Jirelle

Saffora's page

11 posts. No reviews. No lists. No wishlists.




In a recent session a dispute came up over Scorching Ray's field of fire.

What happened was the GM had a monster use scorching ray and targeted me and the fighter with his 2 rays. Now we were standing within 30 feet of each other as the spell says, only we were on opposite sides of the monster, each standing 10 feet from the monster between us. Like this Diagram.

A_ _X_ _B

X for Monster
A for the fighter
and B for me

We went back and forth over this, as the 2 rays would most likely take down both of us leaving only the third member of the party standing to fight by himself. I ended up winning the dispute and getting both rays burn my gnome into a small pile of smoldering ash. So can scorching ray target in a 180 degree arc?


I have a samurai in a WotW campaign who will be becoming a vampire, through the feat chain listed in the campaign. So far I have mostly used my resolve for the unstoppable ability.

Unstoppable:
Quote:

Unstoppable: When the samurai is reduced to fewer than 0 hit points but not slain, he can spend one use of his resolve as an immediate action to instantly stabilize and remain conscious. He is staggered, but he does not fall unconscious and begin dying if he takes a standard action. He does fall unconscious if he takes additional damage from any source.

Honorable Stand:
Quote:
While making an honorable stand, the samurai is immune to the shaken, frightened, and panicked conditions. He does not fall unconscious while his hit point total is below 0.

The real question is how will unstoppable or honorable stand work once my character becomes a vampire, as undead don't go into negative hp. Normally they are destroyed when they reach 0 hp, vampires however turn gaseous and fly home to their coffin.
vampire 0 hp:
Quote:

If reduced to 0 hit points in combat, a vampire assumes gaseous form (see below) and attempts to escape. It must reach its coffin home within 2 hours or be utterly destroyed. (It can normally travel up to 9 miles in 2 hours.) Additional damage dealt to a vampire forced into gaseous form has no effect. Once at rest, the vampire is helpless. It regains 1 hit point after 1 hour, then is no longer helpless and resumes healing at the rate of 5 hit points per round.

So would the ability stop him from going all gassy and flying away until more damage is dealt or would it not work at all.

Also there is this 3rd party feat from Fire Mountain Games, which is who made the WotW campaign, so there would be no issue with me using it in this campaign which would clearly allow Unstoppable to work.

Lingering Spirit:
Prerequisites: Vampire or lich.

Benefits: Instead of instantly being destroyed or forced into gaseous form at zero hit points, you instead remain intact until you are reduced to your negative Charisma score. Though you fall seemingly dead, you can be restored by negative energy (or blood in the case of vampires) as normal. However if you have not been healed after minutes equal to your level have passed, then you suffer the normal consequences of being reduced to zero hit points.

Normal: As a vampire or a lich you are immediately destroyed (or forced into gaseous form) at zero hit points.

Just wondering if the feat would be necessary, as being a vampire eats up 5 feats already and also in the case of not using 3rd party material.