Jalros

Sarek Tull's page

118 posts. Alias of MoFiddy.


About Sarek Tull

Sarek Tull

Male Human Paladin (Iomedae) 8
LG Medium Humanoid
5'11", 195 lbs.
Init. +2; Perception +8
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Defense
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AC 25 (+11 Armor +1 Dex +1 Dodge +1 Natural Armor +1 RoP), touch 13, flat footed 22
HP: 80 (6d10 +16 Con +8 Favored Class) Current HP: 80
Fort: +11, Ref: +7, Will: +10
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Offense
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Speed 30' (20' in armor)
Melee +1 Falchion +15/+10 2d4 + 9 (18-20/x2) - normal attack
+1 Falchion +17/+12 2d4 + 17 (18-20/x2) - smite attack
+1 Falchion +13/+8 2d4 + 15 (18-20/x2) - power attack
+1 Falchion +15/+10 2d4 + 23 (18-20/x2) - smite and power attack
MW Heavy Flail +14/+9 1d10 + 7 (19-20/x2)
Ranged MW Composite Longbow (Str 20) +11/+6, 1d8 + 5 (20/x2) 110' Range
Spells Prepared:
1-level: Bless Weapon, Divine Favor
2-level: Remove Paralysis, Eagle's Splendor
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Paladin Class Skills
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Aura of Good (Ex): Equals level 8
Detect Evil (Sp): Move Action, at will, may concentrate on single item/individual within 60' and determine strength of evil aura.
Smite Evil (Su): Swift Action, 3/day, choose 1 Evil target within sight to gain +2 to attacks and +8 to dmg (x2 damage if target is Outsider, Dragon, or Undead); attacks bypass DR for any target; +2 Deflection to AC, effect remains until target is dead or you rest.
Divine Grace (Su): Gain +2 to all saves
Lay On Hands (Su): Standard Action (Swift for self); 8/day; heal 4d6 dmg or make melee touch attack to dmg Undead LoH remaining: 8
Aura of Courage (Su): Immune to fear; while conscious, allies within 10' gain +4 Morale bonus on saves vs. fear
Divine Health (Ex): Immune to all diseases, including supernatural and magical
Mercy (Su): Lay On Hands removes the following conditions: Sickened, Diseased (Remove Disease at caster level 8)
Channel Positive Energy (Su): Standard Action (no AoO); spend 2 Lay On Hands uses and present holy symbol to cause 30' radius positive energy burst that affects all undead or living creatures (may exclude self), dealing/healing 4d6 dmg, Will save half DC 16
Divine Bond (Sp): Standard Action; 1/day, cause weapon to shed light as torch and gain +2 bonus for 8 min; may stack with existing Enhancement bonus, or add weapon properties: defending (+1), flaming (+1), keen (+1), merciful (+1), axiomatic (+2), flaming burst (+2), holy (+2)
Aura of Resolve (Su): At 8th level, a paladin is immune to charm spells and spell-like abilities. Each ally within 10 feet of her gains a +4 morale bonus on saving throws against charm effects.
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Statistics
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STR 20 (15 +2 racial +1 level +2 belt), DEX 14, CON 13 (+1 level), INT 10, WIS 10, CHA 14
BAB: +8; CMB +13, CMD 27
Languages: Common
Wealth: 1,123.2 gp

Feats:

Power Attack (1)
Weapon Focus (Falchion) (1)
Dodge (3)
Vital Strike (5)
Extra Lay On Hands (7)

Skills:

Acrobatics -1
Appraise +0
Bluff +2
Climb +2
Diplomacy +6
Disguise +2
Escape Artist -1
Fly -1
Heal +11
Intimidate +2
Perception +8
Ride +3
Sense Motive +5
Stealth -1
Survival +0
Swim +2
Knowledge (nobility) +4
Knowledge (religion) +5
Spellcraft +4

Traits:

Anatomist: +1 trait bonus to confirm critical hits
Indomitable Faith: +1 trait bonus on Will saving throws

Gear:

+2 Full Plate (5650 gp)
+1 Falchion (2375 gp)
MW Composite Longbow (900 gp)
MW Heavy Flail (315 gp)
Amulet of Natural Armor +1 (2000 gp)
Ring of Protection +1 (2000 gp)
Belt of Giant Strength +2 (4000 gp)
Cloak of Resistance +1 (1000 gp)
Handy Haversack (2000 gp)
Pearl of Power (1st level) (1000 gp)
Wand of CLW (750 gp) 45 charges left
3 Scrolls of Lesser Restoration (75 gp)
3 Scrolls of Protection from Evil (75 gp)

40 arrows (2 gp)
20 Cold Iron arrows (2 gp)
Backpack (2 gp)
Bedroll (0.1 gp)
Scroll case (1 gp)
Flint & steel (1 gp)
Rations (5 days) (2.5 gp)
50' hemp rope (1 gp)
2 empty sacks (0.2 gp)
Belt pouch (1 gp)
Spell component pouch (5 gp)
Waterskin (1 gp)
Flask of holy water (25 gp)
4 Tindertwigs (4 gp)
2 Sunrods (4 gp)
Healer's kit (50 gp)
Silver holy symbol (25 gp)
Explorer's outfit (10 gp)

Backstory:

Sarek Tull is a paladin who worships Iomedae. His parents are former slaves who were freed by Andoran Pathfinder Society members and the emigrated to Andora for a better life. Sarek grew up in the capital city of Almas.

He grew up tall and strong. His parents were very religious people and passed this along to Sarek. He found his calling as a warrior in the service of his families diety Iomedae. He has spent several years adventuring, trying to emulate the Pathfinders who freed his parents.