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Shaak Ti's page

No posts. Organized Play character for lucklesshero.


Race

RYPHORIAN (transitional)

Classes/Levels

Solarion

Gender

Female

Size

medium

Special Abilities

cold and fire resistance 2

Alignment

LG

Languages

Common, Triaxain,

Strength 10
Dexterity 15
Constitution 12
Intelligence 10
Wisdom 12
Charisma 14

About Shaak Ti

Shaak Ti
female Ryphorian Solarian 1(blue mote armor manifestation)
LG Medium humanoid (ryhorian)
Init +2; Senses low light vision; Perception +3
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Defense
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EAC 14, KAC 15, (Second Skin Armor: +2 Dex and +1 Manfistation)
hp :11 sp: 8 rp: 3
Fort +3, Ref +2, Will +3;(when in conditions
of severe cold or heat, Shaak Ti only has to attempt a Fortitude save once per hour, instead of once every 10 minutes.)

Resistances: cold 2: Fire 2:
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Offense
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Speed 30 ft.
Melee hammer assault +1 (1d6 B)
Ranged Laser rifle Azimuth +3 (1d8 F)(burn 1d6)(120ft)

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Statistics
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Base Atk +1; Str.+0,Dex.+2,Con.+1,Int.+1,Wis.+1,Chr.+1,

Feats/Class skills:
Feats:Basic melee weapons, advanced melee weapons, small arms, Long arms*, (Ryphorian bonus feat), light armor, Nimble Moves | Class skills:Acrobatics, Athletics, Computers*, Diplomacy, Intimidate, Mysticism, Perception, Physical, Science,Piloting^, Profession, Sense Motive, Stealth, Survival* (* indicates Solarian bonus skills; ^ indicates Ace Pilot theme bonus class skill)

Skills:
Acrobatics +6, Athletics +4,Bluff +2, Culture +2, Diplomacy +2, Disguise +2, Intimidate +2, Perception +3, Piloting +6, Sense motive +1, Stealth +1, Survival +1, (bold indicates at least one rank placed in that skill)

Languages Common, Triaxain ,
Theme Ace pilot
Combat Gear:
Laser rifle Azimuth, hammer assault, Second Skin Armor, extra battery, serum of healing Mk1
Other Gear:
Travel outfit, R2E (1), personal com unit

Credits:102
SFS info/boons:
scenarios: none Fame: 0 Reputation:0, ; Chronicles/boons: Alien Archive boon (six scenarios played before June 14th 2018 allowing me to build a tier 2 character)

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Special Abilities
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Keen Senses: Ryphorians’ distinctive ears help them hear precisely, granting a +2 bonus to Perception checks.
Low-Light Vision: Ryphorians can see in dim light as if it were normal light.
Trimorphic:(Transitional)Transitional ryphorians gain cold and fire resistance 2, and when in conditions of severe cold or heat, they have to attempt Fortitude saves only once per hour instead of once every 10 minutes. A ryphorian can stack this natural resistance with one other form of resistance.
Solar Manifestation: Shaak Ti has a golf ball mote of brilliant light blue energy that, floats near her head most times. This mote of energy sheds dim light in a 20ft radius but, can be suppressed at will whenever needed. The light automatically returns anytime Shaak Ti is in Stellar Mode(see pg 102 of Starfinder Core rule book) and cannot be suppressed while in Stellar mode.
Solar Armor Shaak Ti can form her Solar Mote into a form fitting suit of blue crackling plasma that overlays her existing armor, enhancing it. Forming or dismissing her armor takes a move action.
Stellar Mode: At the start of combat and each subsequent turn, Shaak Ti must choose one of three stellar modes:
Graviton:
Shaak Ti gains one graviton attunement point and becomes graviton attuned. She gains a +1 insight bonus to reflex saves.
Photon:
Shaak Ti gains one Photon attunement point and becomes Photon attuned. She gains a +1 insight bonus to damage rolls (including rolls for stellar powers)
Unattuned:
Shaak Ti gains no benefits while unattuned
Each round Shaak Ti stays attuned; she gains one more attunement point. She may not switch attument from Photon to Graviton or vise versa without first becoming unattuned. If Shaak Ti reaches 3 attunement points (either Photon or Graviton), she becomes fully attuned to that mode.
Stellar Revelation Super Nova When fully photon-attuned, Shaak-Ti, as a standard action can deal 1d6 fire damage (per Solarion lv) to all creatures within 10' of her. DC: 13 reflex save for half dmg.After using this ability Shaak Ti becomes unattuned.
Stellar Revelation Black hole When fully Graviton-attuned, Shaak-Ti, as a standard action can, pull any number of creatures closer to her. Shaak Ti can choose which creatures to effect. Each target mus succeed a DC:13 Fortitude Save or be pulled 10' towards Shaak Ti. After using this ability Shaak Ti becomes unattuned.
Nimble Moves Shaak Ti can move up to 20' of difficult Terrain as if it were normal and may take a guarded step into difficult terrain.