K177Y C47 wrote: 18. I, Mr. Wizard, will not attempt to steal the role of both the fighter and the rogue and I will not bring up the fact that I can do the rogue's job better than him. Ha, that means Mr. Wizard is doing a bad job of well...being a wizard, especially if he is the only arcane caster in the party. 20. I, as the wizard with arcane crafting feats, will not be the party glorified vending machine for all things magical that you heart desires at cost (i.e. 1/2 price). My time and talents are valuable, do not treat me as an NPC crafter. 20a. Crafting is 80% of full price, paid up front(75% if you are respectful), for my feat tax and downtime services. Also it guarantees availability. If not, go have the DM roll randomly to see what the vendor has in stock and pay full price. 21. As the wizard, I will choose which spells to cast in and out of combat to make my party "more effective" TM. Do not tell me what to memorize or that a fireball is more effective then haste, then proceed to get bitter when simple tracked math over rounds prove that I was correct. Play your character how you wish and I will do the same with mine.
I’m looking for advice on a Paladin/Hellknight build for Kingmaker. I’m not sure what the top level is but I’ll build to 15th with the plan being Paladin 5 (Oath of Vengeance)/ Hellknight 10 (Order of the God Claw). If it goes beyond 15th I’ll likely go back to paladin. Just hit level 3.
The Int 13 was originally for the Unsanctioned Knowledge and Fast Learner feats when I was originally staying Paladin the whole AP. That said, I still like the idea of a smart, yet young/little experience (low wis) character that will evolve/become more jaded as the AP goes on. Current Feats are: Fey Foundling (human), Power Attack (Paladin 1) I want to use Cornugon Smash in the build, for Intimidation as Diplomacy is not always viable. So here’s a sample feat build out.
Stat bonuses will be Cha (4th), Wis (8th and 12th ) and Int (16th) if it goes that high. Stat boosting equip (belts, etc.) will raise the even stats. I could just take Iron Will to offset the Wis penalty and free up stat points as well, but it eats a feat. The hellknight disciplines would be Pentamic Faith (Travel), Fearsomeness and I'm undecided on the 3rd. I’ve been a front liner for the party, but not always the tank. I usually share the duties with the Fighter 2/Cleric X. The other two members of the party are a Ranger (archery style) and a Druid. The last two will be single class. Anyhow, I’d appreciate any advice you have. Thanks.
I'm going to be playing in a Kingmaker game with 2 other regulars with a 4th member being spotty at best. The of the two regulars one is a melee ranger that wants to be "stuck in " hitting things and the other is a wildshape focused druid. I have no idea if/when/what the 4th person will play when they show up. Restrictions are: 20pt buy, CRB, APG, UC, UM and ISWG. I'm planning on playing a bard for all around utility. The 2 archetypes I was thinking about are Arcane Dualist and Sound Striker. I'm leaning toward the latter. Striker allows me to keep the bardic knowledge and versatile performance for all the skill usage we'll likely need that is not covered by the other two. Also, I need (emphasis here) to hold my own in melee as I'm certain things will get through with only two others to try to hold the attention in encounters. Neither of the other two players are real "Pathfinder" experienced, but are lightly familiar with the rules/setting. That said, my ROM (Rough Order of Magnitude) for this charater is: Option 1:
Option 2:
Anyhow just theory crafting at the moment. Input and ideas welcome.
Sorry for the long post, but needs the setting to make it appropriate. I'm currently GM/DM-ing a Curse of the Crimson Throne group (friends since high school/college) and play in a different group that is in the Council of Thieves AP.
Gnome Sorcerer (after jumping on the countertop): " Tell me where he is you SOB or I'm going to call the guards!"
The party ends up fighting all of the deserting guards in the building at the same time in the front of the shop. So much for discretion... ------- In the CoT AP we encountered a vampire-like guy (vague enough to avoid a spoiler tag) in a scroll filled room. Me , playing a wizard, roll better initiative and go before he does and cast Web to hold him in place. We have a melee centric party (Fighter, Monk, Cleric and a melee druid) that gripe that they cannot get in to do any real damage. Three rounds of ranged weapon exchange passes with much frustration. The druid, fire domain, decides to use burning hands to get at the EBG, to burn off the web so she can get in there to melee and damage him in the process. She ends up pissing him off, due to setting fire to the scrolls he was studying, and he proceeds to attack only her in melee, for the next few rounds.
Druid: "He really hates me doesn't he?"
Ten minutes later and a few bathroom breaks, we resumed the combat.
Definitely interested. Never played a pbp game before, but plenty of tabletop both as a player and as a GM. Currently thinking of a ninja or some other rogue variant. I'll make an alias with all the info, at least that's how I think people do characters here. And yes this is my first post here on the boards... :) |