Alika Epakena

Sammi-Sue Underbough's page

13 posts. Organized Play character for Evil Minion.


Full Name

Sammi-Sue Underbough

Race

N Halfling Unchained Summoner 6 ( HP 51/51 | AC 14 (T15, FF11) | CMD 13 | Fort +6, Ref +7, Will +3 | Init +3 | Perception +2 | Speed 30 | 1st - 5/6, 2nd - 3/4 | SM III - 10/10 )

Classes/Levels

Carnivorous Balloon:
( HP 39/39 | AC 31 (T16, FF26) | CMD 19 | Fort +2, Ref +9 (evasion), Will +4 (+8 vs enchantment) | Init +4 | Perception +7 | Speed 20; climb 20; fly 40 (perfect) | Buffs: mage armor, barkskin )

Languages

Common, Gnome, Halfling, Infernal, Orc

Strength 5
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 10
Charisma 20

About Sammi-Sue Underbough

Female Hafling Unchained Summoner 6
N Small Humanoid (halfling)
Init +3; Senses low-light vision; Perception +2

Defense:
AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size); +2 if in eidolon's reach
hp 51 (6d8 + 12 + 6)
Fort +6, Ref +7, Will +3; +2 vs fear, +2 if in eidolon's reach

Offense:
Speed 30 ft.
Melee
Ranged
Spell-Like Abilities (CL 6th)
10/day - summon monster III (6 minute duration)
Summoner Spells Known (CL 6th, concentration +11)
2nd (4/day) - barskskin, glitterdust (DC 17), invisibility, lesser evolution surge
1st (6/day) - daze monster (DC 16), mage armor, lesser rejuvenate eidolon, ventriloquism (DC 16)
0th (at will) - daze (DC 15), detect magic, guidance, mage hand, mending, read magic

Statistics:

Str 5 (-3), Dex 16 (+3), Con 14 (+2), Int 12 (+1), Wis 10 (+0), Cha 20 (+5)
Base Atk +4; CMB +0; CMD 13
Feats Extra Evolution x 2, Childlike
Traits Adopted, Almost Human, Devil's Mark, Under Siege
Skills Acrobatics +4, Bluff +16, Diplomacy +10, Disguise +15 (+21 as human child), Handle Animal +12, Knowledge (arcana) +5, Knowledge (planes) +5 (+2 vs demons/devils/daemons), Linguistics +6, Perception +2, Sense Motive +1, Spellcraft +5, Use Magic Device +12
Languages Common, Halfling, Gnome, Orc, Infernal

Equipment:

handy haversack
circlet of persuasion
wand of shield [ 50 ]

Special Abilities:
Fleet of Foot base land speed of 30' [replaces surefooted and slow speed]
Fearless +2 racial bonus on saves vs fear
Halfling Luck +1 racial bonus on all saving throws
Keen Senses +2 racial bonus on perception checks
Weapon Familiarity proficient with slings and treat all weapons with 'halfling' in the name as martial weapons
Almost Human +4 trait bonus on Disguise checks to pass as human. Disguise always a class skill [Trait]
Devil's Mark (Dark Archive) +2 trait bonus on all Bluff, Diplomacy, Intimidate, and Sense Motive checks when dealing with evil outsiders [Trait]
Under Siege +1 trait bonus on bluff and sense motive, and one of them (bluff) becomes a class skill
Life Link (su)
Bond Senses (su)
Shield Ally (ex) +2 shield bonus to AC and +2 circumstance bonus to saves if within eidolon's reach
Maker's Call (su) 1/day

Background:

Boons and Vanities:

Confirmed Field Agent - can purchase a wayfinder for 1 PP
Friend of Janira Gavix - +1 bonus to knowledge checks attempted in the Grand Lodge
Inheritor of the Arrow - gain access to one of two scaling magic items
Mendevian Commendation 1 - +1 bonus on charisma-based skill and ability checks made to influence Crusaders of Mendev

Explore, Report, Cooperate - (1 use) free or immediate action to consider whether an action would help or hinder the Society
Fiend-Slayer before making an attack roll, caster level check vs SR, or saving throw vs an evil outsider, activate this boon to roll twice and use the higher result. If attack of spell hits, teat the evil outsider's resistances and DR as they they were half their listed value.
Awakened Totem (3 uses)
Burgeoning Allegiance - (1 use)
Using their Strength Against Them - (1 use) standard action vs a demon or Mendevian Crusader to use the cavalier's tactician class feature for 1+chr mod rounds.

Society Stuff:
PFS# 84637-11
Faction Dark Archive
XP 16
Prestige/Fame 30/30

Chronicles:

  • 5.99, The Paths We Choose [extra faction trait, assigned from -7]
  • First Steps, Part I - In Service To Lore [1 XP, 2 PP]
  • #5.08, The Confirmation [1 XP, 2 PP]
  • #0.01, Silent Tide [1 XP, 2 PP]
  • #0.05, Mists of Mwangi [1 XP, 2 PP]
  • #3.01, Frostfur Captives [1 XP, 2 PP]
  • #0.04, Frozen Fingers of Midnight [1 XP, 2 PP]
  • #3.09, Quest for Perfect, Part I - Edge of Heaven [1 XP, 2 PP]
  • #3.11, Quest for Perfect, Part II - On Hostile Waters [1 XP, 2 PP]
  • #3.13, Quest for Perfect, Part III - Defenders of Nesting Swallow [1 XP, 2 PP]
  • Fane of Fangs [0 XP, 0 PP]
  • #5.14, Day of the Demon [1 XP, 2 PP]
  • AP#38, Racing to Ruin [3 XP, 4 PP]
  • #3.08, Among the Gods [1 XP, 2 PP]
  • #2.17, Shades of Ice, Part II - Exiles of Winter [1 XP, 2 PP]
  • #5.02, The Wardstone Patrol [1 XP, 2 PP]

  • #5.17, Fate of the Fiend [1 XP, 2 PP] ** Held until level 7
  • AP#39, City of Seven Spears [3 XP, 4 PP] ** Held until level 8