Satinder Morne

Selene Liadon's page

17 posts. Alias of Siney.


Full Name

Selene Liadon

Race

Human

Classes/Levels

Claric lvl 1

Gender

Female

Size

M

Age

19

Alignment

Lawful Good

Deity

Sarenrae

Location

Kelesh

Languages

Common

Occupation

Traveling judge\healer

Strength 13
Dexterity 10
Constitution 14
Intelligence 12
Wisdom 16
Charisma 14

About Selene Liadon

Combat:
HP 15.
AC 17(Armor 5. Shield 2.)
Int (trait 2).
BAB 0.
For 4.
Ref 0.
Will 5.
Melee:
Scimitar +3(1d6+1)Crit 18-20x2
Ranged
Cross bow,light +0(1d8)Crit 19-20x2

Spells/Sp/Su/Ex:

Spells:

0.Light,Read Magic,Resistance
1.Magic Weapon,Bless,Cure Light Wounds.

Spell-Like Abilities:

Touch of Glory(Sp):You can cause your hand to shimmer with divine radiance, allowing you to touch a creature as a standard action and give it a bonus equal to your cleric level on a single Charisma-based skill check or Charisma ability check. This ability lasts for 1 hour or until the creature touched elects to apply the bonus to a roll. You can use this ability to grant the bonus a number of times per day equal to 3 + your Wisdom modifier.

Rebuke Death(Sp):You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Supernatural Abilities:

Channel Energy (Su)
Day/5 Dc 13 (1d6)
Extraordinary Abilities:

Aura (Ex): A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity's alignment (see the detect evil spell for details).

Skills/Feats/Traits:

Skills:
Heal=7(Skill rank 1)+(ability modifier 3)+( favored class 3)
Sense motive=7(Skill rank 1)+(ability modifier 3)+( favored class 3)
Diplomacy=6(Skill rank 1)+(ability modifier 2)+( favored class 3)
Knowledge(Religion)=6(Skill rank 1)+(ability modifier 1)+( favored class 3)+(trait 1)

Feats:

Channel Smite
Guided Hand

Traits:

Divine Warrior (LG): From an early age, you were trained by a militaristic order of clerics. You are devoted both to the teachings of your goddess and to spreading those teachings by force. You gain a +1 trait bonus on melee weapon damage when you cast a divine spell that affect weapons.

Adopted: You were adopted and raised by someone not of your actual race, and raised in a society not your own. As a result, you picked up a race trait from your adoptive parents and society, and may immediately select a race trait from your adoptive parents' race.

Warrior of Old: As a child, you put in long hours in combat drills, and though time has made this training a dim memory, you still have a knack for quickly responding to trouble. You gain a +2 trait bonus on Initiative checks.

Missionary: You have come to town to see about expanding the presence of your chosen faith after receiving visions that told you your faith is needed in the region—what that need is, though, you're not quite sure. You gain a +1 trait bonus on Knowledge (religion) checks, and Knowledge (religion) is a class skill for you. If you cast divine spells, pick three spells on your spell list. You are particularly adept at casting these spells, so they function at +1 caster level when you cast them, and their save DCs (if any) gain a +1 bonus.
1.Bestow Curse,2.Dispel Magic,3.Forbid Action, Greater.

Combat Gear/Equipment:

Dagger: (2gp, 1lb)
Scimitar: (15gp, 4lb)
Light Crossbow: (35gp, 4lb)
20 Bolts: (2gp, 2lb)
Scale mail: (50gp, 30lb)
Heavy Wood Shield: (7gp, 10lb)

Backpack (2gp, 2lb)
Bedroll (0.1gp, 5lb)
Flint and Steel (1gp, 0lb)
Rations 7x (3.5gp, 7lb)
Hemp Rope 50' (1gp, 10lb)
Sack x2 (0.2gp, 1lb)
Torch x1 (0.01gp, 1lb)
Waterskin x2 (2gp, 8lb)
Holy Symbol, Wooden (1gp, 0lb)
Spell Component Pouch (5gp, 2lb)
Scroll cure light wounds x4 (25gp, 4lb)

Total: 126.81gp, 91lb (medium load)
Remaining: 13.19gp