Scryangi's page

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Is there any archetype that helps me play a Commerce related cleric? Like the Goldeye from 3.5. Pardon the stereotype but I just love shopping, having something to do outside of adventuring, and unlike window shopping in real life, prices inside Golarion are affordable :P

The Knight of Coins from Merchant's Manifest is my favourite archetype but I prefer clerics. Black Markets and Magical Marketplaces have come and gone, but barely have any material for clerics. Most spells are arcane, and while there are plenty of archetypes for alchemists, rogues, and bards, clerics seem absent despite there being gods of trade and greed. At least Black Markets gave clerics the Authenticating Gaze spell.

In short, I would like archetypes that increase the number of skill points per level, add the Appraise skill, and preferably have abilities related to trade, identifying items, or perhaps fixing them--like the Flotsam domain.

Any help would be appreciated :)


Good day everyone.

((*Edit* I have no idea how to make links on this forum.))

I am going to DM the Giantslayer campaign for a friend, meaning there are only going to be two players. He is a Battlesmith, which is a Fighter that trades his bonus feats for unique equipment and crafting abilities, while I would like a Barbarian.
( https://dnd-wiki.org/wiki/Battlesmith_(3.5e_Class) )

What do you think would be best? Mad Dog Barbarian, or Mounted Fury Mammoth Rider? With Urban Barbarian I could UMD wands even when raging. An int of 3 would give my animal the ability to take all feats it is physically capable of performing such as teamwork feats. I allow myself to use wands of Minor Vigor despite that being 3.5, and trade one trait for Trap Finder.

Mad Dog build guide: http://www.optibuilds.com/optimized-pathfinder-barbarian-build-mad-dog/mad- dog-barbarian-guide/

Feats / Traits / Mad Dog Class Abilities / Rage Power Progression: 0) Traits: Dangerously Curious, Trap Finder ; 1) War Beast (Roc) (MDA), Power Attack, Eye For Talent (+2 Con for Roc); 2) Pack Tactics (MDA), 3) Precise Strike; 4) Rage (MDA), Superstitious; 5) Ferocious Fetch (MDA), Combat Reflexes; 7) Broken Wings Gambit; 8) Witch Hunter; 9) Extra Rage Power (Ferocious Beast); 10) DR 1/-; 11) Greater Ferocious Beast; 12) Extra Rage Power (Ghost Rager); 13) Improved Share Spell, DR 2/-; 14) Throat Cutter; 15) Dazing Assault; 16) DR 3/-, Come and Get Me;

Note: MDA means Mad Dog Abilities

Mammoth Rider 1-11:
Use Boon Companion (http://www.d20pfsrd.com/feats/general-feats/boon-companion) to enter Mammoth Rider at lv 7, and then go back to Barbarian. Take Lesser Beast Totem, Beast Totem, Greater Beast Totem, Ferocious Mount, Greater Ferocious Mount to unlock pouncing mammoth at level 11. Then either finish Mammoth Rider or take 9 more levels of Barbarian.

Thread about Mammoth Rider optimalization: http://paizo.com/threads/rzs2ovli&page=1?Path-to-Mammoth-Rider