lair-master wrote:
I've been struggling to come up with a fun healer character. A battle cleric or oracle sounds like the most fun, but I don't want my martial capabilities to go to waste as I run around healing people. A reach cleric sounds like an awesome solution, but my friend just played a reach cleric in a recent one-shot and I don't want to looks like I'm copying him. Any other ideas?
My current campaign is coming up to level 10 or so. Our healer had to leave recently due to real-life work obligations. Before we knew he wasn't going to come back, we switched off playing his character among the party a handful of times banking on him coming back.
I was never a person that enjoyed doing healing. No one in our party was except for that particular person. But, everyone who got to play the character for a couple adventures absolutely fell in love with the build.
You would be surprised how entertaining it was. He was a specialized Aasimar Oracle of Life and we're a fairly optimized party. It's ton of dice rolling and also on the rounds that you don't have to heal, you get to do cool debilitating debuffs like "Bestow Curse" or you can blast away with spells like "Scorching Ray." Out of combat, you can do a lot of talking if you want due to the classes' naturally high CHA. He was actually incredibly versatile.
I would say that the monsters have to actually be a challenge to enjoy playing the healer. If I was currently playing any character that wasn't my Magus, I had all intentions on just continuing to play the healer. My Dm though was happy to hear we weren't. Because he was a beast.