
| Full Name |
Sallah Two Trees |
| Race |
Garundi |
| Classes/Levels |
Fighter 6 |
| Alignment |
Chaotic Neutral |
About Sallah Two Trees
Init +2; Senses Perception +5
==DEFENSE==
AC 17, touch 12, flat-footed 15 (+5 armor, +2 dex)
hp 16 (1d10+2)
SR 0
Fort +4, Ref +2, Will +0
Armor Scale Mail, Medium
==OFFENSE==
Spd 20 ft/x4
Melee Falchion +5 (2d4+4) 18-20/x2 CM +1
Melee Falchion +4 (2d4+7) 18-20/x2 CM +1; [2HD]; [PA]
Ranged Sling +3 (1d4) x2 50ft
==STATISTICS==
Str 16, Dex 14, Con 14, Int 13, Wis 10, Cha 12
BAB +1, CMB +4, CMD +16
Feats Armor Proficiency (LIGHT / MEDIUM / HEAVY) (PFCR 118), Power Attack (PFCR 131), Shield Proficiency (PFCR 133), Toughness (PFCR 135), Tower Shield Proficiency (PFCR 135-136), Weapon Focus (Falchion) (PFCR 136-137)
Skills Acrobatics -1, Intimidate +5, Perception +5, Profession (soldier) +4
Traits Anatomist (Combat) (PFAPG 327), Eyes and Ears of the City (Religion: Abadar) (PFAPG 333)
Languages Common, Kelish, Osiriani
Gear Fighter's Kit (backpack, bedroll, belt pouch, flint and steel, iron pot, mess kit, rope, soap, torches (10), trail rations (2 days), waterskin), grappling hook, iron spike (2), whetstone, sling bullets (20)
Money GP: 7 SP: 6 CP:8