Chaleb Sazomal

Marshall Rutersturm's page

No posts. Organized Play character for D3sp3rato.


Full Name

Nathan Love # 230113-2001

Race

Human Champion Redeemer 1 | HP 20 | Perc 5 | AC 18 (20 w/ shield raised) | Fort 7 | Ref 6 | Will 7 | Speed 25 (20)

Gender

Male

Size

Medium

Age

30

Special Abilities

Everstand Stance, Glimpse of Redemption, Deific Weapon, Shield Block, Armor Assist, Lay on Hands

Alignment

Neutral Good

Deity

Korada

Location

Lastwall

Languages

Common

Occupation

Squire

Strength 16
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 14
Charisma 12

About Marshall Rutersturm

Tenets of Good:
You must never perform acts anathema to your deity or willingly commit an evil act, such as murder, torture, or the casting of an evil spell.

You must never knowingly harm an innocent, or allow immediate harm to one through inaction when you know you could reasonably prevent it. This tenet doesn't force you to take action against possible harm to innocents at an indefinite time in the future, or to sacrifice your life to protect them.

You must first try to redeem those who commit evil acts, rather than killing them or meting out punishment. If they then continue on a wicked path, you might need to take more extreme measures.

You must show compassion for others, regardless of their authority or station.

Discord Rolls

!roll 1d20+6 !attack

!roll 1d6+3 !damage

Attacks Fist: Atk +6 Dmg 1d6+3 Agile, Finesse, Nonlethal, Unarmed

Boss: Atk +6 Dmg 1d6+3 Attached to Shield

Discord rolls: !roll 1d20+6 !Attack
!roll

Skills:
Acrobatics 4
Arcana 0
Athletics 6
Crafting 0
Deception 1
Diplomacy 4
Intimidation 1
Lore Undead 0
Lore Warfare 3
Medicine 2
Nature 2
Occultism 0
Performance 1
Religion 5
Society 3
Stealth -3
Survival 2
Thievery 1

Abilities

Glimpse of Redemption:
Your foe hesitates under the weight of sin as visions of redemption play in their mind’s eye. The foe must choose one of the following options:
The ally is unharmed by the triggering damage.
The ally gains resistance to all damage against the triggering damage equal to 2 + your level. After the damaging effect is applied, the enemy becomes enfeebled 2 until the end of its next turn.

Feats

Everstand Stance:
You brace your shield with both hands, enhancing its potential for both offense and defense. When in this stance, you wield the shield with both hands. When wielding a shield this way, increase the weapon damage die of the shield’s boss or spikes by one step, and increase the shield’s Hardness by 2 when using the Shield Block reaction.

Weight of Guilt:
Guilt clouds the minds of those who ignore your Glimpse of Redemption. Instead of making the triggering creature enfeebled 2, you can make it stupefied 2 for the same duration.