Bather

Ser Praetorius Liviticus's page

159 posts. Alias of Daifri.


Full Name

Ser Praetorius Liviticus

Race

Human/Vampire

Classes/Levels

hp 212/212 | AC 33 touch 15 ff 27 | Fort +19 Ref +12 Will +10 | Init +10, Perception +10, Darkvision 60ft, Speed 30ft, Fly 40ft

Gender

Male

Size

Medium

Age

28

Alignment

CE

Languages

Common

Occupation

Pirate

Strength 28
Dexterity 16
Intelligence 10
Wisdom 11
Charisma 26

About Ser Praetorius Liviticus

Ser Praetorius Liviticus
Male Human Vampire/Fighter 1/Sorcerer 6/Eldritch Knight 6
Chaotic Evil Medium Humanoid (Undead)
Init +10; Senses: dark-vision 60ft; Perception +10
Str 28, Dex 16, Con -, Int 10, Wis 11, Cha 26
BAB +10; CMB +15; CMD 28

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Defense
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AC 34, Touch 16, Flat-Footed 28 (+9 armor, +3 Dex, +6 natural, 3 Insight, +1 Dodge, +2 shield)
hp 212
Fort +19, Ref +12, Will +10
Defensive Abilities: Channel Res +4, DR 10/magic and silver, Fast Healing 5, Gaseous form at 0hp, Cold/Electricity resistance 10,Sonic resistance 5,Immune mind-affecting effects, bleed, death effects, disease, paralysis, poison, sleep effects, and stunning, Not subject to nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Constitution, Dexterity, and Strength), as well as to exhaustion and fatigue effects, Evasion, Uncanny Dodge.

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Offense
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Speed 30ft, Fly 40ft(good)
Slam attack +18 (1d8+10) +2 neg lvl drain
+2 viscous undead bane greatsword +22/16(2d6 + 12 + 2d6 + 2d6 vs undead)(1d6 to me)19/20 crit
"Stormcaller"
+1 keen shock greatsword +21/15 (2d6 + 12 + 2d6(elec))
- +1cl on electric spells
- 1 per week call a storm
- 1 per day full round call lightning at my cl if i crit on attack call a lightning for free
Mythic power (9/day, Surge +1d6)

Sudden attack:
As a swift action, you can expend one use of mythic power to make a melee attack at your highest attack bonus. This is in addition to any other attacks you make this round. When making a sudden attack, you roll twice and take the better result, adding your tier to the attack roll. Damage from this attack bypasses all damage reduction.

Burst Through
Juggernaut
Divine Source Domains: Chaos, Weather

Special Abilities:

Spider Climb
Children of the Night
Gaseous Form
Change Shape
Blood Drain
Dominate Will Save: DC 24

Skills:

Acrobatics +3, Bluff +24, Diplomacy +8,
Fly +3, Intimidate +32, Perception +10, Sense Motive +10, Stealth +21, Use Magic Device +18, Perform Dance +10

Feats & traits:

Feats
-arcane armour training
-arcane armour master
-expanded arcana
-arcane strike
-power attack
-lightning reflexes
-toughness
-improved initiative
-dodge
-leadership
-Intimidating Prowess
-Cornugon Smash
-Alertness
-Combat reflexes
-Dark Flight
-Lunge

Mythic stuff
-Burst Through
-Juggernaut
-Divine Source: Chaos, Weather

Traits
-imposing scion
-magical knack

Mythic Arcane Strike:

Whenever you use Arcane Strike to enhance your weapons, the effect lasts for 1 minute instead of 1 round. If you expend one use of mythic power when using Arcane Strike, you can also add any one magic weapon special ability with a base price modifier of +1 to your weapons. This base price modifier increases to +2 at 4th tier, +3 at 7th tier, and +4 at 10th tier.

Mythic Power Attack:

When you use Power Attack, you gain a +3 bonus on melee damage rolls instead of +2. When your base attack bonus reaches +4 and every 4 points thereafter, the amount of bonus damage increases by +3 instead of +2.

In addition, the bonus damage from this feat is doubled on a critical hit, before it's multiplied by the weapon's critical multiplier.

You can expend one use of mythic power when you activate Power Attack to ignore the penalties on melee attack rolls and combat maneuver checks for 1 minute.

Spells:

Spells known/DC/per day
0-7-18-/
1-8-19-8
2-6-20-8
3-4-21-8
4-2-22-7
5-1-23-4

0-level
-prestidigitation
-mage hand
-acid splash
-daze
-light
-touch of fatigue
-arcane mark
-mending
-read magic

1-level
-Shocking grasp
-Shield
-Feather fall
-True strike
-Burning hand
-Magic missile
-Enlarge person
-Vanish

2-level
-Gust of wind
-Protective penumbra
-Blindness/Deafness
-Invisibility
-Make whole
-Command undead
-see invisibility

3-level
-Lightning bolt
-Fly
-Wind wall
-Blacklight
-cloak of winds

4-level
-Ball lightning
-Control summoned creature

5-level
-Damnation stride
-Lightning arc

items:

-Belt of physical might +6
-7 cure light wounds pots
-nobles outfit
-10 silver crossbow bolts
-light crossbow
-type 1 bag of holding
-zeus's quiver special item [3/day empower spell swift action]
-gloves of arcane striking
-periapt of +2 cha
-cracked tourmaline sphere
-3 extremley fancy skrimshaw pipes
-Tobacco
-boots of the cat
-wooden stake
-sack of diamonds

-mithral breastplate +3 light fortification
-ring of protection +3
-ring of force shield
-2 badass magical greatswords
-3 javelins
-cloak of resistance +4
-crown of swords