
Full Name |
Sathos Dawnscale |
Race |
Nagaji |
Classes/Levels |
Bloodrager/ 2 HP: 20/20 | AC 17 (11 FF/16 T) | F:+4/ R: +1/ W: -3 | Init: +6 | Perc: +5 | CMB: +6 | CMD: 17 | |
Size |
Medium |
Alignment |
CN |
Strength |
18 |
Dexterity |
12 |
Constitution |
12 |
Intelligence |
8 |
Wisdom |
7 |
Charisma |
18 |
About Sathos Dawnscale
Sathos Dawnscale
Male nagaji bloodrager (crossblooded) 2
CN Medium humanoid (reptilian)
Init +6; Senses low-light vision; Perception +5
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Defense
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AC 17, touch 11, flat-footed 16 (+5 armor, +1 Dex, +1 natural)
hp 20 (2d10+4)
Fort +4, Ref +1, Will -3; +2 vs. mind-affecting effects and poison
Defensive Abilities uncanny dodge
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Offense
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Speed 40 ft. (30 ft. in armor)
Melee
Masterwork cold iron greatsword +7 (2d6+6/19-20) or
lucerne hammer +6 (1d12+6)
Space 5 ft.; Reach 5 ft. (10 ft. with lucerne hammer)
Special Attacks angelic attacks, bloodrage (7 rounds/day)
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Statistics
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Str 18, Dex 12, Con 12, Int 8, Wis 7, Cha 18
Base Atk +2; CMB +6; CMD 17
Feats Noble Scion Of War ISWG
Traits indomitable faith, reactionary
Skills Intimidate +8, Knowledge (arcana) +3, Knowledge (nature) +0, Perception +5, Spellcraft +3; Racial
Modifiers +2 Perception
Languages Common, Draconic
SQ fast movement, resistant, serpent's sense
Combat Gear wand of cure light wounds , alkali flask APG (3); Other Gear kikko armor UC, greatsword,
lucerne hammer APG, backpack, bedroll, belt pouch, blanket APG, flint and steel, hemp rope (50 ft.), pot,
soap, torch (10), trail rations (5), waterskin, 1,576 gp, 9 sp
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Special Abilities
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Angelic Attacks (Su) Melee attacks are good-aligned, and do +1d6 to evil outsiders.
Bloodrage (7 rounds/day) (Su) +4 Str, +4 Con, +0 to Will saves, -2 to AC when enraged.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Resistant (Ex) +2 racial bonus to saves vs. mind-affecting effects and poison.
Serpent's Sense (Ex) +2 racial bonus on Handle Animal checks against reptiles.
Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.
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