Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused I was, in fact, trying to prevent that from happening (although I didn't realize it was to save a prestige point!), and my intent was to position myself such that I would get an AoO if it tried anything. So, what Zirt said. If not, oh well. I've got other prestige points.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused "Mayor Ogden, may I have a private word?" Mayor Ogden: Sündr claps the Mayor on the shoulder. "My thanks for an exciting evening doing important work -- and a chance to sharpen my axe in the doing. In my many travels, I have met many visionary leaders like yourself across the Inner Sea, and I collaborate with a few of them from time to time to make the world a better place. Can I interest you in a place among us?" GM: this is for the Sovereign Court faction card. DC is 20, and I'm hoping to also check the box "don't let anybody else see" by taking the Mayor aside. Diplomacy: 1d20 + 15 ⇒ (14) + 15 = 29
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused 21019-5
Thanks, GM and company!
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Will: 1d20 + 6 ⇒ (18) + 6 = 24 "Ha ha! A clown does not belong in a battle, and I will not be tricked!" The skald rushes over to Zirt, flicking a wand into her hand and laying it on the gnome's bloodied chest. CLW: 1d8 + 1 ⇒ (8) + 1 = 9 On my phone, but Rage is still going. GM, keep in mind that I'm invisible so the quickling may run right into me.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Zirt's pained cry is enough to break through the skald's concentration on the grig, and she turns to see the gnome fall. Worry creases her invisible brow. @ Zirt: I'll get to you on my turn. FWIW, unconscious allies automatically accept Raging Song and gain the HP bonus. @ GM: Do we have a sense of the direction the quickling came/went from? Might help Truk position himself for grappling purposes.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused I'm going off "If the creature moves within 5 feet (1 square) of the scent's source, the creature can pinpoint the area that the source occupies, even if it cannot be seen" but that makes sense. "Two can play at that game!" the skald proclaims, though there's a tone of frustration not usually present in her voice. The many Ulfen disappear from sight. Vanish as a standard and sniff for direction as a move. I'll five foot step in that direction afterward. Status: HP 54/57, AC 17, 3 images, invisible, fast healing 2. Inspired Rage Continues!: If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn: +2 STR +2 CON (+1 HP/lvl, +1 on Fort saves) +2 Will saves -1 AC Cannot use Dex-, Int-, or Cha-based skills (except Acro, Fly, Intimidate, Ride) Cannot use abilities that require patience or concentration Gain Scent ability Gain Reckless Abandon (may choose to take additional -2 AC, gain +2 attack) Gain 1d6 Fire damage on all melee attacks for one round (usable once) No fatigue generated afterward, can choose to cycle in and out round by round
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused GM, how do you feel about Scent giving me an AoO? It should also help with the stunned quicklings, I should think, since they're also within 5 feet.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused @ Senzo (and others): don't forget I'm also throwing out a '+1d6 fire damage to all attacks for one round' benefit too. Might help with the DR issue.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Sorry, GM. You specifically wrote "remember your 20% miss chance" and I still forgot it! Fort: 1d20 + 11 ⇒ (15) + 11 = 26 Sündr weathers the shockwave with a gleam in her eye as she concludes a verse. She does a little stretch of her legs as if unaware of the chaos around her. Then she bolts for the grig with enough speed to rival the quicklings, belting out the refrain at the top of copious lungs. Casting allegro on myself and then moving (60 ft base) to the grig(s). Status: HP 52/57, AC 17, 3 images, fast healing 2. Inspired Rage Continues!: If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn: +2 STR +2 CON (+1 HP/lvl, +1 on Fort saves) +2 Will saves -1 AC Cannot use Dex-, Int-, or Cha-based skills (except Acro, Fly, Intimidate, Ride) Cannot use abilities that require patience or concentration Gain Scent ability Gain Reckless Abandon (may choose to take additional -2 AC, gain +2 attack) Gain 1d6 Fire damage on all melee attacks for one round (usable once) No fatigue generated afterward, can choose to cycle in and out round by round
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Still smiling, Sündr times the fall of her axe to meet with a quickling. +3 Adamantine Greataxe (AoO) @ Red, Inspire, Reckless Abandon Power Attack: 1d20 + 12 + 2 + 2 - 2 ⇒ (12) + 12 + 2 + 2 - 2 = 26
Status: HP 57/57, AC 14, 3 images, fast healing 2.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Not sure if this is relevant at all, but if they're using Spring attack they still provoke AoOs from everyone but their target.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused "Ha ha!" the skald cheers, lifting her axe. Sündr is always ready for another fight. "No friends of yours, I hope?" she asks of the dryad, grinning and belting out a furious tempo to steady her comrades. Current stats: HP 57/57, AC 16, 3 images, fast healing 2, and SCENT for invisible things. Inspired Rage!
