Jhofre Vascari

Segregius Balatorius's page

59 posts. Alias of Cymric.


Full Name

Segregius Balatorius

Race

Human

Classes/Levels

Cavalier2/Fighter1

Status:
Hp 19/33 AC 18 Touch 12 FF 18 Fort +8 Ref +2 Will +1 Perception +0 Init +2

Gender

Male

Size

Medium

Age

24

Alignment

Lawful Neutral

Deity

Aroden

Location

Cheliax

Languages

Common, Chelaxian

Occupation

Cavalier of the order of the Star

Strength 19
Dexterity 15
Constitution 16
Intelligence 12
Wisdom 10
Charisma 13

About Segregius Balatorius

Statblock:

Segregius Balatorius
Male Imperious Human (Chelaxian) Cavalier (Beast Rider) 2 Fighter (Dragoon) 1
LN Medium Humanoid (human)
Init +2; Senses Perception +0
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Defense
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AC 20, touch 12, flat-footed 18 (+6 armor, +2 shield, +2 Dex)
hp 33 (3d10+9)
Fort +8, Ref +2, Will +1; +1 Morale bonus when threatening the target of your challenge
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Offense
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Speed 20 ft.
Melee Heavy Shield Bash +7 (1d4+4/x2) and
. . Lance +7 (1d8+6/x3) and
. . Masterwork Longsword +8 (1d8+4/19-20/x2)
Special Attacks star's challenge +2 (1/day)
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Statistics
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Str 19, Dex 15, Con 16, Int 12, Wis 10, Cha 13
Base Atk +3; CMB +7; CMD 19
Feats Mounted Combat (1/round), Power Attack -1/+2, Ride-by Attack, Shake It Off, Skill Focus (Ride)
Traits Charming, Indomitable Faith, Patient Optimist
Skills Acrobatics -2 (-6 jump), Bluff +3 (+4 vs. characters who could be attracted to you), Climb +0, Diplomacy +9 (+10 vs. characters who could be attracted to you, +11 to influence hostile or unfriendly creatures), Escape Artist -2, Fly -2, Handle Animal +6, Intimidate +6, Knowledge (nobility) +2, Knowledge (religion) +5 (+6 on checks involving your chosen faith), Ride +7, Sense Motive +8, Stealth -2, Swim +0; Racial Modifiers +2 Sense Motive, +4 ride while riding your bonded mount., star's skills
Languages Chelaxian, Common
SQ animal companion link, calling (ability check) +1 (1/day), calling (attack roll) +1 (1/day), calling (saving throw) +1 (1/day), calling (skill check) +1 (1/day), imperious human, orders (order of the star), silver tongued, tactician (shake it off) 4 rds (1/day)
Other Gear Masterwork Breastplate, Masterwork Heavy steel shield, Lance, Masterwork Longsword, Backpack (15 @ 17 lbs), Bandolier (empty), Banner, complex, Belt pouch (empty), Flint and steel, Holy symbol, wooden (Aroden), Holy symbol, wooden (Aroden), Holy symbol, wooden (Aroden), Journal, Mess kit, Scrivener's kit, Tabard, Torch (5), Trail rations (5), Waterskin, 1 GP, 9 SP, 8 CP
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Special Abilities
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+4 Ride while riding your bonded mount. (Ex) Cancel your armor check penalty of -4 while riding your mount.
Animal Companion Link (Ex) You have a link with your Animal Companion.
Calling (Ability Check) +1 (1/day) (Ex) +1 to ability check 1/day.
Calling (Attack Roll) +1 (1/day) (Ex) +1 to attack 1/day.
Calling (Saving Throw) +1 (1/day) (Ex) +1 to save 1/day.
Calling (Skill Check) +1 (1/day) (Ex) +1 to skill check 1/day.
Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.
Imperious Human Hailing from either an empire, an emerging nation, or a controlling city-state, these humans are arrogant expansionists, absorbing others to their causes and culture. Replace the skilled racial trait with silver tongued and the bonus feat racial trait with Eye for talent
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Patient Optimist You gain a +2 trait bonus on Diplomacy checks to influence hostile or unfriendly creatures, and if you fail at such an attempt you may retry it once.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Ride-by Attack You can move - attack - move when charging mounted.
Shake It Off Gain +1 to all saving throws per adjacent ally
Silver Tongued You can shift a creature's attitude by three steps with Diplomacy.
Eye for talent Humans have great intuition for hidden potential. They gain +2 racial bonus on Sense Motives checks. In addition, when they acquire and animal companion, bounded mount, cohort or familiar, that creature gains a +2 bonus to one ability score of the Character's choice.
Star's Challenge +2 (1/day) (Ex) +2 to damage target, -2 AC vs. others when used, +1 to all saves while threatening your target.
Star's Skills +1 (Ex) +1 to Knowledge (Religion) checks relating to chosen faith.
Tactician (Shake It Off) 4 rds (1/day) (Ex) Grant the use of your Tactical feats to your allies within 30'.

Backstory: :

Segregius will always remember the day his father first took him to a public execution. He was nine years old. Street vendors were selling roasted walnuts and meats on sticks' others were selling rotten vegetables to throw at the shackled man before his execution. There was of course a Diabolist present preaching and explaining how it was right to punish the wicked and that mercy was a crack in the foundation of honor. Needless to say that the boy was impressed. And when the blade fell and the head rolled away, he felt his fathers hand on his shoulder and heard hom say with pride. "You see that son, now that! That is justice."

