@ DemonGrinder
I appreciate your understanding, but I don't think I quite got my point across. I'm not really worried about armored options, which the fully covered model was, as they're typically very practical and way better than many other current examples, and the thread on practical armor showed me that there was plenty of community support behind that same idea.
My main concern are regarding those concepts and models that have been wearing cloth armor. The first of which, the sorceress archetype from the early engine videos, didn't raise any flags with me because it was an archetype, and so I wouldn't expect them to change the design really.
With it followed up by the model with the cleavage window, and the concept art showing what appears to be the gender differences between a particular outfit, with the male male fully robed and the female appearing to have a cleavage window again (Third picture in the blog post), is where I start getting nervous.
However, I do understand that those designs are fine for plenty of people, even desirous, and I'm certainly not wanting to pull out the torch and pitchfork over this. I'm just hoping that in the final game there will be options for cloth that also fill more modest tastes, and that I wouldn't be embarrassed to show off to my daughter. :)
P.S. Sorry about the name change after post, realized after posting I hadn't updated it. :)