Wizard Statue

Shadow Kinkade's page

9 posts. Alias of Goblins Eighty-Five.


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Male Duskling Mage 5th, Monk 4th, Trap Smith 5th

Shadow frowned. He was sure one of the serving wenches would have come to his table by now.

"Excuse me!" He waved to one.

"I'd like a little service please!"

Even though the words sounded rude, he was trying to be as diplomatic as possible.

Diplomacy:1d20 + 3 ⇒ (19) + 3 = 22 Oh nice! I never roll so well!


Male Duskling Mage 5th, Monk 4th, Trap Smith 5th

Shadow's aura flickers in and out as pale and bright, and sparkles.

Shadow, once seated, concocts a language spell.


Components:
Range: 2 Originates from you
Area: 35 100-foot radius sphere
Duration: 9 One hour
Duration: -1 Trigger: Creatures in area are not affected until they speak a language Shadow doesn't know
Divination: 3 speaking and understanding a foreign language
Metaspell: -1 Casting the spell takes a minute
---
Component Cost: 47
DC: 47
I'm going to spend 26 more component points to make this stick.
1d20 + 20 + 26 ⇒ (3) + 20 + 26 = 49 *Sigh* My virtual dice hate me. Anyways, I succeed!

Shadow mutters to himself for a while moving his hands, and in general, seems to be casting a spell. When he stops, anybody who speaks a language he doesn't know is completely able to speak, read, write and generally understand any language.


Can has discussion thread?


Male Duskling Mage 5th, Monk 4th, Trap Smith 5th

Shadow raised an eyebrow. His times at the Inn were to forever be different. He had a growing theory that there were an infinite number of World Serpent Inns, and each would have different elements than the last.

The Duskling gave a nod to the bartender and took a seat far from the main door, reaching into his knap sack to grab a few scrolls, which he laid out in front of him. His business was forever paying well, and forever unknown to the populace. Which was probably for the best; the stroke of genius to install spirits into the walls of a dungeon to stop people from phasing through them had probably made more than a few people mad. Or dead. Which would leave their friends and family mad.

Best to find a Lich before he started bragging about building the Tomb of Horrors outloud in powerful adventurer central.


Check

(I didn't spend my gold; is that okay with you?)


I have finished Shadow's background; indeed, I think he is done.


Okay, I think, mechanics wise, my guy is done, sans HP. I've opted to not purchase starting equipment; maybe I will end up buying a handy haversack and placing his trap kit in it. Otherwise, yeah, he's done.

HP: 6 starting, +10 Necromancer:

3d6 + 4d6 + 5d6 + 4d8 ⇒ (2, 4, 4) + (1, 4, 2, 2) + (4, 1, 4, 2, 2) + (4, 1, 8, 5) = 50 (Mage Starting, Mage, Trapsmith, Monk)

Total: 66

Sweet. Well, he's built to freerun through dungeons and build traps, not fight.


I'm getting there! I'd like to bust out his stats and then construct his story from there. I'll place what I have on his profile, unedited and not completed, mind you.


Then I will try and hold myself back, just to be the odd man out!

Are we going to be allowed gestalt characters? I saw someone banding the term about.