Lizardfolk

Senjin Alatriste's page

289 posts. Organized Play character for Gerald.


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The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Woot! Thanks for running, Rah! That was the most challenging low level scenario I've played in a while!

Got the chronicle. Looks great.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

I am dying at, "His claws and teeth lash out with sadness behind them,"lol! That is the greatest...

Once someone stops Senjin from bleeding, he thanks the group profusely. "Senjin not like that Archivist. No more archiving for Senjin!"

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

No day job.
PFS # 12445-8

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Lol, Rah are you sure we have the bad guy from the correct tier? This is the baddest dude I've ever seen!

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Do we still have the option of just giving this thing Wulessa? Lol...

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin has to stand up to have any chance of hitting the creature, so he does so despite he creature standing directly beside him.

I have to take the AOO.

He then swings twice.

Attack 1d20 + 5 ⇒ (10) + 5 = 15
Damage 1d8 + 5 ⇒ (7) + 5 = 12

Attack 1d20 + 5 ⇒ (14) + 5 = 19
Damage 1d8 + 5 ⇒ (1) + 5 = 6

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Still on the ground, Senjin punches with his enchanted fist one more time, ready to give up hope.

Attack 1d20 + 7 ⇒ (13) + 7 = 20

Damage 1d8 + 5 ⇒ (1) + 5 = 6

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Woo hoo!.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Well, I might be up one more round then. I'll wait for the DM to clarify before I post anything.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Ah darn, the slash at Seniin took me to -14, before the healing, so Senjin is done!

That bad guy is tough!

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin, now prone, swings only one time with his enchanted fist, hoping he could break through the creature's defenses.

Attack 1d20 + 7 ⇒ (11) + 7 = 18

Damage 1d8 + 5 ⇒ (5) + 5 = 10

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin swings twice with his enchanted fist.

Attack 1d20 + 5 ⇒ (13) + 5 = 18

Damage 1d8 + 5 ⇒ (8) + 5 = 13

Attack 1d20 + 5 ⇒ (9) + 5 = 14

Damage 1d8 + 5 ⇒ (7) + 5 = 12

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Enlarged and mostly healed Senjin moves forward again, trying to kick the crystal creature.

Attack 1d20 + 7 ⇒ (13) + 7 = 20

Damage 1d8 + 5 ⇒ (4) + 5 = 9

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

The nagaji was stunned by the viciousness of the attacks. He couldn't even summon the energy to answer Braugher. But he knew enough to move back to the far end of the room from the hard hitting creature, while he attempted to heal and reengage.

Im disabled at 0 HP right now.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin drinks the Enlarge Person potion and advances 15' toward the strange monster.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Will 1d20 + 2 + 2 ⇒ (15) + 2 + 2 = 19

Senjin sees through the illusion, but wasn't sure which was preferable, once he saw the real monster!

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Who wants the enlarge potion? Senjin will take it if no one else wants it.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Is there anywhere we have yet to explore on the map? I'm a bit turned around too, lol.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"We can't leave Wulussa, Senjin not think. If you give Wulessa back, we leave, no more problems," the warrior suggests.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin swings again with his potion coated right fist, assuming it is still active.

Power Attack 1d20 + 4 ⇒ (17) + 4 = 21
Damage 1d6 + 5 ⇒ (4) + 5 = 9

Power Attack 1d20 + 4 ⇒ (17) + 4 = 21
Damage 1d6 + 5 ⇒ (4) + 5 = 9

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"Senjin just want to go home now," the warrior says earnestly, not sure exactly who he and the others were talking to.

Diplomacy Aid Another 1d20 + 1 ⇒ (10) + 1 = 11

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"Any advice now, Wulessa? Senjin not like rats, although one am very handsome," he says, pointing to the one with his face.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Will save 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin again swings twice at the one he is locked in combat with, using his magicked right fist as he does so.

