Shorafa Pamodae

Saria Nefar's page

26 posts. Alias of Dragonborn3.


Race

Oni-Spawn Tiefling

Classes/Levels

Hungry Ghost Monk of the Sacred Mountain 2 / Synthesist Summoner 8

Gender

Female

Size

Medium

Alignment

Lawful Evil

Languages

Common, Abyssal

Occupation

Mercenary/Killer

Homepage URL

Link

Strength 13
Dexterity 16
Constitution 13
Intelligence 10
Wisdom 18
Charisma 13

About Saria Nefar

Hit Dice: 2d8+2+8d8+8+6+8
Hit Points(average): 81 / 81

Base Attack Bonus: +7/+2
CMB: 8
CMD: 26

Fortitude: +6 (3 Monk, 2 Summoner, 1 Con)
Reflex: +8 (3 Monk, 2 Summoner, 3 Dex)
Will: +13 (3 Monk, 6 Summoner, 4 Wis)

AC: 23 =(10 Base, 3 Dex, 4 Wis, 1 Dodge, 3 Natural Armor)
Touch: 18 flat-Footed: 17
Speed: 30ft(+10ft when using the charge, run, or withdraw actions)

Unarmed Strike(1d6+1, x2, B) +8/+3 to hit
>>>Flurry of Blows +6/+6
Power Attack: -2 Attack, +4 Damage(+2 if weapons are light/natural)
2 Masterwork Spiked Gauntlets(1d4+1, x2, 1lb, P) +8/+3

+1 Sling(1d4+2, x2, 50ft, 0lbs, B) +11/+7
>>>>15 sling bullets, 10 rocks

Skills:

Acrobatics: +10 =3(Dex)+4(Rank)+3(Class)
Knowledge(Planes): +7 =0(Int)+4(Rank)+3(Class)
Perception: +11 =4(Wis)+4(Rank)+3(Class)
Sense Motive: +11 =4(Wis)+4(Rank)+3(Class)
Spellcraft: +7 =0(Int)+4(Rank)+3(Class)
Stealth: +10 =3(Dex)+4(Rank)+3(Class)

Special Abilities:

Racial Features
+2 Str, +2 Wis, -2 Cha, Fiendish Resistance(Cold Resistance 7, Electricity Resistance 7, Fire Resistance 7), Fiendish Sprinter(see above), Soul Seer(Deathwatch at will)
Hungry Ghost Monk of the Sacred Mountain class features
Monk Bonus feats(lv1 and lv2), Improved Unarmed Strike, Flurry of Blows(+0/+0), Punishing Kick, AC Bonus, Iron Monk
Synthesist Summoner class features
Cantrips, Fused Eidolon, Fused Link, Summon Monster(1-4, 8 minutes each, 4/day), Shield Meld, Maker's Jump

Traits:

Shadow Stabber
Source: Blood of Fiends pg. 31
Category: Race
Requirement(s): Tiefling
An instinct for dishonorable conduct serves you well when fighting opponents who are blind, oblivious, or blundering around in the dark. You gain a +2 trait bonus on melee weapon damage rolls made against foes that cannot see you.

Unscathed
Source: Ultimate Campaign pg. 58 (Amazon)
Category Basic (Magic)
You are amazingly resistant to energy attacks because of either your upbringing or magical experimentation. Each type of energy resistance you have (if any) increases by 2 points.

Spells Known/per day:

Lv0(DC11): Acid Splash, Arcane Mark, Detect Magic, Mending, Message, Read Magic
Lv1(DC12), / : Alarm, Ant Haul, Infernal Healing, Mage Armor, Lesser Rejuvenate Eidolon(1d10+5)
Lv2(DC13) / : Glide, Haste, Invisibility, Lesser Restore Eidolon
Lv3(DC14) / : Evolution Surge, Fly, Wall of Fire

Synthesist Form:

Temporary Hit points: 54

Strength 28
Dexterity 13
Constitution 17

Base Attack Bonus: +7/+2
CMB: +17(7 BaB, 9 Str, 1 Size) (+19 to Sunder)
CMD: 32 (10 Base, 7 BaB, 9 Str, 1 Size, 1 Dex, 4 Wis) (34 vs Sunder)

Fortitude: +10 (3 Monk, 2 Summoner, 3 Con, 2 Shielded Meld) 
Reflex: +8 (3 Monk, 2 Summoner, 1 Dex, 2 Shielded Meld) 
Will: +15 (3 Monk, 6 Summoner, 4 Wis, 2 Shielded Meld)

Armor Class: 27 (10 base, 1 Dex, 4 Wis, 2 Shield, 10 Natural Armor, -1 Size, 1 Dodge)
Touch: 15 Flat-Footed: 25
Speed: 30ft

Bite(1d8+9 plus 1d6 fire, x2, BPS) +15
2 Claws(2d6+9 plus 1d6 fire, x2, PS) +15
Unarmed Strike(1d8+9 plus 1d6 fire, x2, B) +15
>>>Flurry of Blows: +13/+13
Power Attack: -2 Attack, +4 Damage(+2 if weapon is light/natural)

Biped Evolutions: Claws, Limbs(legs), Limbs(arms)
Level Evolutions: Large(4 points), Improved Damage: Claws(1 point), Unnatural Aura(1 point), Immunity: Fire(2 points), Bite(1 point), Energy Attacks: Fire(1 point), Magic Attacks(1 point)

Magical Gear:
+1 sling, Golembane Amulet of the Mighty Fist(Ghost Touch and Heartseeker), Ring of Mind Shielding, Ring of Protection +2, Cloak of Resistance +3, Clear Spindle Ioun Stone, Handy Haversack, Boots of Elvenkind, Wand of Rejuvenate Eidolon(1d10+1, 50 / 50 charges), wand of Infernal Healing(fast healing 1 for one minute, 50 / 50 charges), 3 Potions of Cure Moderate Wounds(2d8+3), 2 Potions of Infernal Healing

Mundane Gear:
2 masterwork spiked gauntlets, Adamantine Dagger, Bedroll, 2 belt pouches, Flint and Steel, 10 torches, 3 water skins, 2 Acid Flasks, 3 Thunderstones

Gems, Coins, etc:

220 gold
006 silver
0008 copper

Stuff to Know:
Saria is a woman of discipline and dark humor, always looking for the next little thrill and eager to watch a person's life slip away like their blood through her fingers. She has few morals, and isn't willing to talk about them, but they certainly against killing, fiend summoning, and selling her usually I'll gotten gains to the highest bidder after an assassination.

She's accompanied by her "many-times-great-grandfather", the oni she calls to surround her body, protecting it from harm in exchange for letting it feel the carnage of any fight she gets into again.