I recall reading somewhere (I can't find it now) that you could do independent research to learn new spells, but that it cost 1000 GP per week, and one week per spell level. I also seem to recall something about copying spells from scrolls into your spellbook. Can you do that in PFS? Judging by the cost of 2nd Level Scrolls (150 GP) and the writing cost of a 2nd level spell (40 GP), could I do that and save money? Or am I limited in PFS to the spells I learn at each level?
Lexica Rose wrote:
Wow. With that in mind, maybe I should look into a masterwork double pistol. I liked the idea of a pepperbox because it could hold 6 rounds, but with rapid reload (double-barreled pistol) and cartridges, reloading becomes a non-issue. And it'll allow me to attack with two bullets in one turn long before I could attack multiple times with a pepperbox. And I could get it sooner at only 13 fame required. That's really informative. Thanks!
Mike Mistele wrote:
Awesome. I'm sorry for all the questions, but I do appreciate all the responses. So Masterwork Weapon basically means that you can upgrade it and make it +1 and whatnot, and the weapon itself basically has no bonuses at that point, right? Also, I was reading up the reload rules on a pepperbox. I need to use one cartridge per barrel according to the pathfinder SRD. Does that mean that I need to use six standard actions to reload my pepperbox, or is it just one standard action to reload the whole thing, but expend six cartridges in the process?
Mike Mistele wrote:
Whoops. I knew I'd be three levels up, but I didn't add in my first level. Yeah, so level four would be where I get my first masterwork pepperbox. Would my starter gun be good enough to keep until then?
I love how helpful everyone is here. Yeah, I figured that was the case, SCPRedMage, so it looks like my pistol of choice will be the Masterwork Pepperbox, once I get enough fame. I'll avoid dual wielding since, as mentioned, I have to have a free hand to rotate the barrel of my gun. It's just too bad that I have to wait 'til I have 18 fame to get it, so that'll put me at about Level 3 when I can finally grab one. As for my first gun as a gunslinger, would the musket be the best choice? The pistol seems kind of iffy to me. I'm planning on using some paper cartridges to do reloading, so would it be better to take point-blank shot or rapid reload as a level 1 feat? And my primary focus stats should be what, Dex and Wisdom?
Love your name, by the way. So, I read the additional resources: " No character may purchase a firearm unless she possesses the Gunsmithing feat and firearms are never considered Always Available; a character must possess enough Fame to purchase any firearm not found on a Chronicle sheet or granted by a class feature." The pepperbox costs 3000 gp. Does that mean I'd need 13 fame points before I could purchase one?
I was reading through Ultimate Combat, and I'm intrigued by the gunslinger. But I have a couple questions. 1: I notice that there are 5 levels of gun availability: No Guns, Very Rare Guns, Emerging Guns, Commonplace Guns, and Guns Everywhere. Which weapon availability does PFS adhere to? I'm kind of hoping for commonplace guns so that supplies are cheaper. 2: I noticed that I can craft cartridges, pellets, bullets, ammunition, and even guns. Other than maybe being trained in alchemy crafting for cartridges, do I need anything other than time, a gunsmith's kit, and money to craft these items? What type of rolls do I need to make to do these? 3: Someone mentioned something about dual wielding revolvers. How does that work, and when can I start doing that? Thanks in advance!
Wow, that was fast! Thanks guys! One more question. I'm looking through a pregen that I had on my first day of pathfinder. Guy named Ezren. His level 1 list of feats has three. Granted, he's a human, so having two feats makes sense. But why does he have a third? He has combat casting, great fortitude, and scribe scroll. I thought that under most circumstances, you only get one (Unless you're a human). Why does he have three?
I did some searching and the most direct answer I could find was from 3.5e where the spell-like ability was simply part of the caster and thus required no preparing. I'm new to Pathfinder, and I'm finishing up making a character, but I wasn't too sure on the rule behind spell-like abilities. Do they require you to prepare them? And do they take up a spell slot? Thanks in advance! |