Stats 
at 1:
Str/Dex/Con/Int/Wis/Cha => 18/14/14/10/12/10
at 20:
Str/Dex/Con/Int/Wis/Cha => 22/20/20/10/18/12
Race: Human/beastkin (imprecise smell) Background: bounty hunter Class: barbarian, animal instinct
Skills Legendary: athletics, acrobatics, stealth, survival 
Trained: lore, medicine, nature(at 9)
Feats and skills by level:
1.	sudent charge(retrain to acute vision), deer animal selection
2.	acrobat dedication/ quick jump
3.	fleet
4.	raging athlete/cat fall
5.	general training (shield block)
6.	powerful leap/ animal skin
7.	titan wrestler
8.	Attack of Oportunity/kip up
9.	multitalented (monk)
10.	monk's flurry/swift sneak
11.	toughness
12.	foil senses/ predator’s pounce
13.	advanced general training (die hard)
14.	quick climber/whirlwind strike
15.	canny acumen: Reflex
16.	cloud jump/silencing strike
17.	Numb to death
18.	Legendary sneak/brutal critical
19.	Legendary guide
20.	unstoppable juggernaut
Thought process:
The idea of the character is to be a Strepsirrhini primate (lemur like) hybrid, animals that are great at jumping, and have an uncanny sense of smell; she is meant to be skilled on tracking, stalking and taking down targets with the aggressive attitude of a honey badger, the deer selection is to re-flavour it as a spear like tail similar to the “Magnamalo” from "Monster hunter Rise".
Skill raising was meant to assist the concept of the beast, while the acrobat dedication was taken to aid the balancing on branches and similar (cat fall and kip up are some add on for a nimble creature to make use of the acrobatics progression), but since that is the only use maybe I’m underusing the feat. Sneak is to gain some position advantage in some cases (or rescue someone captive/finda and eliminate a key enemy if a frontal fight is too dumb, while aiding the stalker side of the character) and initiative boost if it can be used for it, maybe there is more to it but I dont know it yet.
No intimidation because of the stat selection, inspired on cats, apes and badgers from the bestiary, so I’m unsure if the lack of demoralizing is significant, apes do have intimidation and it could be a good way to reflect the inner badger of the character, but not sure if the drop on wisdom is good idea (being good with its senses to track criminals and kidnapers is important and is more important for this char to let the screaming to the preys).
Beastkin is great for the appearance and the senses… but the feats are not good, even some of them have problems to add to the barbarian! The transformation feats don’t add anything to the barbarian, not only have minor clash with the character idea, but it doesn’t even allow to use the rage weapon nor rage damage, so that is awful in its own right, Animal swiftness feels interesting, but climbing is already achieved from lvl 15 with quick climb or 4 with raging athlete, and I’m unsure that is worth for 5ft of speed (that is me being new to the system speaking, if someone know something that I’m missing, feel free to tell me).
If someone have ideas to correct in the build (maybe bad order of what level I’m getting each thing) feel free to tell me, and thanks in advance.