Count Lucinean Galdana

Ryst Crowman's page

9 posts. Alias of Nimon.


Full Name

Ryst Crowman

Race

Human-Cheliax

Classes/Levels

Inquisitor lvl 1

Gender

Male

Size

Medium

Age

25

Special Abilities

Judgements

Alignment

LN

Deity

Erastil

Location

Brunderton

Languages

Common/Dwarven

Strength 12
Dexterity 17
Constitution 12
Intelligence 12
Wisdom 15
Charisma 10

About Ryst Crowman

Ryst Background:
Ryst's parents fled from Cheliax when house Thule took power. They found a nich in a small village just outside the dwarven town of Brunderton in Brevoy. Ryst's mother was a devout cleric of Erastil-Devotee of the Green, and his father was a skilled hunter.They took up the name Crowman as an alias to hide their ties to house Larksle, a minor house that opposed house Thul. Growing up in as an outsider was not easily and Ryst got into a lot of fights-Reactionary.One day he went hunting while his family stayed at home.When he returned he found his entire village slaughtered and burning and in the distance he could see Hellknights leaving the area. He never found his mother or father among the dead.There was one survivor, Edgar Tan who believes the Hellknight captain Githor took his parents with him.

Allies:
Edgar Tan- Local hunter and tradesmen with the Dwarves of Brunderton. He tought Ryst and his Father how to trade with the dwarves and helped to teach them the dwarven language.
Old Mother Shanna Druid of Erastil that regulates the hunting seasons in the plains surrounding Brunderton. Ryst and his mother often sought her wisdom and teachings in the ways of Erastil.
Gnelbrodt Hillborn Dwarven trader in Brunderton that has long traded with Ryst for furs and meat. Gnelbrodt always gives a fair price and runs and honest buisness.

Aquiantences:
Abby Olgorth is a beautiful human girl from New Stetven.Ryst has always had a crush on her, but only spoke to her on occasion because of his shyness. She is from a wealthy family.
Virgum Feendy is a half-orc hunter that lives a life of solitude in the plains. He has had passing conversations with Ryst and his father when they have meet while hunting in an area. Virgum is gruff and anti-social.
Margot Chumly A portly older woman that comes down from New Stetven to sell her wares(perfumes,fishoil,pottery) on occasion. She often sought Ryst's mother for a blessing on her way out of the village.

Enemies:
Captain Githor of the Hellknightssuspected of kidnapping Rysts parents and destroying his village.
Borgin Feldman A human merchant in Brunderton that runs a corrupt buisness and associates with the underworld. He has tried schemes to undercut Gnelbrodt and run him out of buisness, so far he has failed.Ryst refuses to sell to furs to Borgin and he has threated Ryst that he may be playing for the loosing side and to wisen up.
Neman Von Garess a rich man from the House Garess who seeks to capitalize on the trade void left by house Rogarvia with the dwarves of Brunderton since his house has had dealings with the dwarves of the Golushkin mts.Neman always seems to interupt Ryst when he trys to talk to Abby and is clearly trying to get in good with her himself.Something about this guy rubs Ryst the wrong way, even if it were not for Abby.

Traits:
Reactionary- +2 initative, Devotee of the Green- Gain Knowledge Geography as class skill. Pioneer- campaign trait, start with horse +1 Knowledge Nature.

Feats:
Point Blank Shot, Precise Shot.

Spells:
lvl 0- Creat water, detect magic, light, disrupt undead. Lvl 1- Cure Light wounds, True Strike.

Domain:
Animal - Speak with animals 4 rounds a day

Skills with ranks:
Handle Animal+1,Knowledge Geography+6,Knowledge Nature+7/9*if monster lore, Knowledge Religion +5,Perception +6, Ride +4, Sense Motive +7,Stealth +4,Survival +6. 9 total ranks

Weapons:
Dagger 1d4, Boar Spear 1d8, Longbow 1d8, 20 arrows,Wooden Stake x2 1d4.

Armor:
Armored Coat +4, -2 armor check, Buckler +1 ac, -1 armor check.

Combat:
Initiative +5, Melee +1, Ranged +3, CMB+1, CMD 12, AC-18,Touch 13, Flat Footed 15. Speed 20, Hit Points 9, Saves Fort-+3, Ref +3, Will +4.

Gear:
Horse,light* From campaign trait. Harness, bit&bridle, saddle pack, saddlebags. Bedroll, Blanket-winter, Jug clay,Rope Hemp 50', loaf bread. Wooden Holy Symbol Erastil.