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused I take it there's no more time-juice to collect? "Let's!" Sündr agrees, infatuated with the aloof dryad. "There's a decent tavern in the town -- and I'm buying!"
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Know Engineering: 1d20 + 3 ⇒ (10) + 3 = 13 Does that seem doable? They aren't the cornerstones of the building or anything? If so: "A fine suggestion, my dear!" Sündr laughs, stamping her axe-head against the floor in delight. It would be terrible to have to mar the face of someone that pretty, at least in anger anyway. "I would be glad to assist, as I'm sure would the others." If there's no check needed, I'll do a bit of collecting.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Know Religion: 1d20 + 8 ⇒ (5) + 8 = 13 "Agreed, Zirt -- a fitting tale for the time. A wrong is not undone by another wrong. Our thanks for letting us share the sap, in this case." Diplomacy Aid, can't fail. Any check needed to collect the stuff?
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Sündr grins (as is her wont) and bows. "We come from Absalom, actually. I am Sündr the Spinner, and these my companions. We have come to learn! To experiment! Perhaps even to make a friend?" Diplomacy (Improve Attitude): 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 28 She points at the substance leaking from the mechanisms. "And if it's all the same to you, we'd like to do the same -- collect some of that pretty stuff -- for future study." Diplomacy (Request): 1d20 + 15 + 2 ⇒ (14) + 15 + 2 = 31
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Once everyone is gathered on the fourth level, Sündr flashes a grin and says, "We're here for an experiment, right?" before stepping through a red portal (the one I'm next to).
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Spellcraft: 1d20 + 5 ⇒ (20) + 5 = 25 BOOM Ditching her original plan to rush up the stairs, the skald ends her song. "That's a wall of force there. I think we'll need another way up. Maybe the portals again..." Unless I see another way up, I'm ready to jump in a red portal. Might cast a spell or two first.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Damn it! That's exactly the kind of thing I was trying to avoid. Fortitude: 1d20 + 10 ⇒ (20) + 10 = 30 Greataxe @ Gremlin: 1d20 + 12 + 2 + 4 ⇒ (19) + 12 + 2 + 4 = 37
The skald grits her teeth and buries her axehead in the gremlin's throat. "FOLLOW ME!" she bellows, and jumps in the portal. Will save the rest of my move for what I see upstairs.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Images, 1 is me: 1d5 ⇒ 4 miss Laughing mid-verse at the puny hammer that whooshes by, Sündr steps aside. Her axe prioritizes the mischievous tower-wrecker. I assume it's the one standing up. +3 Adamantine Greataxe, Heroism, Reckless Abandon Power Attack: 1d20 + 12 + 2 ⇒ (10) + 12 + 2 = 24
Status: 57/57 HP, AC 14, 3 images, fast healing 2. Inspired Rage Continues!: If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn: +2 STR +2 CON (+1 HP/lvl, +1 on Fort saves) +2 Will saves -1 AC Cannot use Dex-, Int-, or Cha-based skills (except Acro, Fly, Intimidate, Ride) Cannot use abilities that require patience or concentration Gain Scent ability Gain Reckless Abandon (may choose to take additional -2 AC, gain +2 attack) Gain 1d6 Fire damage on all melee attacks for one round (usable once) No fatigue generated afterward, can choose to cycle in and out round by round