Attack 1d20 + 5 ⇒ (3) + 5 = 8

Damage 1d6 + 4 ⇒ (1) + 4 = 5

Attack 1d20 + 5 ⇒ (20) + 5 = 25

Damage 1d6 + 4 ⇒ (5) + 4 = 9

Possible crit 1d20 + 5 ⇒ (1) + 5 = 6

Damage 1d6 + 4 ⇒ (1) + 4 = 5

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Will 1d20 + 2 ⇒ (8) + 2 = 10 plus two more if this counts as 'mind affecting.'

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin swipes twice at the one he was already in range of, using his possibly now magicked right fist as he does so.

Attack 1d20 + 5 ⇒ (8) + 5 = 13

Damage 1d6 + 4 ⇒ (5) + 4 = 9

Attack 1d20 + 5 ⇒ (8) + 5 = 13

Damage 1d6 + 4 ⇒ (1) + 4 = 5

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Will 1d20 + 2 ⇒ (7) + 2 = 9 plus two more if this counts as 'mind affecting.'

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"Will potion work on Senjin's fists?"

If he receives an indication that it will, and no one else speaks up, he will cover one fist in it.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin looks around the new room, beginning to worry if the group was ever going to be able to find a way to escape.

Perception 1d20 + 8 ⇒ (14) + 8 = 22

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"Yes, we am really wanting go home. If you could help, that would be nice."

Aid Another Diplomacy 1d20 + 1 ⇒ (17) + 1 = 18

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin remains silent, not knowing how to proceed. He typically hit things, but there was nothing there for him to hit.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin starts looking for the Rin Din Djinn volume with he genie on the cover.

Perception 1d20 + 8 ⇒ (4) + 8 = 12

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"Strange things. Could a book be the key to getting out of here? What am Wulessa's favorite child book? Maybe that the way out!"

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin grabs the potion and holds it up so that everyone can see it. "Do it again! More potions, please!"

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"How do we gets out of these memories?"

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin doesn't say anything, as he simply looks around the new room they are in. Is it a room, or is it someone's mind? He still wasn't 100% sure what the team's objective was, so he keeps close to the others, not wanting to do something wrong in this initial foray.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"Did magic work? Are we exploring now," Senjin asks as he looks around and doesn't notice anything different in the room.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Sejin is puzzled by this request. "Sounds hard. Senjin never entered anyone's mind before. How we get out when we done?"

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"We did the agreement to the letter. That donkey is a fine beast. You'll look strong riding it. It'll do you fine. Let's finish the deal and get on our way. "

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Sounds fun! Have a great time camping...

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"Come down here and play! Senjin has something for you," the warrior calls out moving to protect the gunslinger. "Keep shooting it. Senjin protect Preacher!"

Since I can't reach It up in the air, Senjin will move in front of Preacher, trying to keep the creature off him as it seems he can hurt it from range.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

If Senjin has any idea where the dig will be when it turns corporeal, he moves there. He also pulls his cold iron weapon.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin is fine there, DM.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"So we do tasks one and three then? Let's get to it."

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"The Delivery sounds easy enough. Might gets to punch a gnoll, too," Senjin says with a grin.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin nods as well. "Sounds like deal. Senjin do chores good and be back for you to do what you say too. Be mad, if you try to lie and cheat the group."

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Senjin nodded and smiled conspiratorially. "Pathfinders am good at doing favors. How can Senjin help?"

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Sense Motive 1d20 + 5 ⇒ (17) + 5 = 22

Senjin adds a couple goofy gestures of his own to the barrage of random gestures. "Senjin make funny hand moves, too. They don't make sense either. Am very fun, though," Senjin nods and grins as he acknowledges the two men.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"Senjin am good at negotiating. Can sell scarves to Varisans," the nagaji says with a wide smile, not quite realizing his analogy, much like his negotiating skills weren't great.

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

"Am to buy back holder of scrolls. Senjin can do," the powerfully built nagaji grumbles in the corner, as he finished up his cup of ale.

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