Hatred Phantom 2| HP: 20/20| AC: 15 (T13, F12)| CMB: +2, CMD 15: | F: +4, R: +6, W: +0| Init: +3| Perc: +5 | Speed 30|
I'm going to bet that the maroon soldier is dead. if he isn't then I may retcon this if you are willing. Siren will run over the soldier's body and jump off the bridge to the bank of the river below Acrobatics to jump: 1d20 + 8 ⇒ (12) + 8 = 20 and then dart around the Gnome before naming him Sirens hated target. This will provoke an AoO
Hatred Phantom 2| HP: 20/20| AC: 15 (T13, F12)| CMB: +2, CMD 15: | F: +4, R: +6, W: +0| Init: +3| Perc: +5 | Speed 30|
Siren will continue to advance well trying to dodge out of the soldier's spear. Acrobatics: 1d20 + 8 ⇒ (20) + 8 = 28 Then he will take a swipe at the last remaining front line soldier. Attack roll (Piranha Strike): 1d20 + 4 ⇒ (20) + 4 = 24
Confirm?: 1d20 + 4 ⇒ (14) + 4 = 18
Hatred Phantom 2| HP: 20/20| AC: 15 (T13, F12)| CMB: +2, CMD 15: | F: +4, R: +6, W: +0| Init: +3| Perc: +5 | Speed 30|
Siren will shift to occupy the flank before carving into the soldier. Attack (Piranah Strike, Flank): 1d20 + 5 - 1 + 2 ⇒ (5) + 5 - 1 + 2 = 11
Attack (Piranah Strike, Flank): 1d20 + 5 - 1 + 2 ⇒ (10) + 5 - 1 + 2 = 16
Hatred Phantom 2| HP: 20/20| AC: 15 (T13, F12)| CMB: +2, CMD 15: | F: +4, R: +6, W: +0| Init: +3| Perc: +5 | Speed 30|
Siren meanwhile moves into the fray, trying to tumble past the spears before attacking the spearmen in the center. Acrobatics: 1d20 + 8 ⇒ (11) + 8 = 19 Attack: 1d20 + 4 ⇒ (6) + 4 = 10
Hatred Phantom 2| HP: 20/20| AC: 15 (T13, F12)| CMB: +2, CMD 15: | F: +4, R: +6, W: +0| Init: +3| Perc: +5 | Speed 30|
not wanting to give up the chokepoint Siren will move to the edge of the bridge and ready to attack should anything get within 5 feet of him. Readied attack: Attack roll (Power attack): 1d20 + 5 - 1 ⇒ (16) + 5 - 1 = 20
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Hatred Phantom 2| HP: 20/20| AC: 15 (T13, F12)| CMB: +2, CMD 15: | F: +4, R: +6, W: +0| Init: +3| Perc: +5 | Speed 30|
Siren will full attack the grounded archer after shifting Slam (Hated Target, Piranha Strike, Inspire courage): 1d20 + 4 + 2 + 1 - 1 ⇒ (1) + 4 + 2 + 1 - 1 = 7
Slam (Hated Target, Piranha Strike, Inspire courage): 1d20 + 4 + 2 + 1 - 1 ⇒ (10) + 4 + 2 + 1 - 1 = 16
Hatred Phantom 2| HP: 20/20| AC: 15 (T13, F12)| CMB: +2, CMD 15: | F: +4, R: +6, W: +0| Init: +3| Perc: +5 | Speed 30|
Sǐrén meanwhile having just taken an axe blow to the shoulder will try to ram that same shoulder into red twice shouting out "You could have had this easy, but you joined a false war for a false king!" Slam (Hated Target, Piranha Strike, Inspire courage): 1d20 + 4 + 2 + 1 - 1 ⇒ (9) + 4 + 2 + 1 - 1 = 15
Slam (Hated Target, Piranha Strike, Inspire courage): 1d20 + 4 + 2 + 1 - 1 ⇒ (12) + 4 + 2 + 1 - 1 = 18
Hatred Phantom 2| HP: 20/20| AC: 15 (T13, F12)| CMB: +2, CMD 15: | F: +4, R: +6, W: +0| Init: +3| Perc: +5 | Speed 30|
Sǐrén will move out of the shadows with a shout as he 5-foot steps and marks the kingsmen who is now adjacent to him as his hated target before going in for a slam. Attack roll (Hated Target, Piranha Strike): 1d20 + 4 + 2 - 1 ⇒ (10) + 4 + 2 - 1 = 15
Hatred Phantom 2| HP: 20/20| AC: 15 (T13, F12)| CMB: +2, CMD 15: | F: +4, R: +6, W: +0| Init: +3| Perc: +5 | Speed 30|
Sensing Agustuses unease and hearing Kazell suggest someone go around behind was more than enough motivation for Sǐrén who trys to melt into the shadows and move around to the flank of the hut. Stealth: 1d20 + 7 ⇒ (16) + 7 = 23 Assuming this is less than 100 feet Augustus will focus on Sǐrén but stay where he is and update the group to what Sǐrén is seeing. if it gets further Augustus will move forward to keep Sǐrén from returning to the Ethereal Plane. |