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Her song ringing throughout the clocktower, Sündr advances to the very thick of the fray. May provoke from Red, depending on reach. +3 Adamantine Greataxe @ Gremlin (south), Reckless Abandon Power Attack: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30
Status: HP 57/57, AC 14, 4 images, fast healing 2. Inspired Rage Continues!: If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn: +2 STR +2 CON (+1 HP/lvl, +1 on Fort saves) +2 Will saves -1 AC Cannot use Dex-, Int-, or Cha-based skills (except Acro, Fly, Intimidate, Ride) Cannot use abilities that require patience or concentration Gain Scent ability Gain Reckless Abandon (may choose to take additional -2 AC, gain +2 attack) Gain 1d6 Energy damage on all melee attacks for one round (usable once) No fatigue generated afterward, can choose to cycle in and out round by round
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Sündr winks at patient Senzo and thunders out a timely tempo. With her gleaming axe already in hand, she steps backward into a red portal. Will: 1d20 + 6 ⇒ (5) + 6 = 11 nope 1d3 ⇒ 2 reading like a book I think it's the top right one She pops out on the other side of the stairs leading up and takes a few eager steps forward. Current stats: HP 57/57, AC 16, 4 images, fast healing 2. If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn:
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Senzo, have you got a wand? I'll happily poke you with it. @ GM: yep! "Looks like the red arrows point up to the next floor in an 'orderly fashion,' while the blues proceed down in the opposite way..." the skald gestures at the parchment, before looking up at the noise above. "But it looks like that will need to wait. Let's get up there!" She hurries around the clock tower for the upward stair, avoiding portals as she goes.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Yanking her axe from the floor, Sündr times her swing better with the rhythm of her thunderous ballad. +3 Adamantine Greataxe @ Bag, Heroism, Reckless Abandon Power Attack: 1d20 + 12 + 2 - 2 + 2 ⇒ (12) + 12 + 2 - 2 + 2 = 26
Status: HP 57/57, AC 14, fast healing 2, 4 images. Inspired Rage continues!: If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn: +2 STR +2 CON (+1 HP/lvl, +1 on Fort saves) +2 Will saves -1 AC Cannot use Dex-, Int-, or Cha-based skills (except Acro, Fly, Intimidate, Ride) Cannot use abilities that require patience or concentration Gain Scent ability Gain Reckless Abandon (may choose to take additional -2 AC, gain +2 attack) Gain 1d6 Energy damage on all melee attacks for one round (usable once) No fatigue generated afterward, can choose to cycle in and out round by round
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused "ESCAPE!" The word floods from the skald's mouth to Senzo's ears. I'll do liberating command for Senzo too, as an immediate action. Escape Artist check with a +12 bonus.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused GM: if the bag grabs me (making it through my images), I'll cast liberating command on myself as an immediate action for Escape Artist: 1d20 + 1 + 2 + 12 ⇒ (9) + 1 + 2 + 12 = 24
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused "Oh I don't know, Senzo," Sündr sings between verses, "this one seems kind of fun!" Bright flames lick the axe head she swings mightily for the bag with a low arcing cut that sticks into the floor instead. +3 Adamantine Greataxe @ Bag, Heroism, Reckless Abandon Power Attack: 1d20 + 12 + 2 - 2 + 2 ⇒ (1) + 12 + 2 - 2 + 2 = 15 JEEEEEEEEEEEEEEFF!!!
