Shadecap's page

Pathfinder Adventure Path Subscriber. Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Pathfinder Adventure Path Subscriber

So ultimately I think there's a lot of really good discussion about this. I listened to thoughts of my players and a lot of what was mentioned here and I think I came up with a decent way to handle Necromancers that keeps me enjoying the game, still allows players to do this -as intended- class feature, and gives other players and NPCs to do things as they'd like.

I think my biggest issue is that my players wanted to initially handle all of the "minesweeping" as an Exploration Activity, and to me that felt impersonal and that it didn't have the spirit of "adventuring" behind it, and it was impacting my enjoyment of the game.

So our agreement now, and I believe this should work as RAW: Repeat a Spell lets you cast a 1 or 2 action spell while you are traveling. Command Thrall is a separate action and not a spell, so you cannot command them as part of Repeat a Spell. If a Necromancer would like to Command Thrall to explore using Command Thrall, I would switch us out of Exploration Mode and into Tactical with an Initiative roll. This would give me additional time to react and adapt to the situation as well as allow other party members to do things while it's happening.

Might not work at every table, but it satisfies me and both of my current Necromancer players, and can certainly allow for future necromancers as well.


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Pathfinder Adventure Path Subscriber

This might be a hot take, but I greatly dislike the Necromancer class and have a blanket ban going forward for tables that I GM.

I currently GM various adventure paths 5 nights a week, and with the exception of a few 3rd party products, I like keeping my games as close to RAW as I can for the purpose of consistency. During the playtest, 2 players started Necromancer characters, and I am not making them change their class, they will finish the AP with what they've started.

I didn't have many complaints during the playtest, I thought it was a bit of a nuisance to handle thralls coming on and off the board (Foundry VTT), but overall it felt fine at the various levels I experienced it.

On full release, both players started using their thralls as minesweepers, having them walk around squares 30 feet ahead of the party trying to trigger ambushes, haunts and traps. They use Thralls to open doors so as to ignore the need to check for traps. All I got left are Combat and Social encounters, everything else is trivial.

I feel like the Necromancer class, with Thralls as a free resource, is rules-as-written, irreparably broken. I don't think I should have to change how a class works to prevent it from trivializing whole sections of dungeons. At the very least, I don't think the class should be Common.

Are there other examples of class abilities that can do something like this outside of the Necromancer that I just haven't come across?


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Pathfinder Adventure Path Subscriber

Good morning, one of the PF2e APs I'm running is Extinction Curse on Foundry. I took the game over from the previous GM at the start of book 4, we just hit book 6 and did our first circus performance with me as GM. The party very much enjoys the 3rd party "Circus+" rules, and that's what we've been running with since about book 2 (I was originally a player).

I put this landing/playmat together to help organize some of the different aspects of a show, and it went pretty well. I posted a picture on Bsky and was asked for my resources, which I'm happy to share.

All of the art I've grabbed for the temporary & permanent upgrades, as well as Random Events I found on Pinterest, though I didn't document much else beyond that. The only images I'm missing are for Acoustics because I couldn't find art that I like yet, and for VIP random event, which I plan (and needed to do for our show this week!) to find and use art of an Iconic.

Here for the Bsky post to see what it looked like (slight update since)
Here for the Google Drive


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Pathfinder Adventure Path Subscriber

Finally remastering the store