SAVES / PERCEPTION
[dice=Fortitude]d20+4[/dice]
[dice=Reflex]d20+9[/dice]
[dice=Will]d20+7[/dice]
[dice=Perception]d20+7[/dice]
INITIATIVE
[dice=Init; Avoid Notice]d20+7[/dice]
SKILLS
[dice=Acrobatics(T)]d20+7[/dice]
[dice=Arcana(U)]d20[/dice]
[dice=Athletics(T)]d20+4[/dice]
[dice=Crafting(U)]d20[/dice]
[dice=Deception(U)]d20+1[/dice]
[dice=Diplomacy(T)]d20+4[/dice]
[dice=Intimidation(U)]d20+1[/dice]
[dice=Medicine(T)]d20+5[/dice]
[dice=Nature(U)]d20+4[/dice]
[dice=Occultism(U)]d20[/dice]
[dice=Performance(T)]d20+4[/dice]
[dice=Religion(U)]d20+5[/dice]
[dice=Society(U)]d20[/dice]
[dice=Stealth(T)]d20+7[/dice]
[dice=Survival(T)]d20+5[/dice]
[dice=Thievery(U)]d20+7[/dice]
[dice=Warfare Lore(T)]d20+3[/dice]
MELEE
[dice=Shortsword]d20+7[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Shortsword, MAP, Agile]d20+3[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Shortsword, MAP 2+, Agile]d20-1[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Rapier]d20+7[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Rapier, MAP]d20+2[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Rapier, MAP 2+]d20-3[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Rapier, Crit, Deadly]d8[/dice]
[dice=Dagger]d20+7[/dice] for [dice=Piercing/Slashing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Dagger, MAP, Agile]d20+3[/dice] for [dice=Piercing/Slashing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Dagger, MAP 2+, Agile]d20-1[/dice] for [dice=Piercing/Slashing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Throwing Knife]d20+7[/dice] for [dice=Piercing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Throwing Knife, MAP, Agile]d20+3[/dice] for [dice=Piercing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Throwing Knife, MAP 2+, Agile]d20-1[/dice] for [dice=Piercing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Fist Attack]1d20+6[/dice] for [dice=Bludgeoning Damage]1d6+2[/dice] [ooc]Crit - Double Damage[/ooc]
[dice=Fist Attack, MAP, Agile]1d20+2[/dice] for [dice=Bludgeoning Damage]1d6+2[/dice] [ooc]Crit - Double Damage[/ooc]
[dice=Fist Attack, MAP 2+, Agile]1d20-2[/dice] for [dice=Bludgeoning Damage]1d6+2[/dice] [ooc]Crit - Double Damage[/ooc]
[dice=Sneak]1d6[/dice]
RANGED
[dice=Dagger]d20+7[/dice] for [dice=Piercing/Slashing Damage]1d4+1[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Throwing Knife]d20+7[/dice] for [dice=Piercing Damage]1d4+1[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Throwing Knife, MAP, Agile]d20+3[/dice] for [dice=Piercing Damage]1d4+1[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Throwing Knife, MAP 2+, Agile]d20-1[/dice] for [dice=Piercing Damage]1d4+1[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Sneak]1d6[/dice]
MEDICINE
[dice=Treat Wounds/Battle Medicine]d20+5[/dice]
[dice=Healing]2d8[/dice]
[dice=Extra Healing (Crit)]2d8[/dice]
Risky Surgery
[dice=Risky Surgery Damage]1d8[/dice]
[dice=Treat Wounds]1d20+5+2[/dice]
[dice=Healing]4d8[/dice]