Status: HP 57/57, AC 14, fast healing 2. Inspired Rage continues!: If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn: +2 STR +2 CON (+1 HP/lvl, +1 on Fort saves) +2 Will saves -1 AC Cannot use Dex-, Int-, or Cha-based skills (except Acro, Fly, Intimidate, Ride) Cannot use abilities that require patience or concentration Gain Scent ability Gain Reckless Abandon (may choose to take additional -2 AC, gain +2 attack) Gain 1d6 Fire damage on all melee attacks for one round (usable once) No fatigue generated afterward, can choose to cycle in and out round by round
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused @ GM: Of course! I'll start my song now. Know (Arcana): 1d20 + 8 ⇒ (17) + 8 = 25 The many-mirrored Ulfen begins a rousing chorus to spur her comrades -- and herself! Her axe gleams in the moonlight streaming through the open window as she prances into position via red portal... Will: 1d20 + 6 ⇒ (17) + 6 = 23 Sündr steps through the red portal and appears behind the party, but FASTER. She uses her speed to hurry to the front. I think that's how it works. GM please correct me if I'm wrong. If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn:
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Noting that any sense of surprise is long gone, Sündr smiles in quinticlate and rumbles a low, chanting rhythm as the Pathfinders press forward. Taking this opportunity to begin a Raging Song and following. GM, let me know how many rounds I burn moving.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Actually, my raging Reckless Abandon Touch AC is 8, so the second one hits too. I'm pretty badly injured. HP 9/51 Burnt and bleeding, Sündr nevertheless is eager to press the fight. "More of them? My axe was only just getting whet! Let us ascend the tower on the far side." Any help with the healing would be appreciated, if only to speed it up across multiple wands. If not: CLW: 8d8 + 8 ⇒ (5, 2, 8, 2, 4, 5, 6, 5) + 8 = 45 She takes a moment to cast mirror image (1d4 + 1 ⇒ (3) + 1 = 4 images, plus her) and heroism if there is time.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused @ GM: I was five-foot stepping to gain an AoO later, apologies for not specifying in my post. I'll five-foot now. Sündr's thundering song rings throughout the courtyard, telling a tale of steel and blood and flame. Her axe matches the tune -- igniting in fire just before the blade strikes. +3 Adamantine Greataxe @ Yellow, Reckless Abandon Power Attack: 1d20 + 12 + 2 - 2 + 2 ⇒ (6) + 12 + 2 - 2 + 2 = 20
Without breaking the rhythm, she takes a moment to sniff the air for dragons. Move action, learn direction if within 30 feet. I'll shout it out if so. Current stats: AC 14, HP 42/57, fast healing 2. Inspired Rage Continues!: If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn: +2 STR +2 CON (+1 HP/lvl, +1 on Fort saves) +2 Will saves -1 AC Cannot use Dex-, Int-, or Cha-based skills (except Acro, Fly, Intimidate, Ride) Cannot use abilities that require patience or concentration Gain Scent ability Gain Reckless Abandon (may choose to take additional -2 AC, gain +2 attack) Gain 1d6 Fire damage on all melee attacks for one round (usable once) No fatigue generated afterward, can choose to cycle in and out round by round
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused +3 Adamantine Greataxe AoO @ Pink Vexgit: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18 counts as cold iron due to +3 bonus
Sündr grins and smashes an approaching (pink) vexgit before it can reach her. Continuing her furious ballad and ignoring the pangs of tiny hammers against her knee, she swings another vicious axe-strike against the bugger getting too close. +3 Adamantine Greataxe @ Pink Vexgit (or Yellow if Pink is down), Reckless Abandon Power Attack: 1d20 + 12 + 2 + 2 ⇒ (20) + 12 + 2 + 2 = 36 THREAT Confirm: 1d20 + 12 + 2 ⇒ (13) + 12 + 2 = 27 counts as cold iron due to +3 bonus
I think it's probably dead. Current stats: 44/57 hp, AC 14, fast healing 2. GM, these are in the "Rage" spoiler in my statline for reference. Inspired Rage Continues!: If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn: +2 STR +2 CON (+1 HP/lvl, +1 on Fort saves) +2 Will saves -1 AC Cannot use Dex-, Int-, or Cha-based skills (except Acro, Fly, Intimidate, Ride) Cannot use abilities that require patience or concentration Gain Scent ability Gain Reckless Abandon (may choose to take additional -2 AC, gain +2 attack) Gain 1d6 Fire damage on all melee attacks for one round (usable once) No fatigue generated afterward, can choose to cycle in and out round by round
