Brienna Soldado

Shadow Fang -SoG-'s page

5 posts. Alias of UncleFroggy.


Full Name

Shadow Fang (SoG)

Race

HP 17/17 | AC 18 | F/R/W: 4/9/7 | Perc +7, LL | 25 feet | Class DC 17 |

Classes/Levels

Acrobatics/Stealth/Thievery: +7, Medicine/Survival/Nature/Religion: +5, Diplomacy/Intimidation/Athletics/Performance: +4, Lore (Warfare): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Gender

CG Female Human Aiuvarin Rogue 1 | Martial Disciple (Acrobatics) | ◆◇↺ |

Strength 12
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 14
Charisma 12

About Shadow Fang -SoG-

Female Aiuvarin Rogue 1
CG, Medium, Human, Humanoid
Heritage: Aiuvarin (Half Elf)
Background: Martial Disciple (Acrobatics)
Perception: +7, Low-Light
Languages: Common, Tien
STR 12 (+1), DEX 18 (+4), CON 12 (+1), INT 10 (+0), WIS 16 (+3), CHA 12 (+1)
AC 18, HP 17, F/R/W: +4/+9/+7
Class DC: 17
Speed: 25 feet

Skills/Offense:

Please see the Botting Spoiler

Botting:

SAVES / PERCEPTION
[dice=Fortitude]d20+4[/dice]
[dice=Reflex]d20+9[/dice]
[dice=Will]d20+7[/dice]
[dice=Perception]d20+7[/dice]

INITIATIVE
[dice=Init; Avoid Notice]d20+7[/dice]

SKILLS
[dice=Acrobatics(T)]d20+7[/dice]
[dice=Arcana(U)]d20[/dice]
[dice=Athletics(T)]d20+4[/dice]
[dice=Crafting(U)]d20[/dice]
[dice=Deception(U)]d20+1[/dice]
[dice=Diplomacy(T)]d20+4[/dice]
[dice=Intimidation(U)]d20+1[/dice]
[dice=Medicine(T)]d20+5[/dice]
[dice=Nature(U)]d20+4[/dice]
[dice=Occultism(U)]d20[/dice]
[dice=Performance(T)]d20+4[/dice]
[dice=Religion(U)]d20+5[/dice]
[dice=Society(U)]d20[/dice]
[dice=Stealth(T)]d20+7[/dice]
[dice=Survival(T)]d20+5[/dice]
[dice=Thievery(U)]d20+7[/dice]

[dice=Warfare Lore(T)]d20+3[/dice]

MELEE
[dice=Shortsword]d20+7[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Shortsword, MAP, Agile]d20+3[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Shortsword, MAP 2+, Agile]d20-1[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]

[dice=Rapier]d20+7[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Rapier, MAP]d20+2[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Rapier, MAP 2+]d20-3[/dice] for [dice=Piercing/Slashing Damage]1d6+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Rapier, Crit, Deadly]d8[/dice]

[dice=Dagger]d20+7[/dice] for [dice=Piercing/Slashing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Dagger, MAP, Agile]d20+3[/dice] for [dice=Piercing/Slashing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Dagger, MAP 2+, Agile]d20-1[/dice] for [dice=Piercing/Slashing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]

[dice=Throwing Knife]d20+7[/dice] for [dice=Piercing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Throwing Knife, MAP, Agile]d20+3[/dice] for [dice=Piercing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Throwing Knife, MAP 2+, Agile]d20-1[/dice] for [dice=Piercing Damage]1d4+4[/dice] [ooc]Doubled on Crit[/ooc]

[dice=Fist Attack]1d20+6[/dice] for [dice=Bludgeoning Damage]1d6+2[/dice] [ooc]Crit - Double Damage[/ooc]
[dice=Fist Attack, MAP, Agile]1d20+2[/dice] for [dice=Bludgeoning Damage]1d6+2[/dice] [ooc]Crit - Double Damage[/ooc]
[dice=Fist Attack, MAP 2+, Agile]1d20-2[/dice] for [dice=Bludgeoning Damage]1d6+2[/dice] [ooc]Crit - Double Damage[/ooc]

[dice=Sneak]1d6[/dice]

RANGED
[dice=Dagger]d20+7[/dice] for [dice=Piercing/Slashing Damage]1d4+1[/dice] [ooc]Doubled on Crit[/ooc]

[dice=Throwing Knife]d20+7[/dice] for [dice=Piercing Damage]1d4+1[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Throwing Knife, MAP, Agile]d20+3[/dice] for [dice=Piercing Damage]1d4+1[/dice] [ooc]Doubled on Crit[/ooc]
[dice=Throwing Knife, MAP 2+, Agile]d20-1[/dice] for [dice=Piercing Damage]1d4+1[/dice] [ooc]Doubled on Crit[/ooc]

[dice=Sneak]1d6[/dice]

MEDICINE
[dice=Treat Wounds/Battle Medicine]d20+5[/dice]
[dice=Healing]2d8[/dice]
[dice=Extra Healing (Crit)]2d8[/dice]

Risky Surgery
[dice=Risky Surgery Damage]1d8[/dice]
[dice=Treat Wounds]1d20+5+2[/dice]
[dice=Healing]4d8[/dice]

Feats and Abilities:

Ancestry Feats:
Natural Ambition - Gain one lvl 1 Class Feat

Special Abilities:
Low-Light Vision - Treat dim light as normal light

Background Feats:
Cat Fall - Treat falls 10' less

Class Features:
Surprise Attack - When using Stealth/Deception for Initiative, creatures that haven't acted are off-guard
Sneak Attack - Deal additional damage to off-guard creatures with Agile/Finesse weapons or Ranged attacks

Class Feats:
Twin Feint - You use an attack with one weapon to distract your foe from a second attack coming at a different angle. Make one Strike with each of your two melee weapons, both against the same target. The target is automatically off-guard against the second attack. Apply your multiple attack penalty to the Strikes normally.

Nimble Dodge - Gain a +2 AC bonus against an attack that you can see

Equipment:

Combat Gear:Shortsword, Rapier, Dagger, Throwing Knife(5)
Armor: Leather Armor
Other Gear: backpack, bedroll, chalk (10), flint and steel, rations (2 weeks), rope 50', soap, waterskin, Healers tools, Torch(5)
Bulk: 4 (Encumbered at: 6; Maximum at: 11)
Coins: 1.9 gp