Priest of Pharasma

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meeko wrote:
Hello everyone, I'm looking for a Pathfinder game in portland or beaverton. I'm in my early 20's and I've played with grognards most of my life. I've played pathfinder since its beta and before that 3.5 for a few years. my weekends are pretty open and my afternoons are good starting around 6 or 7.

Hi Meeko, I'm living in the Beaverton area and am also looking for a group. I've played for about three years. I'm relatively new to the area. I know two is not enough for a group but hopefully we can gather a few more.


magnuskn wrote:
Sacrin wrote:
magnuskn wrote:
Um, how about "kill them"? ^^ Longtooth isn't even that old and being trapped in a cavern is a death sentence for any dragon, unless it is a lot over the appropiate CR.
You're right, it would be a piece of cake for my party to kill Longtooth, but they failed to kill her in Sandpoint and now think she is really tough.
You can tell the appropiate party members to make a Knowledge: Arcana check to give out certain pieces of information about dragons, like age categories.

Thank you so much for your tips Magnuskn. The party members trained in the proper knowledge skills have previously made checks, I guess I can have them make additional checks if the situation gets out of hand. In retrospect it does seem silly that a juvenile dragon already has two offspring, but what's done is done.


magnuskn wrote:
Um, how about "kill them"? ^^ Longtooth isn't even that old and being trapped in a cavern is a death sentence for any dragon, unless it is a lot over the appropiate CR.

You're right, it would be a piece of cake for my party to kill Longtooth, but they failed to kill her in Sandpoint and now think she is really tough.


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I just ran Jorgenfist and made a few changes. The party made their way to Longtooth's cave. Inside they meet up with the dragon. She (I changed Longtooth to female) berated the party for being dumb apes and threatened to alert the army of giants to the party's location unless they helped her.

She demanded the party sneak into the fortress and discover what treasures Mokmurian possessed. She also demanded the party retrieve two special items for her, implying that they would know what these items were when they saw them. I had a lot of fun gloating over the party as a dragon. When the party made counter demands I made it clear this wasn't a negotiation and demanded $1000 gold from each of them (this really peeved the party).

The party left thinking the items Longtooth wanted were dragon eggs and planned to blackmail her. The "items" were the two captured dragons in the fort, rewritten as Longtooth's offspring. Mokmurian was manipulating Longtooth through the use of her captured offspring. The two younger dragons were still charmed by the Lamia priests but the party managed to rescue them. When the younger dragons were set free I had another chance to berate the party for being stupid apes. This ruined the parties plans for blackmail and now they're planning a way to get back at the dragons.


Angry Wizard wrote:

Okay, so I've been going through all the ACG spells and I came across Unliving Rage. As I read it I realized that the undead affected by this spell gain, among other things, a +2 to Constitution...... But undead don't have constitution scores, they use their charisma scores for HP and fort saves. Is this on purpose? Is this an error? Am I supposed to convert the constitution to charisma? If so, then why not just write it as charisma? I mean it's not like I'm going to use my zombies to make diplomacy checks right?

I require answers or perhaps an errata please.

Also source: http://www.d20pfsrd.com/magic/all-spells/u/unliving-rage

According to this FAQ it is converted to Cha.


One limitation with animate dead is that an animated corpse loses all class levels. You can throw creatures with low racial HD and lots of class levels at the PCs. This would raise the CR of an encounter without giving the necromancer access to powerful corpses. The downside is it requires some work giving class levels to every mob you throw at the PCs.