Bahor (Glorio Arkona)

Shady's page

4 posts. Alias of John Sones.


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FatR wrote:
That's not even the beginning of the horror that is universalist. Not until combining his free metamagic with non-core metamagic feats and metamagic cost reducers can you understant the true, awe-inspiring extent of his power. Firing an Empowered, Split Ray, Chain Enervation without any actual increase at spell slot? No problem. Sure, you can't do it more than 1-2 times per day before epic, but that's still one-two encounters you can solve all by itself and with little spell expenditure.

I believe there is a bit of a issue that you are not seeing. The 8th level ability states:

"You can apply any ONE metamagic feat that you KNOW to a spell you are
about to cast."

If you go with this and not allow a second metamagic to be added with this ability it should limit the ability enough not to cause a problem. Mind you it still might cause a problem to have a Meteor Swarm followed by a Quickened (with ability) Meteor Swarm. But my group is not that high of level to be clicking off 2 Meteor Swarms. So the limitation of no higher that you can cast might still be needed.


yoda8myhead wrote:
Shady wrote:
Just became a subscriber to Chronicles. How do I get the Campaing Setting added to my downloads? I bought it last week and it has shipped this week.
If you were a subscriber at the time that the CS shipped, it should already be there. Your statement that you "just became a subscriber" leads me to assume that you purchased the CS before subscribing, in which case you will need to purchase the PDF separately.

If that is the case what stops me from returning the Campain setting and then purchasing the Book as a Subscriber? This is a new release and I have yet to actually recieve the book. Just a thought.


Just became a subscriber to Chronicles. How do I get the Campaing Setting added to my downloads? I bought it last week and it has shipped this week.


Our group decided with 3.5 that all classes would have spot as class skills. Our reasoning was that PC's were by their very nature paranoid and where less than 5% of the world’s population (i.e. special). Also at mid to high levels a low to mid level rogue could pull off a near TPK if he would just wait till a non "spot" class is on watch duty.

Now with the class skill just giving a +3 to the skill this is not that big of a deal.

What is going to restrict the Fighter more is the lack of skill points 2+Int. As it stands right now a Fighter needs strength for damage, constitution for HPs, a good wisdom and dexterity to help in saves. That leaves charisma and intelligence for his lower stats. If you want to have a fighter good at skills just up the skill points to 3 or 4+Int but then what is the drawback to having good toe to toe fighting prowess AND having a lot of skills?