10, 16, 14, 19, 12, 8
Initiative: +5
HP: 9
AC: 13/13/10
Saves: Fort +2 / Ref +3 / Will +3
Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects, are not subject to fatigue or exhaustion, and are immune to disease and sleep effects. Androids can never gain morale bonuses, and are immune to fear effects and all emotion-based effects.[ooc]
Concentration: +7
Attack Melee: +0
Attack Ranged: +3
Skills
[ooc]Skill/Ranks/Name (5+2/level)
3 (1) Acrobatics (Dex*)
4 (0) Appraise (Int C)
-1 (0) Bluff (Cha C)
0 (0) Climb (Str*)
4 (0) Craft() (Int C)
2 (0) Diplomacy (Cha)
- (0) Disable Device (Dex*)
-1 (0) Disguise (Cha)
3 (0) Escape Artist (Dex*)
3 (0) Fly (Dex* C)
- (0) Handle Animal (Cha)
1 (0) Heal (Wis)
-1 (0) Intimidate (Cha C)
10 (1) Knowledge (Arcana C) (Int) +2 Bloodline Arcana
8 (1) Knowledge (Dungeoneering) (Int) C through bloodline
5 (1) Knowledge (Engineering) (Int)
- (0) Knowledge (Geography) (Int)
- (0) Knowledge (History) (Int)
- (0) Knowledge (Local) (Int)
- (0) Knowledge (Nature) (Int)
- (0) Knowledge (Nobility) (Int)
- (0) Knowledge (Planes) (Int)
- (0) Knowledge (religion) (Int)
5 (1) Linguistics (Int)
1 (0) Perception (Wis) +2 racial bonus
-1 (0) Perform (Cha)
- (0) Profession (Wis C)
3 (0) Ride (Dex*)
-3 (0) Sense Motive (Wis) -4 racial malus
- (0) Sleight of Hand (Dex*)
10 (1) Spellcraft (Int C) +2 Bloodline Arcana
3 (0) Stealth (Dex*)
1 (0) Survival (Wis)
0 (0) Swim (Str*)
3 (1) Use Magic Device (Cha C)
Langages: Common, Androffan, Celestial, Auran, Terran, Ignan
Senses: Darkvision 60ft, Low Light Vision
Special: Nanite Surge: An android’s body is infused with nanites. Once per day as an immediate action, an android can cause her nanites to surge, granting a bonus equal to 3 + the android’s character level on any one d20 roll; this ability must be activated before the roll is made. When an android uses this power, her circuitry-tattoos glow with light equivalent to that of a torch in illumination for 1 round.