Tournament Champion

Sean "Tex" Mathers's page

12 posts. Alias of DM_Lazer_Beam.


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Male Human FX Technician's Assistant [Bruises] 5

Tex makes a few last adjustments to the Holo-Core. before setting it down on the table. A pattern of eerie blue light plays from the device, displaying a holographic moon in the center of the room, the same size as the orb. Arcs of sheet lightning dance across the "surface" of this holographic moon briefly adding a blue-ish tinge to the moon.

Well it ain't no trick getting my pal here... He raps his knuckles playfully on the Holo-Core's side.

...to display reflected moonlight with no source of light let alone lightnin' bouncing around. Still he seems to have made it work just fine, ain't that right little critter?

The Holo-Core lets out a small assertive beep. Tex beams with pride as he states, I named him Tinman.


Male Human FX Technician's Assistant [Bruises] 5

Yea, I can send it to your P D S. But you were there working on the HoloCore for the entire time. You thinking it was...I dunno...ghosts?

Your PDS has mail.

It'll take you about an hour to go through all the tapes because there are different cameras involved. More if you want the surveillance feed for the rest of the museum.


Male Human FX Technician's Assistant [Bruises] 5

Baker:
Tex waits to answer until Madelyn feels rested enough and leaves the room to get more pamphlets to hand out.

Tweren't nothin'. I do a lotta tinkerin' with screen projectors and I've usually got a number of spare parts lying around. As for the military chipset, since you an me be pals now I supose I'll let you in on ma secret.

Tex glances around to make sure no one's eavesdropping. I got me a buddy over at Fort Barrow that sends me parts every now and again. They were just going to throw away this perfectly good, high-grade chipset! Now ain't that just a crime. Waste nothin' want fur nothin' is my motto if'n you ask me.

Tex eagerly begins to help you set aside the different components from the spare parts kit. Well, fur now we'll just use this here holoCore to cover my tracks. Later, when I've got the time, I'll set about fixing the holes.

Holy cow, nice skill rolls.

Tex stares mesmerized as you start to disassemble the HoloCore unit easily without once looking at the manual.


Male Human FX Technician's Assistant [Bruises] 5

Baker:
To repair the HoloCore you need to succeed at a Computers skill challenge. 3/5 rolls succeeds. Due to the nature of the challenge you will not know the DC until you try.

Shoot, I didn't think you had spotted them. Mind keeping it just 'tween us? Ol' Archi-bald will have a field day with me if he finds out. I use 'em for self-defense only, I swear. In this city, a litta self-defense goes a loooong ways. He grins lopsideedly at you.

Insight Check Results:
Marissa's sarcasm is still good-natured. She seems to take little notice of you at the moment except as a friendly acquaintance with a rounded knowledge of computers. She's kinda the top-of-the-class kinda person. She's on an equal Computers skill level with Marco though not nearly as annoyed at your constant show-ups as he is. She seems genuinely concerned about Tex and definitely likes him. Seems like it might turn into a Nightingale situation with a Friendzone on the side...


Male Human FX Technician's Assistant [Bruises] 5

Baker:
Tex fires his Sixgun at the HoloCore again. Fifth times a charm!

Sixgun: 1d20 + 3 ⇒ (4) + 3 = 7

Misses...again.

Daggummit!


Male Human FX Technician's Assistant [Bruises] 5

Baker:
C'mon Betsy, just need one good shot...

Sixgun: 1d20 + 3 ⇒ (8) + 3 = 11

Another miss.


Male Human FX Technician's Assistant [Bruises] 5

Baker:
Keep yer head down, sweetheart! Tex'll fix his wagon!

Sixgun: 1d20 + 3 ⇒ (11) + 3 = 14

His shot misses by a hair.


Male Human FX Technician's Assistant [Bruises] 5

Baker:
Tex shakily draws a bead with one of his sixguns.

Tex's Sixgun: 1d20 + 3 ⇒ (4) + 3 = 7 Damage DC 18

He misses wildly and the bullet buries itself in the far wall.


Male Human FX Technician's Assistant [Bruises] 5

Baker:
*Round 3*

Seeing you and Marissa apparently blinded by the HoloCore, Tex leaps into action.

No one out shoots Tex! Tex pulls out a pair of sixguns and fires both at the HoloCore.

Baker, make a Perception check

Tex's Colts: 1d20 + 3 ⇒ (3) + 3 = 61d20 + 3 ⇒ (13) + 3 = 16 Damage DC 18 (+2 if both hit)

One shot hits.


Male Human FX Technician's Assistant [Bruises] 5

Baker:
Initiative:

  • Tex
  • HoloCore FX 3000
  • Marissa
  • Baker Scott

I ain't yella. Tex peeks into the room. I see ya litta fella. Come quietly now or i'll have to get rough...


Male Human FX Technician's Assistant [Bruises] 5

Baker:
Well, then you must be them repair guys. He takes in Marissa with his eyes. ...errr gals. I-I-I mean guys 'n gals. He looks back and forth between you and Marissa.

He straightens his hat. Sure, I went to disable them RSC-45 protocols but they was...missin'. Fact of the matter is, we got it late and it was missin half its guts. We didn't even recieve the spare we ordered. I ain't no business...person but I reckon your fellas at RoboCorp have some funny ideas about quality. I spent half a day just getting that one to turn on.

He sounds like he knows his job rather well and has a knack for holo-emitters.


Male Human FX Technician's Assistant [Bruises] 5

Baker:
Jeeeehosophat! I ain't never seen a critter with more spunk than this here 'Cube. He picks himself up and brushes off some of his burnt clothing.

Don't worry boss, I'll get that thing majiggered 'fore your little hoedown. Realizing that there are other people in the room, he turns to you and Marissa and holds out his hand.

And who might you folks be? Names Tex, 'leastways thats what they call me 'round here. I fix stuff. Course that little critter in there's been acting right ornery today. He picks up his authentic cowboy hat from the floor nearby and sets it back to its rightful place. You notice a hole burnt straight through from front to back.