I think all those pills everyone's been popping is affecting your vision. People are going color blind. Anyhow, I think I've got all the gear I need for now, so I'm going to just hang out here for now. While you all collect your gear. Make it quick. We've got commies to kill! Sam waits at the entrance and enjoys the effects of the pills.
GM Spoiler: Thanks for the bonuses. I need to think a little about what I'm going to do with them. I am pleased that I have 3-4 kills that can be pretty much directly attributed to Sam's actions, although I don't think he's making a lot of friends, so I'm sure his time is coming. Whoops had it coming though. Sam doesn't like that guy and he's going to keep trying to whack him every chance he gets.
Sam looks at expl-O-siv and stands up slowly sheathing his pistol. I apologize sir for the violance, but clearly I can't have members of my team randomly shooting at me with a flame thrower. Anyhow, I'm sure the new Whoops clone will be a much more loyal servant of the computer. I fore one am eager to test any of the equipment. I'd be happy to demonstrate the responsible use of a flame thrower.
Sam reaches into his bag and pulls out his laser pistol. His face is beat red, partly because of his close brush with the flame thrower and partly because he's pissed. He fires at Whoops. YOU TREASONOUS INGRATE, HOW DARE YOU TRY TO KILL YOUR TEAM LEADER!! ZAP!!!!!! GM Spoiler: he uses his yellow barrel. 1d20=6
Assuming that Whoops can actually figure out how to use the flame thrower, Sam drops the clip board he'd just picked up (he probably hasn't had a chance to sign anything) tries to dive out of the way. He is standing in front of the table full of prototype gear, so if he does get out of the way the flames could well nuke the table and the paper work he needed to sign, causing all manner of trouble. GM Spoiler: Sam will happily kick in 6 more perversity points have the flame thrower backfire. If that fails he'll loose the 1 point and use the remaining 5 to help dodge out of the way
Sam rushes to the work table and grabs up the flame globes [assuming they don't detonate in his hand and burn him up- not a a safe assumption to be sure], he starts tossing them to the other team members. LETS TEST THESE ONES FIRST. HERE WHATT. CATCH LIAM! He throws a glob to Liam and one to Whatt. The other he keeps in his hand. Spoiler: Sam tries to give Whatt a bad throw that will land and explode at his feet, hopefully immolating him
Fine you're our new HO. Though for some reason I really liked Tataz as a HO. I'm not sure why, but she made me feel kind of funny, but in a good way. The only thing I didn't like about her was that my pants always felt too tight when I was around her. However, I'm confident MO the HO will be a good HO. GO MO HO!
Troubleshooter Mo, the computer has sent me no notification that we were to receive any new members, but I'm happy to have you aboard none the less. In fact, we might be in need of a new HO. Do you think you'd be a good HO? Good work on getting Chuckles out of the crate, though I thin you need to twist that leg more to the left. Sam looks longingly towards R&D. Do we need a new HO?
Sam reaches into his back pocket and tries to figure out what is beeping. He looks around at all the commotion, steam, flashing lights and the like, but just shrugs and waits for the doors to open, while trying to figure out what buttons he needs to push to unfreeze Whatt. GM Spoiler: I'm trying to only add skill points to a skill that I've actually used so far in the game, so I think I'll put this one into my laser skill, as I've been perfecting my marksmanship. Thank you generous gm.
GM Spoiler:
Sam replies on his PDC- forward the footage at your leisure. I'm not concerned about your foul commie attempts to blackmail me. I traced your back your message. I know who you are. I've got lots of friends in Internal Security, and I'd be happy to point them in your direction for engaging in such treasonous activity. Sam approaches the delivery guy and signs off on the clone. Thank you sir. I'm sure this one will be much more perfect than the last one. Have a great day!
Clearly the laster barrels work fine, so instead I think I'll just put them in my troubleshooter bag for now. Of course if the laser had not worked I would happily have turned it over to you for an inspection. When we get to R&D we'll see about that eye test. I'd hate think my vision was impaired. As team leader, it is my duty to be able to protect the team from dangerous commies and it wouldn't do for me not have a weapon. Sam detaches his barrel and puts it in his bag, and then keeps jogging towards R&D.
Sam shrieks. This is terrible! Tataz are you okay? This is a most tragic accident. I offer my most sincere apologies to all team members. If that can hadn't hit my firing arm none of this would have happened. Clearly Whoops made a poor throw. The can is supposed to lob nicely in the air not hit me in the arm. Fortunately, due the wonders of life in Alpha Complex, Whatt will be returned to us in the form of a new and more perfect clone, and he will once again be able to assume his duties as our Loyalty Officer. Unfortunately, we are running late. I am sure that Whatt's new clone will be delivered to R&D. Let's move out! Sam turns and starts hurrying towards R&D Is Tataz's tata okay? GM Spoiler: Sam is fully aware that the barrels were yellow, and yes he hopes his team mates won't clue in about that
Sam stares at Tataz for a moment. He vaguely feels his jumpsuit getting tighter around the crotchal region, but he can't quite figure out why. Assuming Whoops throws the can in the air. Sam watches the can spin end over end for a split second. His gun waves around wildly in the air as he appears to be trying to track the movements of the can. Suddenly he let's loose a shot. ZAP!!! WHOOPS! GM Spoiler: Invisible Castle was down, so I can't make the roll, but Sam will fire and try to bank his shot off the wall to accidently blast Whatt- preferably right in the head. He kicks in 7 perversity points (thanks for the 5 you just game me by the way).
GM Spoiler: SAM has decided that Whatt is the guy he wants to take out first. He just hasn't figured out how to frame Free Enterprise yet. He'd be content to "accidently" blow his head off while firing shots a Bouncy Bubble Beverage. By the way, are the walls reflective enough that he could try a bank shot with his laser to make it look even more like an accident?
Greetings happy, loyal citizen. I am Sam-R-SPD. Welcome to the team! Here is your equipment badge. I was just going to demonstrate to my team how Bouncy Bubble Beverage helps to improve my aim. Could you help me out? I just need you to toss a can of triple B up into the air, so that I can take a shot at it. Sam waves his pistol excitedly and tosses Whoops his Equipment Guy badge and a can of triple B.
Though Sam isn't particularly concerned with the antics of his team, he figures he should try to keep them in line a bit since he's the leader. Okay team, good job in the elevator. Now let's press forward R&D, we don't want to be tardy. He then tromps forward expecting his team to follow, hoping that he can actually find R&D.
Sam and fellow troubleshooters come running around the corner to Chuckles waiting for the elevator to R&D out of breath- "Chuckles, you're a pretty quick runner. Whew. I probably would have kept up if it hadn't been for that puddle of Bouncy Beverage. I wonder how that ended up in the middle of the hall... [/b Sam draws his pistol as he approaches Chuckles and the elevator. [b] Step aside Chuckles, elevators are known havens for commie traitors. I want to make sure it's safe before any of my team enter. Safety First. Furthermore, now that I have you all here, it should be noted that we seem to have lost a team member- Hammer-R-SLD. As a result we have no Equipment Guy. As Team Leader, I nominate myself to fulfill this extra duty.
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