| Seraph |
One of my players is a crusader I thought it would be interesting to throw a class from Tome of Battle in. I changed Shukak to a warblade. It made him a bit harder and I almost brought the artificer down to zero. It was a good challenging encounter. I also switched up some of Shukak's gear to tailor it more towards my players. Not that while his AC is 23, both of his stances apply a -2 penalty to AC so this makes it even with the Shukak already presented in EaBK.
Shukak CR 8
Male lizardfolk warblade 7
CE Medium humanoid
Init +6; Senses Spot +2, Listen +1
Languages Common, Draconic, Goblin, Orc
AC 23, touch 12, flat-footed 21; improved uncanny dodg
hp 96 (9 HD)
Resist acid 15
Fort +9, Ref +9, Will +3
Spd 30 ft.
Melee +1 shock trident +14/+9 (1d8+9 plus 1d6 electricity
/19–20)
Melee +1 shock trident +14/+9 (1d8+7 plus 1d6 electricity
/19–20) and claw +10 (1d4+2) and bite +10 (1d4+2)
Ranged +1 shock trident +12 (1d8+5 plus 1d6 electricity
/19-20)
Base Atk +8; Grp +12
Atk Options battle ardor (+2 confirm critical hit),
battle cunning (+2 damage flat-footed or flanked
opponents)
Combat Gear potion of cure moderate wounds
Maneuvers Known (IL 7th)
Stances – punishing stance (IH1)†, stance of clarity
(DM1)
Strikes – claw of the moon (TC2), death from above
(TC4)†, exorcism of steel (IH3), emerald razor
(DM2), insightful strike (DM3)†, battle leader
charge (WR2)†, steel wind (IH1)
Counter – moment of perfect mind (DM1)†
Disciplines Known – Diamond Mind, Iron Heart, Tiger
Claw, White Raven; † maneuver readied
Abilities Str 18, Dex 15, Con 18, Int 14, Wis 12, Cha 10
SQ hold breath, weapon aptitude
Feats Multiattack, Improved Initiative, Improved
Critical (trident), Weapon Focus (trident), Weapon
Specialization (trident)
Skills Balance +16, Concentration +14, Intimidate +10,
Jump +18, Listen+1, Spot +2, Swim +16, Tumble +10
Possessions +1 shock trident, mithril breastplate, bracers of natural armour +1, novice crown of white ravens