| Classes/Levels |
HP:38 | AC:19 ; T:13 ; FF:16 ; CMD:22/19 | Fort:+6 ; Ref:+6 ; Will:+1 | Init:+2 (+4 Underground) ; PER:+5 (+7 Underground) (Darkvision, Low Light) |
About Sahalya
Sahalya CR –
Gallerok : [REF 2]
N Large animal
Init +2 (+4 Underground); Senses darkvision 60 ft., low-light vision; Perception +5 (+7 Underground)
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Defense
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AC 19, touch 13, flat-footed 16 (+2 Dex, +1 dodge, +6 natural, -1 size)
HP 38 (5d8+10)
Fort +6, Ref +6, Will +1
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Offense
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Speed 30 ft., climb 20 ft.
Melee
STAND: Bite +6 (1d6+6 plus grab)
FREE: Grab (grapple) +12 plus Constrict
Special Attacks Constrict (1d4+4)
Space 10 ft.; Reach 10 ft.
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Statistics
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Str 18, Dex 15, Con 15, Int 1, Wis 10, Cha 5
BAB +3; CMB +8 (+12 grapple); CMD 22 (can't be tripped)
Feats Agile Maneuvers, Combat Expertise, Combat Reflexes, Deadly Aim, Dodge, Power Attack, Skill Focus (Stealth)
Tricks Attack, Attack Any Target, Flank, Guard, Heel
Skills
Acrobatics +6 (1)
Bluff -3 (FE: +2 vs Gnolls, +4 vs Undead)
Climb +16 (1)
Escape Artist +2
Fly +0
Intimidate -3
Perception +5 (2) (FT: +2 Underground, FE: +2 vs Gnolls, FE: +4 vs Undead)
Ride +2
Sense Motive +0 (FE: +2 vs Gnolls, FE: +4 vs Undead)
Stealth +5 (1) (FT: +2 Underground)
Survival +0 (FT: +2 Underground, FE: +2 vs Gnolls, FE: +4 vs Undead)
Swim +4
SQ attack, attack any target, finesse weapon attack attribute, flank, guard, heel, Glide
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Special Abilities
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Agile Maneuvers Use DEX instead of STR for CMB
Attack [Trick] The animal will attack on command.
Attack Any Target [Trick] The animal will attack any creature on command.
Climb (20 feet) You have a Climb speed.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (60 feet) You can see in the dark (black and white only).
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Finesse Weapon Attack Attribute Finesse weapons use Strength on attack rolls.
Flank [Trick] Attempts to attack and flank indicated enemy.
Glide (Ex) A gallerok takes no damage from falls, as if under the effect of feather fall, but this ability is non-magical. In addition, it can move up to 5 feet in any horizontal direction for every 1 foot it falls, at a speed of 60 feet per round. It cannot use this ability to gain height, merely to coast in other directions as it falls. [Per the GM]
Grab: Bite (Large) (Ex) You can start a grapple as a free action if you hit with the designated weapon.
Guard [Trick] The animal stays in place and prevents others from approaching.
Heel [Trick] The animal will follow you.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.