Kevoth-Kul

Scott Fenwick's page

17 posts (50 including aliases). No reviews. No lists. No wishlists. 1 alias.


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Just to clarify, are the guys hot-roping coming in at me or Brightside?


Despite the lack of real proper sleep I'm feeling sharp and motivated.

Library Search: 1d10 + 7 ⇒ (10) + 7 = 17


I can't edit my last reply so I'll just post on top of things here

I don't bother to look over my shoulder right away to make sure that the car has totally passed me. I'm not ignorant of the risk, I just don't want to look suspicious.

I just need to catch a cab to a coffin so I can make a few calls...

I try to move in a way that keeps the overpass covering me as much as possible. Once I get away from the AV and close to a place with a cab, I can move a bit faster.


May I have a refresher on how IP works? Once I get IP = skill, does the skill rank up?


Is it plausible to cut through the fence with my monokatana?


Can you only critically succeed at attacks, or can normal skill checks do that as well. I got a 10 on my last awareness roll.

Also, does rolling initiative count as a skill use?


I can't help but smirk as my throw takes all the air out of his lungs. I move towards him with purpose and allow him a very brief moment to try and rise to his feet, mostly because it'll make grabbing hold of his neck slightly easier for me. As soon as the most opportune moment presents itself, I slide an arm around the front of his neck, applying a bit of pressure to his windpipe while my other hand takes a hold of his jaw and wrenches it upwards, twisting his neck at an uncomfortable angle and making it well known that with little bit more pressure, I could snap his spine.

Now listen here. One quick jerk and it's lights out forever. So you're going to stay still and stay quiet and answer all my questions. Nod your head a little bit to tell me that you understand.


Mechanically, is there a way for me to take advantage of a stun by getting my target in a "if you breathe wrong I'll snap your neck." hold/grapple?


As the taser darts pierce my skin and cause electricity to course through my body, I grit my teeth and stare the soldier directly in the eyes. I'm already moving as the charge fades, my anger and neuralware fueling my speed and aggression. I grab at the shoulders of his clothing and armor, simultaneously driving my hip into his stomach while pulling his body over my shoulder in an effort to violently throw him to the floor.

Grapple: 1d10 + 10 + 4 + 2 - 3 ⇒ (5) + 10 + 4 + 2 - 3 = 18
Throw: 1d10 + 10 + 4 + 3 - 3 ⇒ (1) + 10 + 4 + 3 - 3 = 15
Fumble Check: 1d10 ⇒ 7
Damage: 1d6 + 2 + 4 ⇒ (5) + 2 + 4 = 11
Initiative: 1d10 + 10 + 2 + 3 ⇒ (10) + 10 + 2 + 3 = 25


While the kill wasn't as clean as I had imagined it in my head, my knifework still did the trick. I push the already-collapsing corpse away from me so it wouldn't prevent my next strike. I draw my knife back to ready it for a strike while I simultaneously move forward a few quick steps. The world is still moving in slow-motion around me so I have plenty of time to line up another shot on the second soldier. Though my instinct is to strike out once again at the neck or perhaps even his gun-hand, I decide not to press my luck and instead strike for center of mass.

Attack: 1d10 + 10 + 4 + 1 ⇒ (1) + 10 + 4 + 1 = 16
Damage: 2d6 + 2 ⇒ (3, 4) + 2 = 9


As the soldiers enter the container tactically, any worry I might feel is overshadowed by my arrogance - or as I like to call it: confidence. I've got more experience and I sure as hell didn't earn my stripes guarding knocked out dudes in shipping containers. I notice their pattern of entry and immediately move to exploit the fact that only 1 will be facing me.

Initiative: 1d10 + 10 + 2 + 3 + 5 ⇒ (4) + 10 + 2 + 3 + 5 = 24
I declare 1 attack, aiming for the neck (head) of the soldier who can see me.

Attack: 1d10 + 10 + 4 + 1 - 4 ⇒ (9) + 10 + 4 + 1 - 4 = 20
Damage: 2d6 + 2 ⇒ (2, 4) + 2 = 8
You'll need to let me know if I did that right for my attack and damage. The respective attack modifiers are Ref + skill + accuracy - call shot. The respective damage modifier is BMT. Look right?


My brain starts to work on the problem, trying to figure out a way to open the door and take out the two men quick and quiet-like...then I kick whatever the hell was on the floor.

God fragging damn it all to hell. Max thinks to himself.
Perfect. Just fragging perfect.

I quickly let out a small groan in the hopes that they'll think I'm just coming to consciousness and am no threat, all the while pressing myself up against the wall closest to the door so that I can quickly attack if they open it up to investigate. My mind reflexively triggers the Speedware, slowing the world down around me as I wait for them to enter.


Stealth: 1d10 + 13 ⇒ (1) + 13 = 14


As my memories slowly return to me bit by bit, I feel a brief but white-hot flash of anger that I've been taken prisoner. My mind starts working up a checklist of who has me and why, but nothing makes sense right now. Perhaps it's the head wound. Perhaps it's not a conspiracy and it's just bad luck.

I head towards the source of the dim light, taking care to walk slowly so that my footfalls don't echo off the insides of the container. I step slowly and with purpose, not only trying to stay quiet but also trying to feel if the container is in motion. Once I reach the source of the light, I press my ear against the door to see what I can hear, knife at the ready in my hand should I need to quickly end someone.


Sorry about that man. I must have closed the window before the post actually uploaded to the site because I definitely replied last night before bed!

Also, is there a way to turn off the profanity filter?


Max looked around the dark room, confused and immediately irritated at his surroundings. He allowed himself a moment to take stock of the room and his own body, standing up and stretching a bit to ensure that he wasn't injured.

Something must have gone wrong after the drop. Where the f#$+ am I? Where is all my s+$$? I'm going to be really pissed if I need to buy new gear once I get out of here.

His eyes still hadn't adjusted well to the dark so he walked slowly towards what he hoped would be a wall. Once he made it, he could feel along the surface until he hopefully found a door or some other potential means of escape.


Humanity Cost: 3d6 + 1d3 ⇒ (5, 3, 1) + (3) = 12

Also I just wanted to clarify - in your initial post I just woke up from a dream, yes?