| Scott Way |
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I have a group that has been playing for over a year and is now getting close to the end of the campaign. And as they are all getting into higher levels they are abusing certain spells Greater invisibility is the worst one.
How do I as the DM make a game a challenge for them if i cant see them to effect them. With out making it look like Im "Trying to Kill" the players. Since not all encounters will have creatures with clerical abilities to Purge it or casters with true seeing even creatures with high sent abilities still will have a high miss chance. Tremor sense doesn't work since they piggy back fly on to there greater invisibility.
Does anyone else see the flaw in the duration of Greater Invisibility? Or have a possible solution that isn't going to make it appear that Im picking on certain players?