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1)Dungeon 128 - Arena battle 1:
How do you handle the 3 other groups? I don't want to run all 3 with the PC's action intermixed. I think the player's will get very bored as they will not see much action with all the groups and battle will take a long time between their turns.

2)Dungeon 130 - The Spire of Long Shadows
Vision #6 - In the Realms conversion, are those vision's in addition to the ones presented in the magazine?
Or are the replacement skill checks listed in the magazine?

If they are in addition, how are those vision's in the Realms conversion described to the players?
It lists their meanings but no descriptions, and I dont know enough of the Realms to make something up.

If they are meant to replace the magazine's skill checks. Which Realms conversion skill checks go with what descriptions?

3)Dungeon 131
In Alhastar there are essentially "guardians" called blessed angels. What are these? And why are they protecting Alhastar?

Also I will be using the Realms conversion when they become available, will these blessed angels fit into the Realms city equivelant? (I guess the answer may lie upon what they are are and why they are there?)

Please answer as soon as possible. I would like to know these answers.