Arnistolientar Popswicker

Rupert Fickleberry's page

48 posts. Alias of Orsen.


Full Name

Rupert Fickleberry

Race

Gnome Druid (Desert Druid, Feyspeaker, Bodyguard) 1 (HP 10/10), Init: +3, AC 14 (T 12, FF 13), Perception +9 (+11 vs concealed or secret doors), Fort +4, Ref +1, Will +3, CMB-3 / CMD+8

Gender

Male

Size

Medium

Age

65

Special Abilities

Fey Fortitude, Fey Magic, Gift of Tongues, Low-Light Vision, Gnome Magic, Illusion Resistance, Keen Senses

Alignment

Neutral Good

Languages

Common, Dwarven, Druidic, Gnome, Osiriani, Ancient Osiriani, Sylvan

Occupation

Druid of the Old Ones

Strength 7
Dexterity 12
Constitution 15
Intelligence 12
Wisdom 12
Charisma 17

About Rupert Fickleberry

Personality and physical appearance:
The Druid has a broad, bearded face with inquisitive eyes darting about behind small, armless spectacles perched on his face. Eager to find the next adventure, Rupert's wild, once-bright orange mane—now streaked with white—may be all most people ever see of the small gnome.

He can always be seen with a walking stick which he enjoys widdling and discarding. He is probably the cleanest Druid anyone has ever encountered, obsessively so. He believes this is one more way of contributing to the balance of the world.


Backstory:
As his life became too routine, Rupert found himself becoming Bleached. In an epiphany of panic, he heard the call of adventure and plans on entering the lottery in Wati. He often finds himself in unplanned, and sometimes dire, situations as he zealously seeks new experiences. Self-preservation is paramount to Rupert, and he prefers hiding or fleeing to facing combat. His interests are in expanding his knowledge of nature, geography, and linguistics, as well as expanding his rock collection.

Skills:
Diplomacy +8
Fly+7
Handle Animal +7
Knowledge (Nature) +5
Knowledge (Engineering) +7
Linguistics +6
Perception +9 (+11 vs Secret Doors)
Sense Motive +7
Spellcraft +5
Survival +6

Feats and Traits:

Feats: Evolved Companion, Alertness
Traits:)Weathered Emissary, Inquisitive Archaeologist, Reactionary, Cowardly (Flaw)

Special Abilities:
Animal Companion, Fey Magic, Fey Speech, Share Spells with Comanion, Wild Empathy, Wild Mischief

Spells Prepared:

0th level: Detect Magic, Enhanced Diplomacy, Guidance, Create Water, Light, Mending, Dancing Lights, Ghost Sound, Prestidigitation

1st level: Speak With Animals, Goodberry, Acid Maw, Magic Fang