| Race | Elf | 
			
			
				
					| Classes/Levels | 2 Ranger/2Rogue | 
			
			
				
					| Gender | Male | 
			
			
				
					| Size | med (6'5" & 172#) | 
			
			
				
					| Age | 139 | 
			
			
				
					| Special Abilities | Harrow points 00-; dex (initiative, AC, Speed) | 
			
			
				
					| Alignment | CG | 
			
			
			
			
			
			
			
				
					| Strength | 14 | 
			
			
				
					| Dexterity | 18 | 
			
			
				
					| Constitution | 12 | 
			
			
				
					| Intelligence | 14 | 
			
			
				
					| Wisdom | 11 | 
			
			
				
					| Charisma | 12 | 
			
		
	 
	
		About Shadowleaf Coct
		Eyes  :  ice blue 
Hair  :   black
hp    : 14/19 (11+8)
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Total              Armour   Shield   Dex   Size   Misc
AC    :  17/18     =  10 +  3      +   1     + 4    +      +
Touch AC:   14                      Flat Footed AC: 13
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Total   Base   Str   Size |            Total   Base   Dex   Size
Melee :  +4     =   +2   +2    +      | Range :   +6    = 2     +4    +
Total    Base ATT     Str      Size
Bonus        Mod.     Mod.
CMB : +4      =  +2         + 2        +
CMD : 18      =  +2         + 2+4dex   +
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SAVES      Key                  Ability
Ability   Bonus   Base   Mod   Magic   Misc
Fort  :    Con         4  =  3    + 1    +       +
Ref   :    Dex         7  =  3    + 4    +       +
Will  :    Wis         1  =  0    + 0    +       +1
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RACE ABILITIES: +2 to sight & sound perception
low light vision
immune to sleep
+2 vs enchantments
elven weapons
+2 caster level to overcome SR
+2 spellcraft to id magic item properties
Favored Class Rogue
Trait: Missing child (+1 will)
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CLASS ABILITIES: f.e.-humans, track, wild empathy, 1d6 sneak attack, trapfinding(+1 to locate/disable traps), Evasion, Finesse Rogue
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FEATS: 1 point blank shot
Ranger2 two weapon fighting 
Rogue2 Weapon Finesse
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LANGUAGES: elven, common, sylvan, draconic
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SKILLS                                                     Max Ranks (22):
Key      Total     Ability              Misc
Skill Name                Ability  Bonus     Mod      Ranks       Mod
Acrobatics*                Dex*         8= +4      + 2          +3-1
Appraise*                  Int          6= +2      + 1          +3
Bluff*                     Cha           =         +            +
Climb*                     Str*         5= +2      + 1          +3-1
Craft*( bowyerfletcher )   Int          6= +2      + 1          +3
Craft*(                )   Int           =         +            +
Craft*(                )   Int           =         +            +
Diplomacy*                 Cha           =         +            +
Disable Device             Dex*         9= +4      + 2          +3
Disguise*                  Cha           =         +            +
Escape Artist*             Dex*         8= +4      + 1          +3
Fly                        Dex*          =         +            +
Handle Animal              Cha          6= +1      + 2          +3
Heal*                      Wis           =         +            +
Intimidate*                Cha          5= +1      + 1          +3
Jump*                      Str*          =         +            +
Knowledge (Arcana)         Int           =         +            +
Knowledge (Arch. & Eng.)   Int           =         +            +
Knowledge (Dungeoneering)  Int           =         +            +
Knowledge (Geography)       Int         6= +2      + 1          +3
Knowledge (History)         Int          =         +            +
Knowledge (Local)           Int          =         +            +
Knowledge (Nature)          Int          =         +            +
Knowledge (Nobility/Royalty)Int          =         +            +
Knowledge (Religon)         Int          =         +            +
Knowledge (The Planes)      Int          =         +            +
Linguistics                 Int          =         +            +
Perception*                 Wis      5(7)=         + 2          +3(+2)
Perform*(                   Cha          =         +            +
Perform*(                )  Cha          =         +            +
Profession (             )  Wis          =         +            +
Profession (             )  Wis          =         +            +
Ride*                       Dex*        7= +4      + 1          +3-1
Sense Motive*               Wis         4=         + 1          +3
Sleight Of Hand             Dex*        8= +4      + 1          +3
Spellcraft*                 Int          =         +            +
Stealth*                    Dex*        7= +4      + 2          +3-1
Survival*                   Wis         4=         + 2          +3
Swim*                       Str*        5= +2      + 1          +3-1
Use Magical Device          Cha          =         +            +
*    = Skill can be used untrained
Dex* = Skill suffers check penalties from armor.
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WEAPON             AB   DMG  Crit.  Range  Weight  Type  Notes
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Armor           Check  Spell                Max
ARMOR          Type   Bonus   Penalty  Fail  Speed Weight  Dex  Notes
studded leather   +3       -1      na    30"
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MONEY      
PP:               GP:   486            SP:   11           CP: 9
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GEAR (Weight): Guard dog
backpack-dog saddle bags; bedroll, chalk, 10 fishhook, flint
& steel, hammer, iron pot, rope hemp, sack, sealing wax, sewing needle & thread,
whistle, rope, spade, torches 5, waterskin, whetstone. explorers outfit, meat
(smoked 3#). {68#}carried by dog.
Armer studded leather & buckler[25#}
case (right hip) & 1 tanglefoot bag, thunderstone, antitoxin.[5#], thieves tools
weapons: kukri 2 (belt), dagger 4 (arms & boots), axe throwing (left hip),
shortbow, composite 20 arrows (back),   guisarme  (hands),sling (as head band)
[27#]
masterwork shuriken
adamantine arrowhead
Crystalline Vial: Silversheen
Glass Tube: Oil of Keen Edge
mw dagger
acid (2)
tanglefoot bag (1)
thunderstone
dagger
mw 14 str short comp bow
mw Kukri
TOTAL WEIGHT:126# dog 68# elf 57#
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LOAD:      Light   Medium Heavy Over Head Lift  Lift Off Ground  Push/Drag
lb|58#/100d lb|116#lb|175#   lb|175#         lb|350#        lb|675
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MAGIC ITEMS
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DESCRIPTION
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BACKGROUND: Shadowleaf volunteered for the Gallegh Sith (The hunt of the Fey)
When he came across a nearly dead yet beautiful human woman he couldn't bring
himself to slit her throat, as was his duty, so he hid her and nursed her back
to health. In time they grew to know and love one another and he guided her out
of the elven lands to the nearest human settlement. He told her that he had but
a short time in service to the hunt and would return to her when it was over.
A mere 20 or so years later he returned to find she had left long ago and was
pregnant at the time. He tracked down her family and found she had left her family in Korvosa with that "elven bastard".  Found she had died and her on had been sent to an orphanage. He tracked
down the orphanage and found his son had been sold into slavery. He is now
seeking his son and lacking that, vengeance against all who wronged him,
(mental note kill her family.)