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(I am starting this thread as it came up in another and would be off topic there.)

A term that gets used but I think is ill defined.

John Lynch 106 wrote:
The definition I could find is this
Quote:
Failing forward is the idea that you still get to unlock the door on a failed roll, but it comes at a cost.

That isn’t how skill checks are described in the rules for the playtest core rules.

If you actually want to hear why I think that’s awful feel free to start a new thread. It’s pretty off topic for this one.

So I have started a new thread. However I agree in principal that this approach is bad.

A better definition of the term I heard was in regards to overall plot getting blocked to then progress at some cost.

Of course what is "blocked progress" is open to interpretation. As is the "cost".

[NOTE] a tpk would certainly block progress. But I accept that and make a new campaign.