Well for starters the setting is during the entire War of the Lance. The entire Precipt behind the campaign is that something has happend to disrupt the timestream. Events are unfolding unlike what was orginally predicted. (Enter Rastlin jumping back in time to disrupt certain events). Either way the Dark Queen and her minions have aquired alot more power than anticipated to the point that the events in the plane where Kryn is would send a ripple effect to all other planes especially if the Dark Queen herself succeds.
With that said the entire party we know of from War of the Lance have been sent on there tasks as has transpired in the books. But now we have this other party of warriors arriving who in there own Plane have gainned a reputation as ones that can achieve goals that are deemed impossible. Two Half Dragon Warriors, 1 Amazonian Woman, 2 Half Celestials (1 being a Rogue and another being a Duskblade) and a Gnome Wizard. Yes a rather large party but in this case is needed.
There entire Purpose is to serve as an Advanced Strike Team to soften up the Queen of Darkness's Army. Kit and Soth as a team are a MASSIVE threat to the world and have ran through unchallenged by any foe and have greater power than they had in the books. The party immediately upon arriving is thrown right into the mix. They plane shift and find themselves appearing on the outskirts of a village in the last phase of being under seige. Buildings in flames and Draconians cleaning up the last pockets of hostility. Soth and Kit have already moved.
Those villagers who are still trying to escape and encounter the party are deeply frightened at the armored group especially upon gaining sight of the two half dragon creatures in that party wearing expensive armor that only elite soldiers could afford. To date any humanoid Half Dragon creature the people of Kryn have encountered have been Draconians. So yes there will be fear of them and initially they WILL be mistaken as Draconians until they gain the trust of various people and it is learned they fight for the cause that is good. But until then the party could very likely find themselves fighting a battle on two fronts. The battle against the Dark Forces and the forces of good.
They won't physically SEE Soth and Kit until a few sessions into this campaign but the entire principle behind the campaign is for the group as a whole to find inovative ways to find solutions to there problems. Hacking and Slashing not being the only way out they must earn the trust of the people of Kryn and prove they can serve a competent role as effective Generals.
My campaign based on what I have completed gives a good portion of bonus XP for being orginal and inventive. Those that remember and apply solutions from previous campaigns to solve a current problem etc.
With that said I actually sat down with a friend and we rebuilt Soth from the ground up and came up with the following:
Flaws: Estranged, Shaky
Feats:
Weapon Focus
Weapon Specialization
Superior Weapon Specialization
Greater Weapon Focus
Greater Weapon Specialization
Melee Weapon Mastery
Weapon Supremecy
Improved Initiative
Heavy Armor Optimization
Greater Heavy Armor Optimization
Power Attack
Daunting Presence
Improved Toughness
Death Master
Eviscerator
Improved Crtical
Combat Intuition
Epic Feats
Epic Weapon Focus
Epic Weapon Specialization
Armor Skin
Epic Toughness
So far here are Soth's Ability Scores are +8 for Strength, Dex, Intel, Wisdom, Charisma (No Con due to being undead) which makes him a 32, 22,18,24,28
HP of 283 and with Feats and Equipment his base bonuses are the following:
Attack +21
Damage: +20
Armor: +2
Natural Armor +2
Misc Armor +3
Initiative: +4
Deflect Armor +10
Universal Saves +10
His weapon of choice is an Unholy Vorpal Greatsword of Speed +10 with an attack bonus of +67 Damage 2d6+56 plus 2d6 evil vs good. Critical Range 15-20
The above is using 15 levels of Fighter and 10 levels of Blackguard.
As for Skie if you could find and refrence where the specs were found I'd appretiate that with revelation that he's not a Blue Dragon I'm now intrigued.