Paladin accepted the surrender of one of the bandits that turned out to be a fallen Paladin. She accepted his surrender and his offer to help take down the Stag Lord. Zhairiel charged into the Stag Lords' room and got quite a surprise when he delivered a strong hit with an arrow. She had to back out for recovery of health. Fenwick and Roach tried to hide and wait for the Stag Lord to come out, but he didn't and we had to go in after him. It took some doing but he finally fell to our blades.
Akiros (the fallen Paladin) decided that he didn't want any more to do with the life of a bandit and told us about the surrounding area. How the undead rose and attacked anyone who left the main trail to walk around the hilltop. He also told us about an old man that lived under the fort and that sometimes would heal the bandits of an injuries.

We finally managed to reduce the Pugwampi's at the Rickety Bridge to ashes, and managed to eliminate another Will'o'Wisp. That took some doing but it was accomplished by mutual effort.
We took Tuskgutter's head to Oleg's and got the reward of 6 +1 Animal Bane arrows, and a +1 Longbow. We decided to sell the +1 Longbow as no one actually wanted it and we could use the money to get other item's we needed more. We divided up the Animal Bane arrows between, Fenwick, Roach, and myself, each taking two arrows. We took Bekkon his Fangberries and he offered to create some potions at half-price for us.
After three days, Fenwick and Zhairiel fashioned a +1 Spear for me from the broken one we had found on our last trip out. Morvius fashioned an Efficient Quiver for me to carry all the arrows and spears that we have come across without weighing me down.
We acquired 25 gallons of ale and made our way toward the StagLord's Fort. We offered to join and as proof of our intentions brought a bottle of Whiskey for the Stag Lord himself. After getting most of the underlings drunk we tried taking them out.
Neither Fenwick nor I took our animal companions inside the fort. That would have been a little too obvious.
While trying to gather Bokken's Fangberries I was attacked by a swarm of Wasps. Thankfully I was able to escape from them before they were obliterated.
Prior to this we defeated Tuskgutter. I placed his head in my waterproof bag on the way to Oleg's for the reward.
Nevermind, I see we did sell it.
Can I trade you 5 Boar hides for one Elk hide?
We have 5 Boar hides. If no one wants to have something created I think I might see about having a cloak made and get it "magicked". Then again I might go for a big Elk hide.
Shaggoz’s response to Svetlana’s letter.
I was thinking of the problems of having Gwynbar in the compound with me some time ago. I think what I will do when we get back is have him stay outside the compound to allow him to hunt on his own. I would appreciate a few leaves of Catmint to give him as a reward when we are out exploring though. I hope this settles the concerns. I am also considering creating my own shelter somewhere west of the compound if I can find a suitable spot. Maybe within about a half days journey in a nice wooded area with plenty of game for Gwynbar. I will see you in about a week and we can discuss this more then.
Erastil’s blessing,
Shaggoz
Hey we did remember to skin the third Boar didn't we? I plan on getting one of the Trappers at Oleg's to tan it for me and teach me how to tan hides. Then I'll get Oleg to take the hides with him on his next trip and get a set of Masterwork Hide Shirt armor created for me and I won't have to sleep au naturale anymore. Nor let others fight while I put on armor.
Hey, I am not used to being around people so I am trying to not sleep au naturale.
The fight with the bandits showed me something. It takes too long to put hide armor on in a hurry. I think when we get back to Oleg's I will have him look for me a set of Quilted Cloth armor. That way I can sleep in it and not be facing opponents "naked". Or maybe I will see if someone can make me a Hide Shirt out of the Boar hides we killed.
Just don't let the crow get too close when Gwynbar is hungry and there won't be a problem.
Gwynbar resents that you say he doesn't have a name. He just might see you as lunch.
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