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So I've been sitting on this story for a long time and thought I'd finally get down to making this thing a reality. But I'm stumped on the boss...
I really like the "Cursed Lord/Dread Lord" template, and I'm looking to make a villain with it. This guy is the ruler of a large town, once a powerful human warrior for his people before turning on everyone. I had originally thought that I would make him a cleric of Asmodeus, buuut that was before I realized that the Cursed Lord template has a -4 to Wisdom...

What I originally wanted was for him to be a champion of Asmodeus and lead a cult that is subjugating his city.
What I need is a class for him that will be able to fight a gunslinger, ranger, a close ranged sorcerer, a cleric (maybe), and an armor master. The first three are really who I'm most worried about though.

Have 12 levels to play with, and I rolled his stats very well (10, 14, 14, 15, 15, 17). From the template he will get +4 to Str, Dex, Con, Int, and Cha, but -4 to Wis. Any ideas?


So this is my first time as a DM, and I would like some help on a creative matter regarding the False Sarcophagus. I'm a librarian at a high school and me and a teacher are running this game. As we left off in our game a student in my group, a Psychic Aquatic Elf, just got swallowed by the Sarcophagus after opening it.
She came up to me today wanting to tell me her plan that shes very excited about. So she can summon a 5x5 cube of water. She was talking with her dad on the way home and apparently they thought that maybe after enough turns of summoning this water that it would create a lot of pressure inside the Sarcophagus and burst it open, expelling her and damaging/destroying it.
I want to have this work in some fashion, but I'm not 100% sure on how to do it. I thought that I could perhaps have the Sarcophagus and her both take damage (because shes being crushed by the water too technically) but then I realized that she might not take it since shes an aquatic elf and that their bodies might be used to pressure.
Anyways, I'm just wondering if any of you more experienced DMs have any suggestions on how to deal with this crazy idea.


So lately I've been making characters based off of characters I really like in books. Recently I have nearly finished reading The Princess Bride and i got inspired to make Inigo Montoya in pathfinder. Swashbuckler is a perfect fit for him, but I'm stuck between using the default Swashbuckler or the Inspired Blade archetype.

Pros:
1. panache from both int and charisma instead of just charisma
2. Free weapon focus feat
3. Critical range increases to 14-20 instead of 15-20 (15-20 at lvl 5, but the extra point at lvl 20)

Cons:
1. Can't recover panache by killing, only crits
2. 1 replacement deed that isn't quite as good
3. Only rapiers (which I was going for anyways)

Those are the only pros and cons as far as I can tell unless I missed something. The larger pool is nice, as well as the free feat, but I don't know if not gaining panache from killing is worth it.


Hey everybody, I am in a bit of a pickle. I was looking through feats a while ago (I think it was a feat) and I found one that sounded really good for my character that manipulates darkness levels. It allowed me to try intimidate enemies when changing the light level. Does anyone here know that ability, or am I just crazy?


So I am making a new druid character that will use staves (one that he can also use a quarterstaff). I'm going to be probably putting a few offensive spells in it so I can free my own spells up on ones that will heal me and my allies, and buff my wild form (he's also a draconic druid). I'm wondering if anyone has any advice on materials, and if putting a gem on it would actually do anything.


I am currently making a new druid character (draconic druid archetype to be exact for backstory reasons). I've never made a druid before, and I was wondering if any of you fine gentlepeople would have any advice for me. Feats, spells, weapons, anything. Personally, I was thinking quarterstaff or scythe as a weapon. And I was thinking of doing a fire theme too.


I am making an NPC character for a campaign that uses the Light Machine Gun, Madsen as his primary weapon. I need a few feats for him to use with it, but I'm unsure of all the feats that would be available to help him. Any suggestions?


So my DM is letting us each have a mini campaign we can make ourselves,and since I am new to this, I was wondering if I could get some help with building a boss. I was thinking that I should have a boss with a Dex based AC so that they can do better against the touch spells and guns of my group. Anyone have any suggestions?