Valarie Tanessan, disgraced Gray Maiden recruit, disowned anarchist.
Select a stat array equivalent to 15-point buy:
14(16), 13, 10, 10, 12, 14
Pick a class:
Vigilante (Masked Maiden)
Pick a race:
Human (Chelish)
Pick a campaign trait:
Child of Kintargo
Pick a reason to protest:
To Protest the Government
Set forth how you learned about the Aria Park demonstration:
As near as she could tell, a flyer was slipped into her door
Summarize your political sympathies and how you came by them, and what organizations you are a part of or orbit:
Valarie Tanessan is an anarchist, or she would like to think so. She's much more talk than deeds.
She has family in the Court of Coin, but being disowned is not in regular contact with them- they might even think her dead. She worships Milani, dreaming of an independent Ravounel, but was never brave enough to involve herself with the Rose of Kintargo. Val has also had minor but lengthy contact with the Silver Ravens- altho she did not know at the time; upon her return to Kintargo and time spent homeless, members helped her find her feet, over the years they have put her in touch with members of the Scarlet Rose to help her overcome her conditioning, to mixed success. As such, she owes these Ravens a great debt, should they ever reveal themselves to her.
Background/Further Examination:
Even when the old system was serving her best, she was at most a pawn, a trading chip. As a lesser noble in a powerful house, she was given every advantage in society, being well educated and trained extensively in warfare, but soon after she came of age, she was sent off to pay an old debt between her father and his school chum Ileosa Arvanxi- now Queen Ileosa Arabasti, monarch of Korvosa. There, thru magic, manipulation and torture, her mind was broken into a Gray Maiden, the fanatically loyal bodyguards of the Queen.
Ileosa saw Valarie's beauty as insult, a challenge to her own, and thus her face was scarred and twisted, a worthy sacrifice, she thought, so conquered her mind had become. The Queen would become immortal, and Valarie would be her protector until death. But immortality never came for Ileosa. Before Val could pass her initiation and serve, the Queen was beaten back and murdered by a band of rebels. Val managed to escape and returned home, where her father disowned her, refusing to acknowledge her until his recent death.
It has been seven years. Seven years since her scars were cut and burnt into her face, seven years since she was manipulated into fanaticism and hero worship, seven years since the death of Queen Ileosa. Valarie has largely shed this past, worked to become someone else, forget her conditioning, and there are few who know of her involvement in Korvosa.
But three weeks ago, it all came back. The peasants revolting, the city guard disposing rebel groups, martial law, the city burning. It was too much. She began to lose track of time, waking up in strange places or polishing her old armor. Soon, she understood; she was surrendering to her conditioning. Present conditions were too triggering. The Gray Maiden within her has awoken.
Both halves of her want an independent Kintargo. For Val, the tyranny that she had served in Korvosa is her biggest regret, and this time she can stand up and make things right. For the mask, all the mask cares about is keeping Thrune out of her home. Many of her sisters now serve the Majetrix Abrogail Thrune, but she does not deserve their loyalty. As far as the mask is concerned, only the Queen Ileosa can command them, and with her dead, any pretenders must be beaten back by any means necessary.
CRUNCH:
SHEET
Spoiler:
CN/NE Human Masked Maiden Vigilante 1
Init +2; Perception +1
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DEFENSE
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AC 22, touch 11, flatfooted 21
HP 10 (1d8+1)
Fort 0, Ref +3, Will +3
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OFFENSE
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Speed 20ft.
Longsword d20+4(d8+3, 19-20x2, S)
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STATISTICS
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Str 16, Dex 13, Con 10, Int 10, Wis 12, Cha 14
BAB +1; CMB +4; CMD 15
Racial Traits Bonus Feat, Skilled.
FeatsNoble Scion (Tanessan/War), Gray Maiden Initiate (Faceless Maiden, Scarred).
TraitsChild of Kintargo (no mechanical benefit).
FCB 1 HP
Class Features Dual Identity, Imperfect Control, Scars of the Past, Social Talent (Obscurity)
Skills (7/Vigilante) Bluff +6 (1 ranks, +2 CHA, 3 class skill), Diplomacy +5 (1 ranks, +2 CHA, 3 class skill, -1 feat), Disguise +5 (1 ranks, +2 CHA, 3 class skill, -1 feat), Intimidate +8/10 (1 ranks, +2 CHA, 3 class skill, +2 feat, +2 feat), K. (Local) +4 (1 ranks, 0 INT, 3 class skill), K. (Nobility) +4 (1 ranks, 0 INT, 3 class skill), Sense Motive +5 (1 ranks, +1 WIS, 3 class skill)
Languages Common
GEAR
Spoiler:
175 starting GP
Battered Gray Maiden Plate (free, worth 4d6gp if sold) (made masterwork if Child of Kintargo/Noble Scion combo still gives single nonmagical item worth 200gp or less)
(Noble's Outfit, Signet Ring if same, free)
Heavy Wooden Shield 7gp
Longsword 15gp
Vigilante Kit (mw backpack) 58gp
Crowbar 2gp
Book of Letters (Kintargo) 50gp
Blue Book (Kintargo) 5gp
Silk Rope 10gp
Courtier's Outfit 30gp
Reversible Cloak 5gp
3gp
If I can be a Tanessan without the Noble Scion feat, I might take Iron Will instead. Also considering changing one of the Gray Maiden Initiate bonuses to be the "sleep in armor" one, and the disguise being clothes worn over the armor being removed/the helm being placed on, but otherwise this is pretty final.