It wasnt until his teenage years that he discovered a different way to look at the world. It was in the form of an errant priest of Aroden, the last Azlanti, that this enlightenment took place. Staying on his father's lands for the summer, the priest would watch the young noble practice his swordplay. He started his conversion of the young man by telling him more about the history of the longsword. Weapon of Aroden and conqueror of so many lands. After many talks, Segregius' view of Asmodeus and the other cults so often worshiped in Cheliax soured. This inspired the young man to better ideals, he tried to become a paladin.

The son of an affluent man and noble of Cheliax, Segregius never lacked for anything whilst growing up. Had he wanted a horse, his father would supply it. When he decided to learn the arts of warfare, his father hired a grizzled veteran sergeant who taught him how to fight and how to use tactics, And when he decided to leave under pretense of adventuring, he was given all that he could possibly need, New armor crafted to his measurement, a sword crafted by a warsmith and even barding for his horse. That was the day he left of the Milani convent.

Thinking to pledge his sword to a worthy cause. He went to the temple of Milani and, after many months of platitude and training, it became obvious that while his intents where right, Segregius lacked one of the most important quality required of a paladin. Segregius has no mercy. He barely understands the concept of it and refuses to accept that such a quality could make a man better. Couple that with his tendency to sneak into the women dorminatory and general carousing and debauchery kept him from ever truly hearing the voice of Milani.

And so the young man sought another way to work for the good of the fellow man and found an order of knights whose codes and values meshed well with his own. Taking his oaths, he travelled and fought with them for a few years but now feels ready to depart from that group and join a group af adventurers. the young warrior is now seeking to join with a group of good men and women, so that his might be used for the good of all.


Description: :

Tall, fit and healthy with long flowing black hair, brilliant blue eyes and the perfect stubble. He wear the accoutrement of a military rider. From heeled boots that make him taller still to leather sewn on his pants to protect his inner thighs from chafing to a scarf to protect his neck from irritation from all the head movement one must do fighting ahorse. He is usually seen fully armored in a burnished breastplate covered by a religious tabard depicting the symbol of Aroden as well as his favored prayer written on the back. At his neck hangs a wooden holy symbol of Aroden, another hangs from the pommel of his sword and third still has been afixed to his shield. And yet Segregius speaks but little of his faith, as it is often met with derision. When ready for battle, he covers his head in a visored helmet with black and red plumes on the crest. This pattern of color repeats itself in his daily acoutrement wich adds an air of power to the man

personality:

Segregius has the easy manner and countenance of a man who never lacked for anything.Segregius has alway been popular with the members of the fairer sex. His joie de vivre and perception of reality is that whatever he might want is easily attainable. His general fitness, aptitudes and appearance have all conspired together to enforce this belief and created within him a deep font of confidence. He enjoys the company of man and has never had difficulty acquiring the attention of woman. Like most warriors he lives for the day and enjoys libelations and demonstrations of his manhood. Most people tend to like him as he is a charming man. Within him has also been instilled a sense of justice. Nurtured by his father since a very young age, Segregius has complete faith in the juridicial system of Cheliax and often feels no qualms enacting punishment upon perceived wrong-doers. While he would refuse to execute a prisoner personaly (unless ordered to by a superior officer), he would not stay is hand in battle to spare the life of a bandit.

Priest:

Priest
Horse
N Large Animal
Init +2; Senses low-light vision, scent; Perception +5
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Defense
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AC 18, touch 11, flat-footed 16 (+3 armor, +2 Dex, -1 size, +4 natural)
hp 25 (+6)
Fort +5 (+4 vs. hot or cold environments and to resist damage from suffocation), Ref +5, Will +2
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Offense
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Speed 50 ft.
Melee Bite (Horse) +4 (1d4+3/x2) and
. . Hooves x2 (Horse) +4 x2 (1d6+3/x2)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 16, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +2; CMB +6; CMD 18 (22 vs. Trip)
Feats Athletic, Diehard, Endurance
Tricks Attack [Trick], Combat Riding [Trick], Come [Trick], Defend [Trick], Down [Trick], Fetch [Trick], Guard [Trick], Heel [Trick]
Skills Acrobatics +1 (+9 jump), Climb +8, Escape Artist +1, Fly -1, Perception +5, Ride +1, Stealth -3, Swim +8 (+12 to resist nonlethal damage from exhaustion)
Languages
SQ combat riding [trick], fetch [trick]
Other Gear Studded leather armor, Bedroll, Bit and bridle, Pot, Riding saddle, Rope, Saddlebags (6 @ 21 lbs), Shaving kit, Soap, Whetstone, You have no money!
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Special Abilities
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Diehard You are stable and can choose how to act when at negative Hp.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Fetch [Trick] The animal will get a specific object.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.

Spoiler:
A thoroughbred warhorse, Priest is a 7 foot and half weapon of war. He has a shiny black coat with white at the hoofs amd face. The animal bristles with muscles and looks like it is ready to start charging at any moment. It has been the mount of Segregius for the past two years and so far, has been the best horse he's ever worked with. Priest is as strong as most warhorse and more nimble to boot.