SagaWeaver
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Hiya All
Figuring out why a master work Item works for one but not another:
From the move “Nerds” the javelin throw competition, for the Nerds they have the limp hand(arm) be the thrower, he has a special limp javelin that fits his style of throwing, but anyone else who throws it would be at great minuses.
So for us it would be a bow warped slightly to how you shoot, a sword off balance but to you its great. This is how you can make a MW item for one person. It looks Great but when you try to use it, it is off.
I have a Sorcerer in a campaign at this time; yes he uses the composite Strength Longbow. In order to enchant, you need the craft arms/armor this requires you to be 5th level. So in order to craft the bow I need to be 5th level to enchant. Then to add a special feature say such as Holy, the DMG says you need to be 7th level.
I can always pay the full price and have another enchant. In this you still always have to go back to the fact that the bonded Item is unique to the user and special to him.
To answer a person earlier who suggested get the Composite Longbow and then sell it, well 400GP would be initial cost , now take that selling is at 50% cost that’s 200 gp. Where is your making money? In RPGA and most games this is the standard.
It seems pretty straight forward in the wording that if the Wizard has the spell in his book, and it is not a prohibited school, the Bonded Item can cast as if the Wizard cast the spell.
---Chas
AkA SagaWeaver