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused We actually have 1.5 bards, whose bonuses stack. It's probably best to wait for us most of the time.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Reflex: 1d20 + 4 ⇒ (13) + 4 = 17 "Ha!" Sündr cheers, nimbly ducking the majority of the splinters and seemingly unaware of the rest. "This looks like a worthy battle!" She switches quickly to Skald, belting out a battlesong that could make a bored banker's blood boil. A massive, shining axe is unstrapped from her back and she sidles over to the vexgits. Shouting out some Raging Song! The details are below. Note that this stacks with Zirt's Inspire Courage +2. GM, note that all who accept have Scent. Current stats: 51/57 hp, AC 16, fast healing 2. If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn:
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Know (Nature): 1d20 + 8 ⇒ (20) + 8 = 28
I'd like to be placed somewhere near the fountain. Where in particular is not very important.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused I'll make the Arcana and Planes checks once something is pointed out to me, if that's allowed.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused The Ulfen breaks out her journal and begins sketching everything she can, as well as using her measuring cord to take precise measurements of the walls and gears. She keeps a constant detect magic spell active throughout. Tower Construction Know (Engineering): 1d20 + 8 ⇒ (3) + 8 = 11
Perception: 1d20 + 2 ⇒ (4) + 2 = 6
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Know (Local): 1d20 + 8 ⇒ (7) + 8 = 15 Sündr too shares an affection for the grig's composures, though more pressing questions cloud her mind. "Lovely tunes, my dear," she says with a smile, "and a most unusual town. What can you tell us about the Mayor's experiment? What is she seeking to determine?"
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Know (Nature): 1d20 + 8 ⇒ (3) + 8 = 11 As any respectable Ulfen would, I speak Skald. Anything to pick up from their argument? Happy to hear her native tongue spoken for the first time in some while, Sündr belts out a greeting in Skald. "Hail! Sündr-dögünn sem Spinner, á þjónustu þína. Hlökkum til tilraunarinnar."
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused No DD here. "Any way we can skirt around these, Visser? We can improvise, but one of us might get hit with a poison dart in the process."
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Are we five or six? I only count five players but thought we talked about a sixth.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Sündr sizes up the man. "True -- we can be just the right touch in a pinch," she winks. "Sündr-dögünn of the Society, at your service. Axe and arm stand ready."
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Knowledge Arcana/History/Local: 1d20 + 8 ⇒ (9) + 8 = 17 "Huh, I heard a song about that thing once. One of the clock faces always spinning out of control, right?" Sündr twirls her finger around and around and chuckles. "Anyway, anything we need to know about the forest? Or Visser?"
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused FYI folks, I'm traveling over the next three days. I expect to have internet access at some points, so I should be able to keep up regular posting. In the event I don't, that'd be the reason why.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused "Not one dwarf, but two! How delightful!" Already tall for a woman, Sündr towers over the two new arrivals. She slips off her barstool and a hand slides down the haft of the gleaming axe propped against the bar, which she hefts with ease and twirls into an elaborate bow punctuated by the thud of the axehead on the beer-soaked floor. "I am Sündr-dögünn, called the Spinner. Please to make your acquaintance. Care for a pint? They're quite good." She belabors the point by downing the remains of her flagon.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused Found us a sixth. He should be posting shortly.
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused FYI, I'm going to be throwing around A LOT of buffs via Inspired Rage. I figure we might as well get questions out of the way now. Here's the gist. When I activate Inpsired Rage (usually my first turn), anyone who can hear me chooses at the beginning of their turn EACH ROUND whether to accept the buff. Then this happens. If you accept the Inspired Rage as a FREE ACTION at the BEGINNING of your turn:
Ulfen Skald 9 HP 93/93 | AC 17 Tch 11 FF 16 | F+12 R+7 W+7 | CMD 23 | Perc +2 | Init +1
Rage: HP 111/111 | AC 16 Tch 10 FF 15 | F+12 R+7 W+10 | CMD 25 Per Diem:
Spells: 3rd 4/4 2nd 5/5 1st 6/6 | Raging Song: 30/30 | Kenning 1/1 | Lore 1/1 [b]Reroll: Unused I sent a note over to a friend (other Matt from GenCon, Chris). I'll let you know what I hear back. If not him, I'm sure one of the others from the Slack team would be interested.
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