| Saint Evil |
(I am starting this thread as it came up in another and would be off topic there.)
A term that gets used but I think is ill defined.
John Lynch 106 wrote:
The definition I could find is thisQuote:Failing forward is the idea that you still get to unlock the door on a failed roll, but it comes at a cost.That isn’t how skill checks are described in the rules for the playtest core rules.
If you actually want to hear why I think that’s awful feel free to start a new thread. It’s pretty off topic for this one.
So I have started a new thread. However I agree in principal that this approach is bad.
A better definition of the term I heard was in regards to overall plot getting blocked to then progress at some cost.
Of course what is "blocked progress" is open to interpretation. As is the "cost".
[NOTE] a tpk would certainly block progress. But I accept that and make a new campaign.