Hey y'all I have a build idea, and I'm curious what other people would do with this idea. I want to build (as an NPC) a Succubus who is a (chained) Synthesist Summoner. Naturally, the eidolon should be a grapple build, and there's certainly a level adjustment, but does anyone have specific build ideas or input, I'd love to hear it. Thanks in advance!
A relatively new DM I know sent me a message tonight asking me about a stat block she was looking at. Having never seen this particular phenomenon, it seems time to reach out to the grand old internet to see what on earth means So, Bestiary 2 introduced the Primal dragons. The Great Wyrm Cloud Dragon has a -1 touch AC (5 dex ability score for -3, -8 for size).. What... does this mean? Is it impossible to miss this creature? How are we supposed to parse this in gameplay terms?
The Swarm isn't a terrible idea, though he focuses primarily on Enchantment spells himself, so he may be able to turn the swarm if he manages even a single cast. Ghostbane Dirge, however... Oh that's beautiful. That might be exactly what I need, used in combination with an Iron Bands of Binding and a way to introduce poison. Force Net as a backup just in case. Y'all are so helpful <3
born_of_fire wrote: I do have to ask since LE can easily work very well with neutral and good characters: why the need to kill his character? I hope it's based on in game, in character actions rather than the fact he's got LE marked on his character sheet for alignment. Oh, the party has been feeling the pressure of having a lawful evil. They don't agree with his methods, nor his lack of caring for others. I was chill with having an LE in the party until he started doing things I didn't agree with. Fuzzy-Wuzzy wrote: A Force Net is meant for that. You could also use any normal restraining spell with a rod of ectoplasmic metamagic, right? The Force Net is perfect! Combine that with a clockwork item like the Iron Bands of Binding, and I think we can at least slow him down. Might be able to convince the DM to let me add poison needles to the thing. I think that's my solution. Hail internet forums and obscure crafting skills! As for the rod or ectoplasmic metamagic... are there restraining spells that aren't mind affecting? Ones on the Bard list, that is. I know druids get Entangle, but I'm the only spell caster aside from our LE friend. blahpers wrote: Hold person (or something better that targets a weak save), tap on the head with a magic sap. Repeat tap on head as needed. No dice, can't be a mind-affecting effect. Damn Axiomites and their immunities!
So here's the deal: Through a series of unexplainable shenanigans, our wizard got turned into an Axiomite Psychic instead. The issue, however... is that he's Lawful Evil, and the rest of the party are Neutral or Good. I've been quietly planning with my DM to find a way to disable or kill the psychic (player's a good sport, so we're not worried about a volatile reaction, and the rest of the party suspects he's making plans against us in return), but... As he's a Psychic, he doesn't need to be corporeal to cast, and as he's an Axiomite, he spends the majority of his time as a cloud of math. Axiomites are also immune to mind affecting effects, and as I'm a bard, that puts me at a serious disadvantage. My plan thus far has been to poison him, but first I have to guarantee a delivery method. I've been tinkering with craft (clockwork), (and currently have two limbs replaced with clockwork, as well as a pair of clockwork wings) so I could probably build a delivery method if need be. The poisons I'm considering are ones that would prevent him from casting (nausea, unconsciousness, etc), so that the rest of the party can get an almost guaranteed kill. So, my questions are: A) Is there a way to restrain an incorporeal creature? Ghost touch is the first thing that comes to mind, but the math cloud doesn't have a humanoid form to attach cuffs or restraining devices to.
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